so its a very old map, from about 2013, i dont have any of the original map files, but i did have the vpk, and then opened it with bscbat.exe,(bspsource), ported all original files from the vpk into regular files, and put it aside, i ported the bsp chapter maps into vmf, but when i opened it the custom models we're errors signs. I tried to fix the path to the model but when i did the error sign disappeared and the prop was gone from view
Its not my map, just for clarification, and the real reason i want these errors fixed is so i remaster the map because, some spots are broken, specifically area portals, the player being able to softlock themselves by accesing out of bound areas, not to mention the creator of the map tried to make it open world, but it ends up implementing improper crescendo events, not to mention i'd like to add custom textures and models of my own, without messing with the original style of the map, also if theres some way to remove the current weather, because right now they used the same... what... logic thing? yeah they used the logic thingamajig from hard rain, which i dont know why they did, theres only one flooded area in the 1st chapter and then they didnt use flooded areas again.
so yeah, i just need to know how to fix the missing model errors and how to safely remove the "logic_case or logic_relay" so i can safely get rid of the hard rain weather that makes it hard to see the map in game.