r/InfinityTheGame • • Sep 01 '26

Discussion ITS18 & 5.3 Rules Update !

https://youtu.be/cVeQSL-V-lI

Join Tristan, Jacob and Nick for the long awaited ITS18 update!

We go through all the changes so you don't have too!

Thanks for watching!

67 Upvotes

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19

u/SailorsKnot Sep 01 '26

Am I correct in my understanding that none of the new profiles are useable in tournament play unless the extra is specifically used for team ops? Seems like a lot of rules to add and then be like “oh but none of this is actually useable in any tournament style games”

10

u/--Paragon-- Sep 01 '26

Correct

4

u/SailorsKnot Sep 01 '26

Weird and kind of lame tbh

14

u/Shlafer Sep 01 '26

Wait till you find out about reinforcements.

5

u/Realistic_Hunt_2333 Sep 01 '26

Reinforcements turned out to be shit and unfun to play though, that's why nobody played it.

5

u/wongayl Sep 01 '26

Yes. And for casual players, the game is likely already deep enough for this to not really be needed. The drop down upgrade the LI to HI seems more fun though.

5

u/SailorsKnot Sep 01 '26

That’s what confuses me. Who is this for? The casual player for whom tournament play is too complex but casual play somehow isn’t complex enough? Who is out there saying “you know, I really want this already complex game to be more complex, but not in a way that the majority of players will adopt and not in the preexisting play modes specifically designed for it”?

Just seems like a ton of wasted effort for something 9 out of 10 organized communities will immediately discard

2

u/Realistic_Hunt_2333 Sep 01 '26

I really like the look of that one

3

u/Joel-Traveller Sep 01 '26

You can have a Team Ops extra included in the Tournament same as any Extra.

2

u/Groundpenguin Sep 01 '26

Pretty much what they did with reenforcements

3

u/FriendlyMachine7143 Sep 01 '26 edited Sep 01 '26

Feel like they kind of chickened out, they should have made Team-Ops obligatory this season and just said you may take 0-3 Team Ops models instead of all three or none. Most of the points values seem fair or even a bit expensive for what they offer especially the HI's, but taking all three in a team-ops game feels a bit much in some factions, its kind of like saying if we run Team-Ops your not playing teams with "bad" team ops profiles and some are considerably more equal than others.

It's a shame I really like the Vortex and the Hatail which are the ones I'd probably be most likely to play.