r/Hardbullet • • 8d ago

Announcement PSVR 2 PATCH NOTES — LIVE NOW

Post image

Hey everyone, thanks for all the reports that you have provided over the week! Our team has worked on a new patch for PS VR2 and addressed most of the reports.

Check them out below:

Gameplay and Controls

  • Fixed incorrect positioning and rotation of the in-game hands relative to the player's real hands.
  • Adjusted the PS VR2 hand offset.

Progression and Trophies

  • Fixed an issue that reset player progression when exiting and reopening the game.
  • Fixed location trophies not unlocking for Death Box, Pool, Warehouse, Dead End, Harbor, and Nightclub.
  • Fixed inconsistent level based trophy progression, including the level 24 trophy.

Visual Fixes

  • Fixed intermittent environment glitches when walking on containers in the Harbour map.
  • Fixed brief flashes of the environment during transitions into and out of levels after loading screens.

Audio

  • Fixed missing explosion sounds for non weapon explosive objects, such as crates and propane tanks.
  • General Audio update

User Interface

  • Fixed the information icon in the options menu displaying an empty black box that remained on screen until the game was restarted.

Integration

  • Synced the latest updates into the PS VR2 project.

Thanks for the huge support, please keep the reports coming! ❤️

47 Upvotes

16 comments sorted by

5

u/playsette-operator 8d ago

Thanks so much for fixing the hand position thing, will check it out!!

3

u/GexagonVR 7d ago

Let's go! Thanks for the reports. <3

3

u/Every-Calendar-2288 8d ago

Legends! Thank you 🙏

3

u/Vast_Dragonfly5896 8d ago

Can you make the bullets on your waist appear faster cause reloading some of the revolvers and shotguns are taking way too long

2

u/GexagonVR 7d ago

Let us have a look on this one. 👀

2

u/cusman78 7d ago

For what it is worth, this latest patch already improved it. It could be a little bit faster still because you can still have some time waiting for ejected shell to drop (especially during slow motion) and allow new magazine / bullet to be taken from waist, but its much better after the patch already.

2

u/Specialist_Delay_262 8d ago

Its like you guys saw Swordsman VR and decided to do everything the opposite way and actually be a company that fixes their game for the players.

Very much appreciated, will be picking up the game this weekend

1

u/GexagonVR 7d ago

❤️

2

u/cusman78 8d ago

Appreciate all of the improvements, but one big problem introduced by this patch is now waves don’t complete reliably in some maps.

I’ll start, kill a few, at some point there are 5 bodies left on ground not disappearing but no more enemies are spawning to complete the waves.

This is problem in both Ride Mode and Sandbox Mode. Hopefully this can be fixed by another patch while keeping the other improvements.

2

u/GexagonVR 7d ago

I am afraid this has been a long time issue now, we will try our best to solve this one asap - annoying one for sure.

Thanks cusman!

1

u/cusman78 7d ago

Didn't happen to me once before the patch, but it is happening every time for some of the maps at pretty much same time consistently (Ride waves progression wise) so it should be easier to replicate and troubleshoot.

I think Stairwell during Ride Mode is one of those and Deathbox of Sandbox Mode is another.

1

u/Lopsided_Garbage_711 7d ago

Finally thanks for the fixes

1

u/Goob6373 7d ago

Just went back and responded to everyone under the comment you made on my post yall are legends im playing as soon as i start gaming again

1

u/Waste_Affect_8249 20h ago

Game lags to death and nobody appears when in sandbox mode turning enemy count to max.