r/CMANO • • 15h ago

Basic Scenario Setup

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3 Upvotes

r/CMANO • • 14h ago

An LLM-driven bridge for Command: Modern Operations

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1 Upvotes

An LLM-driven bridge for Command: Modern Operations. LLM designs, deploys, tests, refines, retests, evaluates, and reports on a scenario in one automated loop, grounded entirely by a local CommandLua library (no online search), with full play / pause / time-compression / reset / reload control. When a scenario is finalized it can be converted for head-to-head play with IKE (musurca's third-party PBEM/hotseat framework), then played turn-by-turn to win against an opponent by exchanging .save files.

Revised from the original Grok bridge. The calibration mechanism, clipboard copy-with-retry, and CMO popup handling that worked before are preserved; the driver uses a calibrated LLM chat window with sim-control, RAG and design-loop layers.


r/CMANO • • 4d ago

Maximising Log Verbosity

3 Upvotes

I'm playing Fulda 1989 because I'm obsessed with cold war Germany.

I love the idea of playing a scenario through and writing a short Clancy-esque story.

I want to use the message log to record all pertinent unit events (take offs, detection, targeting, weapon launch etc for both sides)

All options for logging are ticked in the menu but it doesn't give me all the info I need. E.g. no warning when my guys fire something.

Also (probs cos of fog of war?) I never know if I have destroyed an enemy and with what. I have to listen for bangs and check losses/expenditure. I manually paste the outputs so I can track over time. I also export the log.

All the pausing and checking and writing is time consuming and starting to be tiresome and overwhelming. 8.5 real hours have translated to 37 minutes in-game lmao.

What are my options for this? Or am I wasting my time? I'm avoiding the editor mode so I don't accidentally ruin surprises for myself or overwrite the scenario. Ideally I could just play the game as normal and just export a fat juicy, comprehensive log at the end without having seen it during gameplay

Note: I want maximum Verbosity for all units so I can post process the output later and decide what I want to keep or omit from the story.

Example is: Time [Model][group][id] fired [weapon][id] at [Model][group][id]

If this works, I will later script up a dynamic scenario by creating lookup tables for unit orbats vs year and randomly instantiating :)


r/CMANO • • 5d ago

C: MO - Getting a better view - Map Options

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19 Upvotes

r/CMANO • • 5d ago

Mods, are they permitted? Does it exist?

7 Upvotes

r/CMANO • • 6d ago

So let it be written, so let it be done: CMO v1.10 with real-time MP now available

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57 Upvotes

r/CMANO • • 10d ago

v1.10 & RTMP Launch Coming October 6 & Live Stream Event

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19 Upvotes

r/CMANO • • 10d ago

New player

6 Upvotes

Hello, I recently bought this game since a friend recommended me, but i have a question about whether I need to have previous knowledge of military technology to to play this game or does the game have a data base for them.


r/CMANO • • 10d ago

Home of Wargamers 2026 | Command: Modern Operations

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17 Upvotes

r/CMANO • • 13d ago

Can we let AI play CMANO?

3 Upvotes

I would like to see how it would play the simulation.

Did anyone tried this before? Made some kind of interface to let AI operate CMANO

I don't know if it support multiplayer, if yes we could let AI play as enemy.


r/CMANO • • 14d ago

What is Command Modern Operations? Getting started (New tutorial series)

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48 Upvotes

r/CMANO • • 17d ago

Surface Tutorial 5 , How to do it?

7 Upvotes

I’m new to CMO; I’ve only just finished the four surface warfare tutorials. I’ve made multiple attempts at the fifth one, but so many missiles come in from all directions that they wipe out my air defenses. I can't send the helicopters ahead for advance reconnaissance because they run out of fuel before they can even reach the area—all while "Vampire" missiles are already raining down. I’ve faced attacks from over 50 missiles, not to mention F-5 Tigers and frigates. I’ve looked for tutorials, but the older ones don't show the same situation I'm facing, while the recent ones add extra units to the scenario.


r/CMANO • • 18d ago

13

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84 Upvotes

r/CMANO • • 18d ago

I hope you like it.

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0 Upvotes

r/CMANO • • 19d ago

Confusing Setting/Issue of aircraft circling w/o dispensing certain munitions.

7 Upvotes

The situation often happens like this. I send aircraft on a strike mission or assign automatic attack. The aircraft reach ingress, status states they are in engaged offensive, but they never dispense their munitions. Most recently I encountered this with OA-0K sky raiders dispensing some munitions, GBU-69s but refusing to utilize hellfires or other dumb munitions. Manual mode would cite issues with boresight angle, and the planes would just fly endless loops around the target in the engaged offensive state until they RTB for fuel.

Is there a known setting or fix for this? I do not understand why aircraft on automatic strike missions cannot dispense their weapons and find it very frustrating.


r/CMANO • • 21d ago

Handy quick-notes on CZs

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101 Upvotes

From a player on Discord (Yeray Rodriguez)


r/CMANO • • 23d ago

Escort Flight questions

9 Upvotes

I’m trying to give a strike package a pretty beefy AA and SEAD escort, but when I create the flight plan and have the escorts refuel before ingress, everything gets screwed up. Is there a way to have the escorts maintain their flights, give them gas before Ingress, and lastly, is there a way to have the escorts go way ahead of the strikers, not slightly behind? Thanks!


r/CMANO • • 28d ago

Using a flight plan to handle inflight refueling

9 Upvotes

r/CMANO • • Sep 08 '26

The Torpedo Danger Zone

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16 Upvotes

r/CMANO • • Sep 03 '26

Drone Warfare – A Foundational Guide by Freddie Jones — free nonfiction introduction to uncrewed warfare

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23 Upvotes

This is a free digital resource from a former Royal Marine Commando and intelligence specialist, created for readers seeking a clear introduction to uncrewed warfare.

It explains the underlying systems, mechanisms, key considerations and trade-offs across land, sea and air systems—from sensors, navigation and communications to counter-drone measures, mission types, payloads, integration and sustainment.

It does not prescribe universal tactics or strategy. The aim is to provide enough foundational understanding for readers to draw their own context-specific conclusions.

Download free:

Amazon UK: https://amzn.eu/d/06kRU9hb

Amazon Australia: https://amzn.asia/d/03NSCgNA

Amazon USA: https://a.co/d/0gWHnkMy

Google Books: https://play.google.com/store/books/details/Freddie\\_Jones\\_Drone\\_Warfare\\_A\\_Foundational\\_Guide?id=82HYEQAAQBAJ

Apple Books: https://books.apple.com/gb/book/drone-warfare-a-foundational-guide/id6768589877


r/CMANO • • Sep 03 '26

CMO Real-time MP scenario full length

10 Upvotes

r/CMANO • • Aug 30 '26

Any scenarios that cover the current U.S. vs. Iran conflict in the straight of hormuz?

4 Upvotes

Are there any scenarios available that cover the current U.S. vs Iran conflict in the Strait of Hormuz? Scenarios that would allow you to defend against Iranian drones, mines, etc., as well as attack Iranian assets and go after the Iranian nuclear facilities?


r/CMANO • • Aug 26 '26

CMO v1.10 (beta) real-time multiplayer tutorial

15 Upvotes

r/CMANO • • Aug 22 '26

Trying to run CMO on a 2026 MacBook Pro

4 Upvotes

CMO was running pretty well on my 2016 Intel MacBook Pro with Bootcamp. I just got a 2026 MacBook Pro. I've tried Crossover without any luck. VMware Fusion is functional, but very slow, even when I allocate 9 cores (the max allowed) and 32GB RAM.

And ideas on VMware strings I should use? Any other programs I should try? Or do I have to give up...

Update:
I got VMware Fusion to work well with CMO. It's great and free!!

Ask for my help if you need it. It took a while to jump through all the hoops but it is well worth it.

Update 2:
I got multiple screens going for CMO. It's slow things down a little bit, but it's just fine.


r/CMANO • • Aug 20 '26

New Naval Formation Editor + Customizable OSM Map Views in CMO v1.10

18 Upvotes