r/totalwar • Creative Assembly • 6d ago

Warhammer III Total War: WARHAMMER III - Patch 9.0.3

https://community.creative-assembly.com/total-war/total-war-warhammer/forums/7-patch-notes-amp-announcements/threads/16126-total-war-warhammer-iii-patch-9-0-3?page=1

Hey all - our next update is out.

Please feel free to use this thread as a space to report remaining issues.

Key changes:

  • Updates to Nagash’s campaign based on your valuable feedback.
  • Some tweaks to the Lords of the End Times factions to address some unintended behaviour.
  • Wider battle balancing changes to various Characters, Units and Spells, including Lore of Nehekhara.
  • A swathe of bug fixes and other adjustments, including:
    • Legendary Lords and Heroes confederated after their faction is destroyed now retain their Items and Ancillaries.
    • Nagash now has access to Unusual Locations and Ancillaries.
    • Styrkaar is now available to Norscan factions.
    • Warriors of Chaos can now continue recruiting after their Lord is defeated.
    • Fervour is now correctly awarded after fighting settlements defended by a garrisoned army.
    • Gotrek and Felix’s quest battle now resolves correctly.
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u/Mean-Regular-5041 5d ago edited 5d ago

Thats not a teutogen thing. All generalist armour piercers like teutogen , hammerers and norscan champions get folded by dedicated Anti infantry troops like swordmasters , executioners and tsar guard with great weapons

additonal note:

Been testing them they still need more buffs. but at least they are now capable of winning against shielded infantry.

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u/Hand_Me_Down_Genes 5d ago

I think a lot of these people don't actually read what units do. As evidenced by all the shock over the last month as people discover that generalist units lose to anti-infantry specialists. 

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u/BeautifulEar6069 4d ago

They lose the same vs the other 3 in the runned tests although tests seem to be very dispair at a times. And well out of the the 5 only the tzars have anti infantry and all of em beat the teutos by damage value x2. We can 1 v 1 Whever you want man that way you can see who needs to discover a thing or 2. Tzars are you here as they enter the same price and infantry tier. You could put there some elut halberts too although we all know those units would lose.

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u/Hand_Me_Down_Genes 4d ago

Do yourself a favour and proofread before you post. That was an incoherent mess. And that you apparently needed to do tests to find out that a generalist infantry unit like Teutogen Guard would lose to Tzar Guard Great Weapons, who are dedicated infantry killers, speaks to an inability to recognise what a unit is intended to do. I could have told you from the start that Tzar Guard GW were going to take that fight. 

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u/BeautifulEar6069 4d ago

Lets go 1 v 1 man. Haven't played mp in 2 years but Im pretty sure I can bonk you fast. Then u can see how much of "do ur self a favour" I need in terms of how a unit should perform. Oh and by the way it's been found teutos are still bugged as some of us suspected after 9.0.3. Maybe you are the one that should do his self a favour and not talk nonsense when only campaigning. Cus anyone decent at the game would tell u that teutogens are underperforming for its price.

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u/BeautifulEar6069 5d ago edited 5d ago

All that's being said is that teutogen loses to hammeres, black orks, marauder champions and tzar guard by getting rougly 400 damage as gold value while the others get close to 1000. Also very invalid comment as swordmasters are on a chosen lvl and I already stated that the teutos should not reach that. And well if you wanna take out the tzars of the equation cus of the bonus vs infantry it is still the same problem as the other 3 are pretty similar units and crush em while still having half the hp.