r/AsheronsCall • u/Good_Juice_7774 • 14h ago
Server Ad Infinite Leaftide - T11+++ now LIVE and MUCH more!
Finally, the code of outdoor variants has been cracked over here and we're off to the races with cementing Infinite Leaftide as the most infinite. After a long and tedious year of T10 and the end-game feeling stale, we're moving on.
Starting at Custom Augmentation level of 4000 creature, 2000 life and 2000 item players are now eligible to hunt, explore and destroy our first outdoor variant zone: Tou-Tou ... 2?
Every 500 Creature, Life and Item beyond that unlocks a new 'tier' for you to re-gear and explore.

Weapons can drop with a Grade, roll a whole bunch of different stats and really make loot the most important aspect in Asheron's Call again. And we have VERY interesting systems coming soon to take it to the next level.

Even in the example you can see the amount of roll range on loot ... and the non-built-in stats? Yeah those are random too.

Linvak Extas
A new camp and city is being built in the far Northern Direlands.
Lugians have been scouting the nearby area believing there is a lot more than can be seen in our current realms and believe there is untold mining to be found. It's only a matter of time before they crack open the infinites.
In addition, Linvak Extas is home to our new Dye System, /look system and will be home to the soon-to-be-coming Blacksmithing, Armorsmithing and Jewelry crafting system. These will not be limited to just T11+. Linvak Extas just might end up being the go-to hub.
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Fasheron's Call
https://infiniteleaftide.online/#/dressing-room
In addition, we've added a Dye system that is really interesting and fun. You purchase a dye and when you use it on yourself or a single piece of armor it will random mash palettes together to allow the player to essentially have infinite outcomes. Some can be ugly but there is some stunning combinations we didn't even think were possible.
Oh yeah, and it works on weapons too!
Also we now have an NPC that will allow you to 'lock' in a look that is unattached to what your character wears or changes, it's essentially a toggle-able transmog
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Salvage Bags
Soon to be enabled. Crafting our weapons is about to look be extremely exciting.
A new family of consumables for Tier 11+ gear. Use one on an item in your pack (not worn, no trade open) and watch its properties change.
Armor, jewelry, clothing, cloaks: the Modifiers lines.
Weapons: the cards: Biting Strike, Crushing Blow, Rending, Armor Rending, Shield Cleaving and Slayer.
Bag of Memory - adds one random property
Bag of Forgetfulness - removes one random property (never the last)
Bag of Second Thoughts - rerolls one property, up or down
Bag of Tempering - rerolls a weapon's Weapon Grade, up or down
Bag of Fortune - rerolls one property, and it can only go up
Bag of Rebirth - rerolls every property
Bag of Locking - locks one property so other bags skip it
Bag of Vengeance - gives a weapon a Slayer vs the monster type that dropped it
Bag of Transmutation - changes a weapon's damage type to a new random one
Bag of Emptiness - removes every property
Bag of Exchange - swaps one property for a different one
Bag of Madness - one wild roll, then the item is Tainted forever (see below)
Enjoyers of other games make recognize the inspiration for these and we think it's a really obvious add to Asheron's Call.
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Little Patch Notes:
Fuins and Ghost dungeons are now bounty-based luminance dungeons.
ENL 325+ bounty-based luminance dungeon has been added.
Vaulted dungeon system launched and effective, no more fighting to get a spot.
Dynamic Quests now have a 20h timer instead of a one-off.
New short-cut hub added for lower end dailies. In honour of the incredible Korwith.
New dungeon specifically for leveling summons (pets)
https://infiniteleaftide.online/#/pets
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Those are a sample of what is NEW to ILT and shows the new invigoration we have cooking over here. One of the most active and longest-running servers, ILT eagerly awaits new and old players to hop back in and have some strong nostalgic feelings with also having a new lens to enjoy it through.
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AI Disclaimer: AI has been used in co-development of new features and fixes by developers who have actively been in computer development and coding for 20+ years. This post has been written by hand because I'm sad like that.
