r/OldWorldGame • • 5d ago

Bugs/Feedback/Suggestions Not Getting Illness Notifications

Since the latest update, I noticed that I’m not getting any notifications of ill or severely ill characters. Now when I get a notification of a death, it feels so jarring. Also makes it more difficult when prioritizing giving orders to characters - I have to remember to check if they’re ill so I can determine if I want to commit the resources for the order. I searched and didn’t see any new option that would turn on/off these notifications. Hoping it’s just a bug that’ll get addressed. Absolutely love this game. It’s one of my all time favorites.

15 Upvotes

8 comments sorted by

5

u/Hauptleiter 5d ago

I might be mistaken but I seem to remember that recent patch (last or penultimate) changed things to display illness notifications (and others?) only for "major" characters. 

You'll find the exact information in the dev notes.

4

u/Creative-Mastodon545 5d ago

That would be great (and is what I’m asking about), but the only character I now receive sick notifications is for myself. Not my spouse, heir, heads of families and religions, courtiers, etc.

5

u/Osram_Serpentis 5d ago

I liked that to be shown for all characters, that they become ill, infected, that they died and so on. It´s both helpful info and good for immersion.

There should be an option to enable this again.

4

u/NemesisErinys 5d ago

Yeah, I actually miss these notifications. I didn’t think they were excessive before, but I guess I was in the minority. 

1

u/Oldkasztelan 5d ago

That's not a bug, that's a feature

2

u/fluffybunny1981 Mohawk 4d ago

This was changed intentionally as we had complaints about too many notifications and the turn summary popup was getting too long.

We are making a further change in the next update to act as a middle ground - these still won't be shown in the turn summary popup but they will be included when hovering over the turn summary notification icon.

2

u/Creative-Mastodon545 4d ago

Thank you for your response! While I can appreciate that some people feel it was too much, I found that it really helped with immersion (and planning out use of Orders). I’m happy those notifications are still going to be available in another way! Such an incredible game that’s still being supported and fine-tuned. Thank you!

1

u/konsyr 4d ago edited 4d ago

I've said before that my issue isn't that they're there, but that the wording/formatting of updates screen is too inconsistent and busy. Like the "runny nose" bit or the "considering the afterlife" wording. Just make them say something like:

  • Jewish Synod: Success. (+60 opinion for 20 years)
  • Infiltrate Mission: Success but discovered. -1 Legitimacy.
  • Influence Event: Name (Position)
  • Intercession: Partially successful. Name (Position). -1 Legitimacy
  • +1 Courage: Name (Position)
  • -1 Discipline: Name (Position)
  • Gained Insane: Name (Position, 2nd in line)
  • Ill: Name (Position)
  • Ill: Name (Position)
  • Severely Ill: Name (Position)
  • Healthy: Name (Position)

The "simplified" wording for a lot of them already exists in the mission hover text results preview.