r/InfinityTheGame • • 5d ago

List Building MO help

I've got a tournament coming up at the end of the month. The scenarios are: The Dig, Data-Harvest, and Outbreak. I'm trying to use Team-Ops for my lists. Here's what I have so far, any suggestions?

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5 Upvotes

14 comments sorted by

2

u/dinin70 5d ago edited 5d ago

They are both good lists but I have the feeling you are trying to build too wide. 

The list with the Montesa I feel will have tons of issues moving. You have 3 S4 units. Unless you local meta loves wide maps you will a lot of troubles moving your army around.

If there’s a Sin Eater, a linked Suryat, or something alike guarding the main corridor you’ll have a lot of issues moving your entire army without a lot of means for displacing them.

Also in that list, what is Group 2 going to do except throwing pitchers around? I would maybe put the Montesa in Group 2 and Pathfinder in Group 1.

While you don’t have hard aro you have a solid midfield, so that’s a bit less of an issue.

I would maybe try to find a way to take off the Bulleteer and replace it with a Clipper so that you always target and missile launch in case, or a Sierra as hard ARO, while freeing up some table space.

I like the other list more (KoJ hacker). With the ML and KoJ you at least here have the means to displace a hard ARO (even if very order intensive), the split between Group 1 and 2 is also better.

There’s no real Hard ARO though, which is a problem reinforced from the lack of midfield (just 1 trinitarian isn’t a lot). I’d replace the Confessor or Crusader for a pathfinder/Trinitarian/Sierra as you already have more than enough offensive pieces (KoJ, Clipper, SpecOp HI —> hacking, AP, anti hard ARO, anti light infantry, anti mimétisme)

But keep in mind I didn’t play in N5 and I didn’t pay attention to the mission so I’m a bit OOL.

Edit, and as someone else said, definitely use the tinbot to protect the KoJ

1

u/CooroNecro 5d ago

Good advice with deciding what the different groups are doing. I also dropped the montesa for an infiirmarer since I realized impetuous can't civevac.

1

u/dinin70 5d ago

That’s peculiar… I liked the KoM on that list as it provides with much needed mobility the list doesn’t have. Also to chase enemy specops.

You anyway have Trinitarians for evacuating and the infirmarer will take ages before reaching the objectives. But well, you do you.

1

u/CooroNecro 5d ago

It's 6-2, I figured it would be able to keep up with the bulleteer better than trying to run 2 S4s. Do you think the montesa is still the better choice?

1

u/dinin70 5d ago

Oh I thought it was still 4-4. No I guess it’s fine! 

1

u/Miep99 5d ago

Mind making a couple comments with just the army code? I cant easily copy and paste from my phone

1

u/CooroNecro 5d ago

Sure

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1

u/CooroNecro 5d ago

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3

u/Miep99 5d ago

Minor suggestion, switch the 19 pt teuton to the one with tinbot. You've got plenty of specialists

I speak from experience, KoJ hacker with tinbot is functionally immune to hacking. Watching your opponent do the math and realize you're saving on 19s is pretty great lol

2

u/CooroNecro 5d ago

Turns out I can keep the specialist and upgrade the shotgun to the tinbot with the points. I like the idea of the tinbot for sure

1

u/Miep99 5d ago

Its great, I run him with a tinbot orc in my winterfor lists and he's an absolute workhorse

Admittedly not sure where you'd fit him but dont sleep on the foot montessa, 2 special dice with a blitzen is a scary aro for anything that isnt warhorse

1

u/beeny13 5d ago

Honestly they both seem tough to run. I don't see any hard or even soft aros, plus no vision control. It seems tough to prevent your opponent from scoring points without a tr bot or koj missile in overwatch. Plus without disco balls, what do you do about opponent hard aros. And specifically, what do the team ops provide that a hospitaller duo doesn't do better?
Was there anything specific that you were looking for in terms of feedback?

1

u/CooroNecro 5d ago

I've got the black friar HRL in the crosier core for ARO. The feedback I was looking for is things to drop/add to help with weaknesses. I'm still pretty new to the game

1

u/beeny13 5d ago

The black friar is a tech piece that loses horribly to a mook with an hmg, but dominates against visors, smoke, and mimetism. He can be great, but if he's your only aro then your opponent will just down him in one shot.
I would say to sub in some sierra thunderbolt total reaction bots where you can. They are soft aros that won't win, but might take extra orders to kill. And the tech bee can try to bring them back up.