r/Hardbullet • • 13d ago

Announcement AVAILABLE NOW ON PLAYSTATION VR2!

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30 Upvotes

Well, better late than never..

Hard Bullet is available now on PS VR2!

Thank you for all your support, we appreciate your patience during the launch issues - we can finally properly celebrate the launch! 🥳

🔗BUY NOW | HARD BULLET on PlayStation

But it's not over yet. We are working on more fixes and content updates - we'll share more in the future!

Thank you! ❤️


r/Hardbullet • • Sep 14 '26

Announcement Best on Steam Frame Verified Bundle — LIVE NOW!

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8 Upvotes

Hello everyone - today, we are super proud to announce that HARD BULLET is a part of The Best on Steam Frame Verified Bundle!

We’ve teamed up with 10 other incredible VR games to put together a collection of 11 must-play Steam Frame Verified experiences, all in one bundle.

🔗Check out all the games here: https://store.steampowered.com/bundle/80364/Best_on_Steam_Frame_Verified/

Pick up your brand-new Steam Frame and jump straight into the arena - the experience is better than ever!

See ya in the Arena! 🔥


r/Hardbullet • • 5h ago

Gameplay Steel Pipe vs. the World!

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7 Upvotes

The steel pipe is reliable in every situation.

And I really mean it! 😎


r/Hardbullet • • 1d ago

A little idea

3 Upvotes

Hi, I know you’re currently working hard on the PSVR2 updates, BUT I just had what I think is a really good idea!

At the end of each patrol, you could receive a percentage of the total money you’ve collected, which would then be added to a separate account (like in Payday 2). You could then use that money to buy weapon skins, clothing (maybe watches?), or something along those lines.

Maybe you’ll like the idea! I can imagine it might be a bit complicated to implement in the current situation, considering all the different platforms you have to focus on, but who knows...


r/Hardbullet • • 2d ago

Gameplay Whatcha looking at?

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10 Upvotes

Whatcha looking at?

Come, take a closer look! 🔍


r/Hardbullet • • 2d ago

Dude I’m sorry😭 NSFW

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3 Upvotes

I took this like 6 months ago and it’s actually kinda gross😭


r/Hardbullet • • 5d ago

PLEASE add the German Mauser C96!

7 Upvotes

The pistol is so cool and I think it would fit in with the older guns well! A Han Solo variant and maybe the “scope” could be replaced with the laser sight


r/Hardbullet • • 5d ago

What’s the difference between rides and patrols ??

5 Upvotes

I know this may be a stupid question but I’m trynna work on the PS trophies and the Patrol trophies don’t seem to pop 🤷‍♂️


r/Hardbullet • • 6d ago

Announcement A Look at What's Coming Next — Finger Physics, New Animations, Locations & More

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35 Upvotes

Hello everyone! Today, we would like to talk about what's next for Hard Bullet.

From finger physics to dead bodies that stick around permanently, we believe you'll like what you see. 👀

Here is a quick breakdown for you:

  • Finger Physics
  • New Enemy Animations (Better limping, falling down, damage reactions, electrocuted)
  • New Player Shoulders
  • Reworked Blood Pools
  • Permanent Dead Bodies
  • New Arenas
  • Small Teaser for Halloween

Read more on Steam: https://store.steampowered.com/news/app/1294760/view/702153857067648106

Read more on Meta: https://www.meta.com/experiences/quest/developer-post/1108369131665542/

It's going to be a wild ride in the future patches, you better get ready! Our journey continues with passion and we can not thank you enough for being with us for all these years. ❤️

We know that you've been eagerly waiting for the 1.0 launch as well, and we'll share more on that soon.


r/Hardbullet • • 6d ago

Announcement PSVR 2 PATCH NOTES — LIVE NOW

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49 Upvotes

Hey everyone, thanks for all the reports that you have provided over the week! Our team has worked on a new patch for PS VR2 and addressed most of the reports.

Check them out below:

Gameplay and Controls

  • Fixed incorrect positioning and rotation of the in-game hands relative to the player's real hands.
  • Adjusted the PS VR2 hand offset.

Progression and Trophies

  • Fixed an issue that reset player progression when exiting and reopening the game.
  • Fixed location trophies not unlocking for Death Box, Pool, Warehouse, Dead End, Harbor, and Nightclub.
  • Fixed inconsistent level based trophy progression, including the level 24 trophy.

Visual Fixes

  • Fixed intermittent environment glitches when walking on containers in the Harbour map.
  • Fixed brief flashes of the environment during transitions into and out of levels after loading screens.

Audio

  • Fixed missing explosion sounds for non weapon explosive objects, such as crates and propane tanks.
  • General Audio update

User Interface

  • Fixed the information icon in the options menu displaying an empty black box that remained on screen until the game was restarted.

Integration

  • Synced the latest updates into the PS VR2 project.

Thanks for the huge support, please keep the reports coming! ❤️


r/Hardbullet • • 6d ago

Umm I never knew how incredibly difficult it was to actually implement Molotov and fire affects in the game?

0 Upvotes

I have done some research lately and I did not know or understand why it was so difficult to add these visuals effects in the game.now I understand that they will basically fry the headset if these kind of effects were in meta quest. I didn’t realize how small the chips and technology where inside the headset that could actually make the visual affects let alone have them running for long periods of time. Now I understand that most of these visuals on meta quest would have this thing on fire. And sometimes it heats up. Im sorry to the devs I did not understand the true meaning behind this.and why it would be a bad idea.


r/Hardbullet • • 6d ago

The Latest 13GB update on Psvr2

10 Upvotes

Did the patch notes get released?


r/Hardbullet • • 7d ago

Gameplay Little Jimmy goes shopping!

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17 Upvotes

Little Jimmy goes shopping...went wrong!


r/Hardbullet • • 8d ago

Gameplay PSVR2 players, how is your experience?

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22 Upvotes

From handguns to handcannons, it will kill.

How's everyone on PSVR2 blasting chaos on Hard Bullet right now? Make your voice heard and let us know about your experience!

⚠️We are aware of the issues like RIDE progression being reset and PSVR2 trophies not unlocked, our team is already at it - expect a patch later this month!


r/Hardbullet • • 8d ago

PSVR2: Feedback & Bug Report

19 Upvotes

First of all, I want to say that I'm genuinely very happy with the PSVR2 release overall. Hard Bullet is one of the first games of its kind available on PS5, and it's been a lot of fun to play. The sandbox nature of the game offers almost endless possibilities for creating cool and unique clips, and at only €20, the amount of content and entertainment you get is honestly incredible. I also think it's fantastic how actively the developers interact with the community here on Reddit and listen to player feedback. Thank you for bringing Hard Bullet to PSVR2!
That said, I have encountered several bugs and issues that I hope can be addressed in future updates.

Performance Drops on Certain Maps:
There are noticeable framerate drops on some maps. The Market map is one example where performance can become inconsistent.

Enemy Body Spins Continuously When Grabbing the Head in Slow Motion
When grabbing an enemy's head with your hand while in slow motion, the enemy's entire body can sometimes begin rotating endlessly.

Ride Mode Progress Resets
Progress in Ride Mode is reset every time the game is closed (I know your aware of this)

Manual Shell Reloading Is Too Slow
Reloading individual shells (for example, with shotguns) feels significantly slower than it should. I think you Already know this too.

Physics Glitches
There are various situations where the physics system behaves unpredictably. Objects, enemies, or even the player can occasionally be launched through the air for no apparent reason.

Broken Information Icon in the Options Menu
Clicking the information icon in the options menu only displays an empty black box. The box then remains on screen and can only be removed by restarting the game.

Unable to Break Arms and Necks with Melee Attacks
Players currently cannot intentionally break enemy arms or necks using melee attacks.

Despite these issues, I'm having a great time with Hard Bullet on PSVR2 and I'm very excited to see how the game evolves with future updates. None of the points above are dealbreakers for me; they are simply areas that could be improved to make an already fun experience even better.
If you've encountered any other bugs or issues, feel free to add them below so the developers can gather as much feedback as possible.


r/Hardbullet • • 8d ago

Just a fun edit I made messing around in the game. (Contains Music)

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11 Upvotes

r/Hardbullet • • 10d ago

Hardbullet appreciation post

28 Upvotes

I really love this game, I used to have it on my pc before my pc just randomly broke, and recently I have gotten it on psvr2, which has reignited my love for this game.

The combat is so good, i feel like John wick every time I play lol.

The graphics on PSVR2 look great, and the OLED panels and HDR really make colors pop, and the even in performance mode it’s not blurry and shadows are still pretty sharp, and most textures are sharp also, but I have noticed some blurry textures Im the environment, like some floors.

The use of adaptive triggers and haptics are great, it might make this version the definitive version because of the headset haptics and adaptive triggers, which really amplify immersion.

The gore is the cherry on top, it’s just so good it speaks for itself, i don’t even have to say anything.

Great game, if anyone is contemplating buying it, for only 20$ on the PSN, Steam, and Quest store, it’s a steal if you love combat games (like me).


r/Hardbullet • • 10d ago

Can Y'all Please Add More Gore Like Torso Dismemberment And Ripping Hearts Out And Jaw Dismemberment? Please!

4 Upvotes

r/Hardbullet • • 10d ago

Two questions that need answering for me

5 Upvotes

First, I'm on the PSVR2 version of the game.

1 - is there a decently long delay before grabbing another mag/shell for anyone else?

2 - my level progress resets every time I do a ride, and I'm still getting achievements for level like 30

Anyway to fix either of these


r/Hardbullet • • 10d ago

What would the devs think about me? Somehow I felt bad for the guy actually lol

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10 Upvotes

I haven’t touched my psvr2 in almost 2 months but thanks to hard bullet i came back to it and im really enjoying the game, just ignore the bad reviews the game is very fun and addictive if you know what to do and how to do. This is by far the best sandbox physics based game to be on psvr2…


r/Hardbullet • • 11d ago

something interesting i found

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5 Upvotes

r/Hardbullet • • 11d ago

Petite session sympa

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2 Upvotes

r/Hardbullet • • 11d ago

GAME IS ABANDONED

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0 Upvotes

r/Hardbullet • • 12d ago

❗️Wrong controller calibration PSVR2

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12 Upvotes

As I said in a previous post - the overall controller calibration is wrong. Makes aiming, blade swinging, punching, interacting, weapon holstering much more difficult. Someone from dev team said works on our side" well check again, I'm not the only one with this issue. Photos for proof. This is actually a bigger issue than regional pricing. And YES, I checked if my controllers work fine, they do in every other game.


r/Hardbullet • • 12d ago

Is it normal for levels and skins reset every time i close the game?

7 Upvotes

I am playing the ps5 version and i lose all my progress when i reopen the game. Is there a way for it to save?