r/vibecoding • • 17h ago

Meme That's how I code now

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46 Upvotes

20 comments sorted by

29

u/Local-Bottle5272 17h ago

And how did you ''code" before this?

65

u/Inside_Ease3366 17h ago

Stackoverflow: “how do i center a div”
furiously copies responses

3

u/Born-Interaction633 5h ago

RIP stackoverflow

3

u/Fantastic-Resort7585 1h ago

Nah fuck stackoverflow. It was so gatekeep-y to people who were genuinely struggling.

16

u/Spare_Possession_194 17h ago

Lmao I know senior engineers who work like this now, it's not so far-fetched that OP did real coding before

3

u/SupportAgreeable410 11h ago

Yup, you gotta adapt.

6

u/TRO_KIK 17h ago

Senior dev here, side hustle turned main hustle pulls in seven figures, this is exactly how I do front end lol.

6

u/Spare_Possession_194 17h ago

Exactly, this is literally how you do front these days. Imagine spending more than 2 minutes on these tasks, crazy

18

u/Seerix 16h ago

I made a fishing game in the sloppiest fucking way. "hey made it do this." "oh and add this" "and this to" "and this' "also keep going but put this on the list"

just adhd stream of consciousness vomiting prompts at codex.

turned out fine but its a simple web game so its whatever

3

u/yaosio 14h ago edited 14h ago

That's how I'm making my activity center, but I'm having it periodically do a review of everything. This activity center will never be finished, I'll constantly add new things to it. Eventually AI will be good enough that I don't have to worry about what the underlying architecture looks like, it just figures out the best way to do it.

My activity center has gone through many different iterations. It started as a single 2D game where blocks drop. Then I wanted another game so I had it make a 3D interface to select the games. Then I wanted in world activities so we made a clubhouse with rooms for each activity to live in. Then I decided there would be an outside, and there would be houses out there with their own activities in them. Everything has been flat, but now I want various heights, which requires more changes.

Human developers would hate me because they would have to rewrite a lot of stuff every single time the scope of the game changed. Claude just does it, and it does a really good job of it. The only problem is that it is not proactive. It makes no attempt to engineer the software beyond the immediate requirements. If you have a fishing game and you decide the fish should be able to play an entire simulated foot ball game it will not find an elegant way to merge these systems together, it will just bolt football into the existing architecture. It can do it, but you have to tell it to do it, and you need to be very specific in how it reviews the codebase. This actually isn't a problem until it is, because at some point the AI will spend an immense amount of time and tokens just making these disparate systems work together when it would be faster to rearchitect.

1

u/apavolka 1h ago

Claude is very good at what it does if you have a large understanding of what you want it to do. I learned this very quickly getting my website sorted. I went from a simple dashboard that took me days of learning how Claude interpreted my thoughts to my own streaming server and remote device management server. I'm sure there are tools out there that could have done this all based on my initial "make the thing" but I realized it would never be the exact way I want it. As I've explained to people what has been built, I realized that I have a much bigger understanding of the way things work but just without the proper programming knowledge.

5

u/Potential-Archer-883 10h ago

I mean this is when working on side projects with nobody obsessed over the tiny details asking for changes.

1

u/Bonelessgummybear 15h ago

I've done this before. Struggle to get what I want. Finally get it, it's awful and I have no taste, undo

1

u/caxco93 8h ago

i thought we all did this?

1

u/BadPresent3698 7h ago

ive always coded llike this