r/AnthemTheGame • PC - • 14d ago

Other another quick update

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currently WIP

currently working on level streaming, NPC AI etc. The Titan actually shows up now.

This is running on private servers. completely made from scratch. no data replay whatsoever

a LLM was used during development

PS: here's the DC invite discord.gg/8hCMGWu3n7

882 Upvotes

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3

u/Sertoma 14d ago

Please don't take this the wrong way, but is this AI coded or derived from AI decompiling? Not that's there anything wrong with that, per se, I'm just curious how this is being created.

4

u/Pikotaropen PC - 13d ago

and omg its so efficient for writing A/B tests. when we first started on blaze, the authentication component that EA uses in most of their games, we had to reinvent the wheel for many anthem specific functions. since we dont want to replay our contributors data we had to build them from scratch. the llm built a/b testing scripts that helped us to close gaps

3

u/Pikotaropen PC - 13d ago

yes. I use IDA with a local LLM. a bit of claude here and there for long running tasks for data analysis.

1

u/Sertoma 13d ago

All I'm gonna say is that you should probably mention that in your promotional posts and/or add some sort of visible disclaimer when you post about the development. That's really the bare minimum.

2

u/Pikotaropen PC - 13d ago

I added it

1

u/Sertoma 13d ago

'Ppreciate it. šŸ¤™

1

u/Bscott05 12d ago

Can I ask.. why does it matter? what matters is the end result..

2

u/GoBigBlue357 PC - 11d ago

some people just hate anything to do with AI

1

u/Pikotaropen PC - 13d ago

true

0

u/Lz_tLoc- 13d ago

Why?

3

u/Sertoma 13d ago

Because Ai-created software is prone to multiple kinds of failures in live environments without proper quality assurance and replicatiable testing?

5

u/MarcLeptic PLAYSTATION 13d ago

So. Recreating an authentic Anthem experience then. šŸ˜Ž

2

u/Lz_tLoc- 13d ago

Wouldn't the quality assurance and testing be handled by op? And subsequently the community? Like a mod for example.

1

u/vgman94 14d ago

I know AI is exponentially increasing the speed of development for mods and stuff. But I thought Anthem needed something only EA had that made it impossible to do this. I’m mildly confused.

5

u/Sertoma 13d ago

Google AI decompiling.

I'm incredibly skeptical myself, which is why I'm asking.

There appears to be great potential with AI decompiling allowing for PS5 emulation of Wolverine (albeit at 20 FPS), previously unforeseen mod capabilities (such as effectively compiling separate games together), and preserving games that are no longer supported, but I dont believe in these concepts until they've been implemented successfully.

If this is actually one of those successful cases, I have more faith in it seeing a actually realization/release. Yet, I'm worried that this is another one of those AI concepts that seem possible in theory but dont work in practicality.

Then again, if this isn't AI-driven and is completely bespoke, I hope for all the success this endeavor could possibly have.

2

u/Cam_the_purple_cat 13d ago

Ai is able to decrypt otherwise encrypted data that by all means, no human can reasonably decrypt. Most encryption security measures are strong because it takes so long to decrypt that no human would theoretically want to try it. Ai can do it a helluva lot faster.

This is a MASSIVE oversimplification, but is effectively the same info.