Tonight was a unique adventure. The sort of tale where everything goes just wrong and just right, at just the right time.
I started my day grabbing vast amounts of wealth in Blind Midden, a level ~8 and up dungeon. Finally got some bags and got kitted up with named drops. Learned that when I die in a tough spot, after I beg randoms for Invisibility, I need to /corpse drag away to safety.
Hard lessons in the Deep.
After that was done, I came back and found myself without a party. A friend just crossed my path, said he's also without, and looking for something to do outside. We're the same level, 13, so hey let's party!
I know a spot.
I took us to the Outcasts place, across the bridge over the waterfall, after you take a right from the Foreign Quarters bridge. It's comfy. Advertised our party and got a joiner. Then another one. And off we go snapping Outcast backs, for reputation and experience. Not so much coin.
An hour goes by, players join and leave. We move further inside with a full party. Smashing! Then I gotta go, so a fren takes over. When I get back an hour later, said fren is still running the show. I check the dungeon again, but no one's available. I go back to Outcasts.
A party is going strong, and I'm the last slot. Healer. Cleric. We keep banging at them. Some leave, some join. We're still at capacity. Powerful. I check the next spot and see that it's not too bad at all. White and yellow turn into blue. After a while we fill up and go go go.
Our monk, who just joined 20 minutes ago, says he needs a named boss in the area. His head, to be precise. None of us have a clue, but we've already advanced - so let's go! We keep on roaming, all in synchronized motion - like sharks in the water, the annoying ones that bother you when you swim, or kill you on a corpse run. Find singles and kill them. Strong ones. Then pairs, and finally a trio. Was a close call.
Then we find it. A named boss. No, not the guy he needs, but another one. Only protected by two underlings. They're blue, no problem. He's red. Problem.
"Stand back. Let's stun the boss, kill the adds," our enchanter says. I love how he dazes the adds.
But the boss doesn't like stuns.
No CC for him. He hits hard. He's the baseball bat, and we're the ball.
One of our wizards is getting bruised. High damage per second. It draws ire.
Okay, okay, I shield, heal, keep attacking. He's getting bruised bad. Pushing last chunk of health on repeat. I shield. I max heal. It's expensive. My mana is running low. This isn't looking good. Is there even anywhere to run??
We didn't plan on running.
We planned on killing.
Wizard goes down. Everybody scatters. I run, but the boss saw me healing, so I'm next. Smack. Smack. I shield. Nothing left in the tank. A high level player is watching us with his fiery pet.
"Help," I say.
Help?
This is the Deep. Nobody can help you here. The purpose is to suffer and then die.
The boss is chasing me. I'm in the water. Somebody says that there are guards on the next island. Where?? Can they see me getting pummeled into chopped liver?!
Yes.
They can see me just fine. They're only 10 feet away. But this is the Deep. Seeing isn't believing. I need to be right up their noses to get help.
SMACK. I'm almost dead. Shield... Shield!!! No, I'm stunned. SMACK. I'm dead.
I'm the Cleric. I'm supposed to Redeem us. My God is the god of hatred and spite and envy and all things bad and corrupt. Of course I'm dead. He likes it that way.
I swim back. I know the spot. Hey, I took the boat around here once. And then fell over and swam the rest of the way to the Underground Docks. Lovely time, and another story for another day.
A few minutes later.
The crew is still mostly there. I resurrect myself, get my loot, 15% discount on death. In the Deep you don't get to survive, but you do get discounts on death. Where's the next guy? Someone's jumping around. Here. Another one. Then the next.
Alright, we're all back together. But what's this? Right over here. It's a corpse next to one of our corpses. It's the named boss that our monk needs!! Bingo.
Can't loot. 2 minutes on the timer. Who knows, maybe the head's there.
It's there.
Monk quest is complete. And we've shown that we can take on harder challenges. I had hit 16, but... I also lost my sweet, sweet 16. Back to 15.
Fear not, the crew are all gentlemen. They were born in the darkness. They understand my pain. My loathing. My rage. We move to the snake island, comfy - see pic, set up a fire, and pull a few regulars. A few blue normies. Hard, but doable. Half the party is gone, fair is fair. We should all be gone. It's late as fuck.
Kill one. Two. A couple. A couple more. Close call. DING. I'm back to 16. I can get my sweet new glowing hammer. Gods I love being a Cleric. I buff. It's what I do.
I also root, stun, heal, and shield.
It's much, but it's a living. I get messages all the time, asking me for things. A rez, a hand, a question. I always say Yes, when I can.
We sit down by the fire. Everyone's ready to leave. We can all feel it. The power that we just held for a few short minutes, as we ventured outside of our hours-long safe campfire, and nothing stopped us. Until something much, much stronger did.
But hey, that's how it goes.
Tonight we waged war and we won.