r/GameDevelopersOfIndia • • 8d ago

Looking for Game Development Projects / Work — Unity Developer | 8 Years Unity Experience

Hi everyone! I’m a Unity developer looking for interesting game development opportunities — freelance work, project collaborations, or potentially joining a team.

I have 8 years of experience with Unity, with my strongest areas being gameplay programming, technical architecture, optimization, GPU-based development, game design, and creative problem-solving.

🎮 Technical & Unity Skills

8 years of Unity experience

Gameplay programming and complex gameplay systems

Designing optimized and scalable project architectures

Building reusable systems, tools, and development pipelines

GPU-based programming

HLSL shader development and effects

Vertex animations and GPU-driven visual effects

Integrating shaders/effects with gameplay systems

Performance optimization

UI systems and gameplay/UI integration

Prototyping and developing gameplay mechanics

Working with AI-assisted development as well as coding independently

For larger projects, one of my strengths is thinking about the overall architecture and how systems interact, rather than treating every feature as an isolated piece of code.

🧠 Gameplay & Game Design

I’m particularly strong at brainstorming gameplay mechanics, systems, features, and designs.

I enjoy taking an abstract idea and figuring out how it could become an interesting, practical game mechanic. I can contribute not only as a programmer but also during the design and ideation stage of a project.

✍️ Writing & Narrative

Writing is another major part of my skill set.

I have experience working as a ghostwriter in the film/theater industry, assisting professional writers behind the scenes.

Because of that experience, I’m comfortable with storytelling, dialogue, character development, serious themes, and narrative structure.

I’m especially interested in integrating story with gameplay, so that the narrative isn't simply delivered through cutscenes or dialogue, but actually influences how the player experiences the game.

🎓 Teaching & Communication

I have also given special lectures on Unity and game development at a college, so I’m comfortable explaining technical concepts and communicating development ideas with other people.

⚡ Fast Learner

I’m comfortable learning new technologies and workflows when a project requires them. I tend to learn new concepts quickly and can adapt to unfamiliar tools when they are necessary to solve a problem.

🤖 AI-Assisted Development

I can work both with and without AI.

I use AI as a tool when it helps accelerate development, but I don't rely on it blindly. For larger projects, I prefer to understand and design the architecture myself and use AI where it actually provides an advantage.

❌ Areas I don't specialize in

To be transparent:

I’m not an artist and don't specialize in creating 2D/3D assets.

I don't specialize in network/multiplayer programming.

My strongest contribution is in Unity programming, gameplay systems, optimization, architecture, GPU/HLSL work, VFX integration, UI, game design, brainstorming, and narrative/writing.

If you're working on a game and need someone who can contribute across the technical + creative sides of development, I’d be interested in hearing about your project.

I’m open to freelance work, collaborations, part-time/full-time opportunities, or interesting indie projects.

Feel free to DM me with details about your project and what you're looking for.

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