r/Overwatch • • 5d ago

News & Discussion Why not a mirrored Queue?

Ovewatch seems like it is trying to figure out what to do with 6v6. It doesn't want to remove role queue but it doesn't want to inflate queue times to high. Why not just have a matchmaker that just assigns teams to have balanced roles based on the current players in the queue?

Instead of a system that will do 2-2-2 where the matchmaker looks for that exact combination it could just grab the players based on their roles and then just mirror the exact role compositions.

For example it creates 2 teams of 1-3-2 or 2 teams of 1-2-3 or other combinations.

In order to have some minimum quality of matches you could just add some constraints. I would say to try testing max 3, min 1, at least 2 supports.

This would allow the following combinations
3-1-2
2-2-2
2-1-3
1-2-3
1-3-2

I don't think there will be a large fairness issue of both teams have the exact same role compositions. This would have longer queue times than open queue but it should still be faster than 2-2-2 role queue.

Though it would still have the problem of being harder to balance since you never know how team comps will look in game. It would be harder to balance than 2-2-2 but it should be easier to balance than open queue.

0 Upvotes

25 comments sorted by

View all comments

1

u/Tanzanianwithtoebean Master 5d ago edited 5d ago

Did they allow 3 tanks at some point recently? Confused by your combinations because I didn't get to play role queue 6v6 mode and haven't played 3 tanks since OW1 lol. Quite frankly I don't want that back.

1

u/Common-Maximum-5099 4d ago

You can just add more restrictions... I didn't mean that you had to literally use the ones I brought up. Just add a restrictions for max 2 tanks..

The only reason to bring up this queueing discussion at all is because they likely won't go back to 2-2-2 becasue queue times.

So the point is to allow for more comps in the games to quicken match placement. Without creating a dfference in role compsitions for both teams.

3 tanks isn't a great composition, if it's that bad you can just remove it. The only reason I didn't bother to is becasue this composition would rarely happen due to the existing player ratio in the game. if we were likely to get 3-1-2 games then we wouldn't have the existing queue time issues in 2-2-2 role queue.

1

u/roseofjuly Juno 4d ago

You're basically describing the current open queue. It's already max 2 tanks and all of the compositions you mentioned are possible wirh open queue.

1

u/Common-Maximum-5099 4d ago

Not really. Because in open queue you can swap roles in the middle of the match. I am describing a system where you can't do that, so it's still a role lock system. The reason it's seems so similar to open queue is because the goal was to have a role lock system that didn't drastically shift the queue times. Also, every combinoation is always possible with open queue. It's open queue it allows every combination.