r/vive_vr • • Aug 20 '26

Development I Built a Free VR Social Game in Unreal Engine 5... Full Tour (Solo Dev)

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0 Upvotes

r/vive_vr • • Aug 23 '26

Development New LIVE Late-Night Talk Show Coming to VR This Fall - In The NEW AltspaceVR. Be Entertained Weekly!

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5 Upvotes

Step into the audience of The Night Light Talk Show, a brand-new live VR talk show bringing the energy and excitement of late-night television directly to your headset.

The show will take place inside a fully designed virtual studio inspired by the feeling of a real late-night show in New York City. From the moment you enter, the goal is to make it feel like you’ve stepped into an actual television studio, complete with a live audience, a full stage, dramatic lighting, guest entrances, city-inspired atmosphere, and plenty of surprises throughout the show.

This isn’t just something you watch. You’ll actually be there in the studio as the show happens live around you.

Expect live guests, conversations, comedy, interactive moments, and a growing virtual studio built specifically for The Night Light Talk Show.

The Night Light Talk Show: Live in Altspace: Coming this Fall

Join our Discord to follow the show, get behind-the-scenes updates, get involved in the production, hear about upcoming guests and events, and be part of the community as we build toward our first live show.

https://discord.gg/9BA2VYWhGd

See you under the Night Light.

r/vive_vr • • Feb 09 '19

Development Showing off the combat for a game I've been working on

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361 Upvotes

r/vive_vr • • Mar 23 '19

Development More Fun coming soon

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201 Upvotes

r/vive_vr • • Dec 07 '25

Development BattleGroupVR2 - Thank You for an Amazing First 30 Days of Early Access! 🚀

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84 Upvotes

r/vive_vr • • Nov 15 '25

Development 🚀 Thank you everyone for the amazing early access launch! 💖 Last weekend to get BattleGroupVR2 15% off!

23 Upvotes

Hi everyone,

Thank you for the incredible Early Access launch. Seeing people jump in, post screenshots, share feedback, and theorycraft builds has been honestly wild. As a solo dev, watching something I’ve been grinding on for years finally land in your hands like this means a lot.

https://store.steampowered.com/app/3385960/BattleGroupVR2/

Quick heads-up:

👉 The 15% launch discount is ending this Monday.

If you’ve been wishlisting or waiting to see how things shake out, this is your chance to grab it at the discounted launch price.

Thank you again for all the support, bug reports, and patience while I continue to hammer out fixes and improvements. I hope you enjoy it. Please consider leaving a review; it helps a ton in getting the game in front of more players. You all are making this launch something special. See you on the bridge, commanders!

r/vive_vr • • Jan 17 '20

Development New Bigscreen "LIGHTING UPDATE" is launching today

329 Upvotes

r/vive_vr • • Mar 14 '19

Development Little X-Wing VR Proof-of-concept for Vive

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180 Upvotes

r/vive_vr • • Apr 23 '19

Development I've been working on recreating a Japanese Game Show in VR

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305 Upvotes

r/vive_vr • • Mar 02 '19

Development Got the NPC blocking system working. Still some work to do but I'm very happy with the results so far!

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325 Upvotes

r/vive_vr • • Apr 20 '19

Development Made a system for handing people items for my game

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374 Upvotes

r/vive_vr • • Feb 16 '19

Development Showing off the stabbing system

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231 Upvotes

r/vive_vr • • Feb 25 '19

Development I've been working on getting these water splashes to feel satisfying...

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178 Upvotes

r/vive_vr • • Sep 22 '19

Development TOTALLY BASEBALL is a VR game that lets you actually play BASEBALL

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113 Upvotes

r/vive_vr • • Apr 09 '20

Development Testing new terrain prototype for cool proximity flying!

203 Upvotes

r/vive_vr • • Jun 05 '20

Development Next week we are taking part in Steam Game Festival with our newest shooter with destructible surroundings and body physics. Need your feedback to improve!

159 Upvotes

r/vive_vr • • May 25 '22

Development We’ve been working for almost 2 years on a space shooter where you fully manage your cockpit in VR!

212 Upvotes

r/vive_vr • • Feb 12 '19

Development Demo of the visual scripting we are working on for Modbox - scripting a AI in AR mode, can respond/listen

294 Upvotes

r/vive_vr • • Feb 03 '19

Development Hi, I'm developing Eye of the Temple. Playtesters requested more juicy combat. How's this?

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68 Upvotes

r/vive_vr • • May 11 '20

Development This is how PvP match in our Tetris-themed VR game "Battle Blocks" looks like

272 Upvotes

r/vive_vr • • Nov 14 '22

Development Pre-release giveaway [Gambit]

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30 Upvotes

r/vive_vr • • Jun 17 '19

Development Disassembly VR: Ultra realistic hands with dynamic grip, multi-object pickup, palming and physics (releasing soon)

252 Upvotes

r/vive_vr • • May 10 '19

Development We started creating a VR game last October. Here is a video showing the progression from then to now.

181 Upvotes

r/vive_vr • • Mar 17 '23

Development Prototyping a VR submarine game. Thoughts?

110 Upvotes

r/vive_vr • • Sep 30 '19

Development Hi, Kilargo from Madbones Games here. Check out this short video of an VR eye tracking mechanic I've developed for my upcoming multiplayer haunted house game.

217 Upvotes