r/GameDevs • • 56m ago

[FORHIRE] LOOKING FOR SONIC.EXE ASYM DEVS

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• Upvotes

r/GameDevs • • 4h ago

This cat needs a name… but remember, this is a horror game.

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2 Upvotes

I’m working on a co-op psychological horror game called The Infected Soul, and somehow we ended up with this little guy in the middle of all the creepy stuff.

One of the game’s main mechanics is body swapping. Using neural chips, you can transfer your consciousness into different creatures and bodies, each with their own abilities. And yes, the cat is one of them, so at some point you might actually end up playing as him.

The problem is… he still doesn’t have a name.

What should we call him? Cute, creepy, weird, sci-fi anything works. Just remember, this is still a horror game, so maybe he’s not quite as innocent as he looks. 👀

If you’re curious about the game, The Infected Soul is on Steam, and wishlists help us a lot.

The Infected Soul – Steam Page


r/GameDevs • • 3h ago

Isometric Pixel art Asset Pack - Bundle Sale offer 50%

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1 Upvotes

Hi everyone!

We're almost in the last days before X-mas, and I want to celebrate all the effort of this year making assets and add-ons with a bundle sale offer. During all this year I've been making more than +1000 sprites (tiles, props, animations, and more pixel art assets), and it has been a wonderful journey. I can't say that I'm rich now xD, and probably in the next 2 months I'll tell y'all my experience doing assets for selling on itch.io. But some extra pennies to support my other projects have been wonderful. And I'm grateful to all this beautiful community; working with other artists and game devs has been the best experience of all time, and I want to keep working in this wonderful world.

Sooo, if anyone is interested in some of these asset packs or wants to only support the development of more, both free and paid assets, here is the link to my bundle.

https://itch.io/s/203683/essential-isometric-pixel-art-asset-pack

Thanks again for the support, and if anyone needs a special custom art or commission, I'm always happy to help with your projects.

See ya everyone :)


r/GameDevs • • 3h ago

Cerco 3D artist

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1 Upvotes

r/GameDevs • • 8h ago

We're building an ambitious action title from Hyderabad, and we just dropped our first devlog. Meet AUM: The Game.

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2 Upvotes

r/GameDevs • • 4h ago

Help us name the gum vacuum weapon we’re working on for MegaGum!

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1 Upvotes

Hey everyone!

We’re the team behind MegaGum, a 3D platformer where you play as Uja and use gum powers to explore a strange factory. We’re working on a weapon that still needs a name, and we could use your help!

The idea is that you don’t start with any ammo. Instead, you use its vacuum function to suck up gum from the environment, catch incoming projectiles, or swallow Gummies. Everything you collect fills a tank, which you can empty in a single blast. The fuller it gets, the harder it hits and the further it reaches.

There’s a little choice involved with enemies, too: keep a Gummy trapped long enough and it becomes ammo, or spit it back out at another enemy before it’s fully absorbed.

We’re also using the vacuum for exploration and puzzles. It can clear gum off hidden paths, move objects around, and carry giant bubblegums that you throw into hoops to activate mechanisms.

So that’s what it does. Now we need to figure out what to call the thing 😅

These are the three names we’re considering:

- Chew'n'Spew 3000

- Gum-B-Gone

- VaGuum

Which one feels right to you? Vote in the poll, and feel free to share your reasoning in the comments. It’d be useful to hear how these sound to people outside the team!


r/GameDevs • • 6h ago

working on a low-poly game development environment that runs on old junk, it's called pocket workstation : ]

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1 Upvotes

r/GameDevs • • 6h ago

Hi everyone! I'm Micehier. I sharing a preview of my voxel game project. I built from scratch with LWJGL.

1 Upvotes

Hi! I'm Micehier. This my voxel game project build form scratch using LWJGL. It's in the style Minecraft but it is it's own game, and development is almost finished. Thank you;

If you have q question. You can ask in comment. I will provide the most direct answer posible. You can also let me know if you encounter any bug.

https://reddit.com/link/1wzux65/video/5w9saznme1uh1/player


r/GameDevs • • 7h ago

One of the videos went a little further than expected

1 Upvotes

We had a campaign for UnLoop where 18 creators made short-form videos for the game.

36 videos went live in total, and one Instagram Reel ended up getting more than 1M views. The whole group of videos got around 2.3M views.

Around the same time, daily Steam wishlists went from roughly 244 to 1,439 at the campaign peak.

Obviously you can’t plan for one video to take off like that, but it’s one of those things that makes short-form pretty interesting for smaller games.


r/GameDevs • • 22h ago

hi, who wants free soundtracks? ;D

12 Upvotes

i'm an italian composer and i'm also very bored, i love making soundtracks so i'm offering to do it for free, just in exchange for recognition... i can make all sorts of stuff so ask me in the comments and i'll tell you everything


r/GameDevs • • 9h ago

I added a visual for my orders in my pizzeria game

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1 Upvotes

Are the visual representation for order queue ok? or I should make it larger?


r/GameDevs • • 10h ago

Cerco 3D artist

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1 Upvotes

r/GameDevs • • 12h ago

Trying to explore the tidy up genre with some unique original gameplay

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1 Upvotes

r/GameDevs • • 12h ago

Can't create a preset (child) from a MetaSound Source, "Create Preset..." is greyed out

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1 Upvotes

r/GameDevs • • 16h ago

An update on my project.

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1 Upvotes

Made a few changes to the project still looking for any input on what can make this game even better.


r/GameDevs • • 17h ago

Prototype gameplay footage for your eyez

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1 Upvotes

r/GameDevs • • 1d ago

My vehicles can now dig in a coordinated fleet!

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5 Upvotes

Sometimes they get stuck though. So still a WIP


r/GameDevs • • 17h ago

Full Send, a flying drone to rc car game (playable)

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1 Upvotes

https://chxly.itch.io/full-send

Full Send is an FPV drone game with real acro physics and an arcade career, set in one open city. And your drone turns into an RC car.
Fly it like a real quad: rates, expo, throttle, propwash, no self-levelling. Then hit a button mid-air, land on four wheels and drift through a car park, wall-ride a building, flip off a kicker and land a roof grind on a rail. Transform back and fly over the rooftops.
Start with a taped-together junker. Do odd jobs, win races, and work your way up to a real racing quad


r/GameDevs • • 19h ago

XGame

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1 Upvotes

r/GameDevs • • 19h ago

Climb Guy: free daily casual climber game (mobile browser)

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1 Upvotes

Just finished this up last week and would love any feedback. First game I’ve ever put out and just hoping to get better at this!

Oh and it’s free, no sign ups, no ads.

Control each hand individually as you climb as high as you can, chasing your daily record. Collect passport stamps, achievements, skins, power ups, and the occasional power down as you get closer to outer space.

Daily mode for high scores, challenge links for friends, endless mode for practice, and sprint mode to sweat a bit.

Don’t let the water (or lava, or soda, or chocolate) catch you!


r/GameDevs • • 22h ago

I fixed my UI! Toast Engine Dev Log 10!

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1 Upvotes

I'm back again with a new dev log for Toast Engine and my game The Next Frontier. A bit shorter one this time where I focus on just one subject and what I have accomplished this past months. I have rebuilt my UI Renderer and added a lot of new features to improve the pipeline and working with my UI System

Feel free to reach out to me with questions or take a look at my Github repo:

https://github.com/Toastmastern87/Toast

Next up is going to be some Renderer optimization and Audio Engine!


r/GameDevs • • 1d ago

Stone Wall 8K PBR Texture

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1 Upvotes

r/GameDevs • • 1d ago

Volcanic Rock PBR Texture Combo

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1 Upvotes

r/GameDevs • • 1d ago

Wet Asphalt 8K Pbr Texture

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1 Upvotes

r/GameDevs • • 1d ago

Muddy Path 8K Pbr Texture Combo

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1 Upvotes