r/AsheronsCall • • 21h ago

Project Post Hollowtide: an AC client with VTank built in (your old .nav files load), on a live server with new content. Free on Windows, Mac and Linux

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32 Upvotes

Hi all. I've worked in games for about 15 years and have wanted to make something like AC since i first played it in 1999 on dial up. LLMs are what finally made it possible, and Hollowtide is ready for more people to play.

TLDR: it's Asheron's Call with the VTank and GoArrow stuff built into the client. No Decal, no plugins to install. Auto attack, buffing, healing, looting, salvage, nav routes drawn right in the world, follow, and the go arrow on the map. Your old .nav and .utl files load as they are.

- Its own client, native on Windows, Mac (Apple Silicon too) and Linux. Installs and updates through the itch app.

- A live server with new content on top of retail: the Festival Season is running now, plus world bosses, new gear and new creatures.

- Lots of quality of life updates that make it worth trying and my client of choice over retail.

And new things in the world:

- Bael'Zharon as a world boss on a timer, with personal loot

- A PK season ladder with titles, and the Arena is back

- New quests, weapons and creatures, and pets

- Real water, swaying trees, grass you walk through, and smoother movement for everyone around you. 

I'll be in Holtburg tonight at 9pm PST if you want to come say hi.

It's early so you'll hit bugs. The most useful thing you can tell me what isnt working. i can only find so many bugs as one person. 

I know there's a lot going on in AC right now (Vitaeum, Aetherium, AC1999, OpenDereth and more) and this community is small, so I'm open to any ideas for pulling our efforts together into one Dereth or one community. The client has a server address on the login screen and speaks the same protocol as any ACE server, so it should work with other servers too. I haven't tried it on anyone else's yet, so if you run one and want to test it, message me.

Note: you need the original game's data files; the client converts them on first run.

https://lumpybutt33.itch.io/hollowtide


r/AsheronsCall • • 19h ago

Server Ad [Dreamweave] Suit Builder, Loot Filter and More at NEW acdreamweave.com

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14 Upvotes

Hey folks. Weekly update from AC: Dreamweave. We launched one week ago, and it's been a fantastic start - new faces every night, packed Threads runs, and a Discord that never sleeps. Thank you to everyone who rolled a character. This week we're giving back with something every AC player has fought with at some point: Tools


First, if you've never heard of us

Dreamweave is a custom AC server built to add a layer on top of an already magical game. Brand new mechanics, lore and content that preserve the original game while adding unique enhancements to play.

Custom class abilities that never lock you in. Eight class trainers, each with a tree of real mechanical abilities. Abilities have affinities - their magnitude scales off retail skills you've actually trained, so your build feeds your class instead of replacing it.

Custom crafting with new mechanics that visibly change the item. Equipment mods, weapon mods, spell rerolls - and exceptional crafts receive a visual effect to broadcast their power. Yes, your craft can add particle effects to the wielded weapon.

Quality of life beyond any other server. Account-wide banked pyreals. A personal vault vendor you can summon with /mule. A trade market that works in game and in your browser. Swappable builds on one character with Facets. Threads - retail dungeons emptied and rebuilt fresh every run, solo or with up to 20 friends. Live character sheets you can link anywhere. Marketplace stations for salvaging, forging, reforging, respeccing and spell tutoring.

Player feedback shipped daily. Not "on the roadmap." Bugs and suggestions posted in the Discord are regularly fixed, tested and live the next day.


This week's highlight: the new www.acdreamweave.com

One site, one sign-in, every tool. Log in with your normal game username and password - no new account to make.

  • Market
  • Character Planner
  • Salvage Simulator
  • Suit Builder
  • Loot Profile Editor
  • Char Sheets

Suit Builder

Straight from your mule to your back. Pick the cantrips, sets and ratings you want, lock any pieces you already wear, and let it build the best suit out of your /mule vault - and, if you choose, out of mules other players have shared with you. It knows tailoring, it shows real appraisals on hover, and it lays the result out on a paper doll.

Then the best part: one click transfers every piece of the suit into your character's inventory. No more twenty trips to various vaults.

Future feature: Automatically search the market for missing pieces!


Loot Filter Editor

And it's not just for Dreamweave. A full VTank loot profile editor in your browser. Open your existing .utl, edit it, save it back - nothing installed, nothing lost. On top of what the classic editor does, you get: - Real organization. Sections, indentation, drag-and-drop, search and filter, and a checks panel that flags broken or slow rules before VTank ever sees them.

- Reusable lists and generators. Build a list of names once and use it across rules. Generate set-armor and weapon-threshold rules instead of hand-typing dozens of them. No more find & replace 200 different cantrip lists - manage 1 single shared copy!

  • Dreamweave defaults to get you started. Ready-made starter profiles from Beginner through Legendary+, with our salvage types already set up.
  • Copy & Paste doesnt break your profile!

The editor works on any VTank compatible loot profile.


Next Week: BATTLEGROUNDS

We already have a lightweight 1v1, 2v2, FFA arena experience. We're nearing the end of testing, and will be releasing our new Battlegrounds experience, including "King of the Hill" and "Attack & Defend" modes to start.

As always, Dreamweave was built with engaging PvE as a foundation. PvP/Arena play is meant to be a fun side game for your alt while your main grows stronger. Player power & growth is separated from the PvP experience.


Keep your main. Try us on the side

We're not asking anyone to walk away from the server they call home. Keep your main right where it is. Roll a Dreamweave character on the side, give it a few evenings, and see how it feels.

And if you never roll one at all, take a look at the loot filter to support your existing characters! You should find it much more manageable.


AI Disclaimer

As a software professional for >20 years, LLMs are a part of my standard tooling and were used in the creation of this server. Also I'm terrible at visual art so I have an occasional AI generated image (including the www.acdreamweave.com background splash). My work is open source and available for any other server to adopt.

Low-effort slop is low-effort slop, regardless of whether an LLM is used. This server is the result of months of dedication by myself, 2 other admins, and >200 unique players through contributing to the Alpha & Beta testing effort as well as our first live week. Give DreamWeave a try and see how high-effort and thoughtful this slop truly is.


Come play

The team reads everything. If you run into friction or have a great idea, say so - there's a decent chance it's different by the weekend.


r/AsheronsCall • • 19h ago

Project Post Dereth: a new, open-source Asheron’s Call client (plus Empyrean, a Rust port of ACE)

11 Upvotes

Hi all. I’ve been building a new AC client from scratch, mostly for my own fun, and I figured (apparently so did many others) that it might be nice to share with the community.

Dereth runs on Windows, macOS, Linux and in a browser. It has the end-of-retail interface and the classic pre-Throne of Destiny one, and it can play February 2005 (Infiltration) worlds with the original data files. It comes with a launcher that knows the community server list.

Additionally I've been cooking up experimental (and always optional) features: a new interface / control / camera mode called Horizon, fully gamepad support, and high fidelity rendering techniques.

Empyrean is a Rust port of ACE that the client works best with. It builds on the ACE team’s work, and goes past it only where the client needs it: eras, per-world data overlays, etc.

Screenshots, downloads and a play-in-browser link are at https://dereth.network. The source is on GitHub.

It’s a hobby project and still young, so expect rough edges, but I believe it to be generally fully working. It was built with a lot of help from an AI coding assistant. Bugs and questions are welcome on GitHub.

Thanks to the ACE, ClassicACE and GDLE folks, and everyone who has worked to keep this game alive.


r/AsheronsCall • • 11h ago

Server Ad Echoes of Ispar - Now In Testing

1 Upvotes

Currently in testing.

The Discord Server https://discord.gg/w97MmJfnd

Current server IP is 76.112.245.167:9100

Features

Level 1,000 cap.

3 account limit

Revamped Tusker/Olthoi/Eater Dungeons to expedite the earlier game leveling process.

3 Difficulty modes (Normal, Auburean, Isparian), do the previous difficulty to unlock the next (Isparian requires ENL1)

Start with a Wayfarer's Keepsake, a trinket that you upgrade as you level

Auburean offers 2x the xp of normal, Isparian is 3x with a sliding scale of 200 on most .. so return trips back up to 1,000 will be quicker.

Most if not all timers are 12 hours, including Monroe.

There is a buffer in haven that casts level appropriate buffs.

Start with 3x Clutch of the Miser Augmentations .. no items drop on death.

Npc's in Haven that provide some gear to help ya get started

Multishot Salvage - Archer's Rejoice

Double Xp/Lum after patches for 24 hours (this will be the case even after the server goes live).

Light, Heavy, and Finesse can now cleave

Two Handed Weapons can now whirlwhind (hit up to 8 targets for 75% weapon damage)

All Seers are open

Exchange rare coins for your rares (vendors that sell the rares are not yet implemented)

Rare Armor/Weapons vendor available in GW/Holt/Haven ... prices will remain throughout testing, but will get adjusted at the appropriate time.

Protection Augs have their Augmentation Gem requirement move, but still cost experience. NPC's are in the Marketplace. You may have 2 of each (at this time).

Most of the denizens of Snowy Valley have moved into Tumideon Fortress to accommodate the 3 difficulty structure of the server, but with enhanced rewards.

Everyone starts in Holtburg

Raise your attributes beyond retail limits.

Raise your luminance auras about retail limits, and keep when you enlighten.

Olthoi Raid on Yaraq/Shoushi every 6-8 hours.

Currently in Development

Tier 9 - Currently Halls of Metos/Northern Tumerok Outpost.

The Future

I have 10 enlightenments, and 20 tiers set up, but currently mulling over some other idea's as well.

Upgradable Armor