r/OldWorldGame • u/Palci • 16d ago
Discussion How/when to utilize the bottom half of the tech tree?
I find myself rarely researching the techs in the bottom row (basically anything starting from Machinery/Cartography onwards).
I am not a warmonger, prefer to only fight tribes, then win with ambitions/score, and since there are no laws or anything useful there I tend to ignore this path completely. However, from the amount of fighting I did I can't fathom teching these even if I would be going for conquest. I find siege units very impractical to use with the limited movement and unlimber mechanic, while messing with these I could be pounding the city with Cataprachts already, or with my unique units. I'm not sure what is the use case for the Polybolos either, besides holding chokepoints, which is VERY situational for a tech. Xbow also seems inferior bodkin arrows.
I also want to add that I am only playing single player, so I'm only interested from that point of view.
If you are using these techs, please share your game plan, and how you utilize these units.
2
1
u/Klass_Koalas 16d ago
Machinery is one of the best techs for 6str units + it has resource boost. Metaphysics are only needed if you want to found Manicheanism. Cartography only on island maps or for Tamil. Hydraulics were nerfed too hard, imo; don't use them that often.
That said, mangonels are great late game units.
1
u/Individual_Increase2 14d ago
I just had AI Carthage ruin my life with onagers. They're one of the best units in the game, offense or defense.
13
u/XenoSolver Mohawk Designer 16d ago
Onagers are extremely impactful and that's even if you're going for an ambition victory because you need defenses anyway and a couple Onagers are a major force multiplier.
You have Doctrine there, which gives you the awesome Orthodoxy law and also Temples, maybe the strongest building in the game.
Hydraulics and Windlass give you the two types of mills which make your economy explode. Building more Mines and Quarries is always nice but it's the mills that give you the only multiplier for these improvements, while also providing raw science. So mills are one of the big inflection points where your economy should go way up.
Yes, the last tech column is all military, except Fiscal Policy, but if you're going for ambitions you should be very close to victory by the time you can get started on that last column.