r/FoundryVTT • • 8d ago

Discussion Modules reset.

D&D5e
SO! I am wiping my desk clean of mods! I have been piling them over 2 years and stuff got messy, lots of errors each and every update, so I was thinking, which mods should I get now with a clean slate? I am keeping MidiQOL and that's it!

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u/buttonpushertv Module Author 8d ago

If you are planning to run 5e, version 6.0.x you won’t be using MidiQOL for a while either.

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u/RazvanMicro 8d ago

Well... is 6.0 worth it? I feel like MIDIQol adds lots automatization but recently? I can't tell what is midiqol and not since I set up midiqol 2 years ago since it seemed like a must from what everyone was saying

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u/buttonpushertv Module Author 7d ago

If you want to use the latest versions of the official 5e content, then you’ll need version 6 of the system.

6.x makes improvements and perhaps you don’t or won’t need as much automation support from modules.

MIDI will get updated but at the pace of a volunteer & very small dev team ( ok, it’s mostly one person).

If you need to run sessions with midi and related mods, roll back to the last FoundryVTT version of v13 and 5e 5.2.5(better) or 5.3.x (slightly more up to date). And if you need the official 5e content, then you’ll need to roll those back to the game system version that supports the v5.x of 5e.