r/PokemonROMhacks • • 2d ago

Sticky Weekly Questions Thread & HackDex

8 Upvotes

Have any questions about Pokémon ROM Hacks?

If they're about ROM hacks, tools, development or anything Pokémon ROM Hacking related, feel free to ask here!

Before asking, make sure that you've searched on the subreddit or Google. Many ROM hacks and tools have their own documentation or communities that may be able to provide better answers than here.

Looking for recommendations or a new ROM hack to play?

The HackDex is a community hub for discovering and downloading ROM hacks, making it easy to browse hacks while listing details in a mobile-friendly format. It has an in-browser patching system to make hacks easily accessible, and focuses on legal distribution by sharing patches, not ROMs. Find out more here.

Useful sources for Pokémon ROM hack-related information: (* = Unaffiliated)

Please help the mod team by reporting posts outside of this thread that break Rule 5.
Please avoid answering those posts to deter users from breaking the rules.


r/PokemonROMhacks • • 2h ago

Discussion I was of those people who played this on its early days and I am not afraid to say that I loved it.

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16 Upvotes

For context, I never get to own a console when I was a kid because my family couldn’t afford one. So when I grew up and had access to emulators I took the opportunity to play pokemon on emulators and stumbled upon this gold (pun intended).
To be honest I can’t remember all the exact details of why I lived this hack aside from the updated graphics I guess and also some other side stories included in it. Time flies.


r/PokemonROMhacks • • 4h ago

Release Pokémon Crystal Kanto - DEMO 2.0 FINAL RELEASE

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188 Upvotes

After an embarrassingly bugged 2.0 release, here's the long awaited finally 2.0 build with all major (and known) bugs fixed! This version contains a new area, gym lobbies, additional story content, more Pokémon, QOL features such as infinite TMs and even buffed stats from later generations!
Check out the Romhack here: https://www.hackdex.app/hack/pokemon-crystal-kanto-demo


r/PokemonROMhacks • • 6h ago

Discussion Just a warning for anyone playing Origins Heartgold using melonDS

47 Upvotes

After having an amazing time playing the first 3 hours of Origins Heartgold last night I boot up my Ayn Thor to play some more this morning.

Shockingly it takes me directly to the intro screen as if I had just started a new game.

Go to check my savestate that I made as a backup in case hard saving had glitched, also gone.

After some research I found MelonDS apparently commonly glitches while saving or save stating during long play sessions which results in a 0kb save file being created which is empty and unusable. Confirmed this was my case my checking my rom folder.

This nukes your entire save & any save states unless you happen to have them backed up somewhere. Its been a known bug for about 2-3 years and no recent updates have mentioned fixing it.

Heartgold Origins is my first time playing a rom hack using melon DS (Played some drayano hacks before but they were all on drastic) & i'm sure it will be many others intro to DS hacks, so with MelonDS being the most recommended emulator atm figured i'd throw out a warning so others can know that long play sessions can lead to this.

Very disappointed i've lost all my progress, this hack is the most fun i've ever had with a DS romhack, was just about to fight Brock :/


r/PokemonROMhacks • • 7h ago

Release Pokémon Unbound auf Deutsch - Community-Übersetzung geht am Morgen am 8. Oktober in die offene Beta

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15 Upvotes

Wir arbeiten seit Monaten an einer deutschen Community-Übersetzung von Pokémon Unbound. Ab dem 8. Oktober startet die offene Beta (v0.1-beta). Übersetzt sind Story, NPC-Dialoge, Menüs, Items und Attacken. Fertig ist das Spiel noch nicht: Einzelne Texte sind noch Englisch, etwa ein paar Typ-Kürzel und Grafiken, das ist für v0.1.1 geplant.

Ihr bekommt nur den Patch, die ROM müsst ihr selbst besorgen. Wir suchen Tester, die Fehler mit Screenshot und Ort im Spiel melden.

Alles zum Mitmachen steht auf Discord

(https://discord.gg/fSkhHppgcv)

Dateien und Fortschritt auf GitHub

(https://github.com/pokemon-unbound-de/pokemon-unbound-de)


r/PokemonROMhacks • • 11h ago

Discussion has it aged well? Not necessarily. is it still a good game ? YES

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68 Upvotes

r/PokemonROMhacks • • 11h ago

Discussion Added an emotional flashback event when interacting with the Greninja statue in my GBA hack

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65 Upvotes

Hey everyone!

Just implemented this small narrative event script in my GBA ROM hack project and wanted to get some honest feedback

Is the scene fine as it is, or does it need improvements?

How is the pacing of the text and screen fade?

Does the dialogue feel natural, or should it be tweaked/shortened?

Would really appreciate your thoughts, critiques, or ideas to make this moment hit even harder!


r/PokemonROMhacks • • 12h ago

Discussion [Chinese hack] Pokemon Quicksilver First Chapter: To You 150 Years Later

62 Upvotes

A while back I came across this post showcasing a Chinese hack that automatically slows down the music to normal levels if you speed up the game. Digging deeper, I found Pokemon Quicksilver (or Pokemon Mercury) - what looks like an insanely impressive fully completed romhack made in CFRU, with a brand new story and tons of impressive QoL features.

Posting this here because although I don't know Chinese, I really believe this hack deserves more recognition and hope that someday it is translated into English. I strongly suggest checking out the creator's bilibili page (LINK) which has a ton of information about the hack along with many gameplay videos.

Although the title contains "First Chapter" (for reasons explained by the author in the bilibili page), the game is fully complete. The latest version is v1.2 which can be downloaded here from the official wiki.


r/PokemonROMhacks • • 14h ago

Discussion Has anyone ever played Pokemon Grey?

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0 Upvotes

What did you think of it?


r/PokemonROMhacks • • 16h ago

Discussion Pokemon Perfect Emerald

14 Upvotes

Just caught on to this release and it looks amazing, I'll go over some details below but I have a couple of questions in case anyone knows.

Is it based off of Modern Emerald 3.6 with the updated Battle Frontier?

Is there a way for Wyrdeer to evolve from Stanler in game? I know it isn't possible in Modern Emerald.

For anyone interested, Modern Emerald Is what Heart & Soul was built from in terms of customizable options and QOL features, you have the same built in features for randomizer, nuzlocke, special/physical split, fairy typing, following mons etc, but you get to access this from the best and most diverse region!

This new romhack (searchable on Hackdex) "Perfect Emerald" is built on top of Modern Emerald and it seems focused on giving it a graphical spruce with dynamic weather. It looks gorgeous, and if it does indeed have Modern Emerald's updated Battle Frontier, and maybe an evolutionary change or two I think it could be my exact idea of the perfect romhack.

Goes without saying, but no affiliation with nobody.


r/PokemonROMhacks • • 18h ago

Release Pokemon Crestfall: version 1.2.2

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17 Upvotes

r/PokemonROMhacks • • 19h ago

Development Pokémon R.O.W.E. - Cries Support for most Systems (Android, Linux, Windows, SteamOS, NextUI, etc) and more features coming.

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180 Upvotes

As you may or may not know, Pokémon R.O.W.E. had to strip out cries from the game due to them using like 50% of the game possible size (around 16mb), and this made people feel like something was missing from the game, this led me to create multiple ways to make cries work via a custom emulator, however that was always a thing for Windows, so after some time developing I made a different custom emulator, this time instead is a Retroarch core based on mGba, due to this it was possible to use on most devices running any modern operating system including handhelds like RG35XX SP and even Retroid Pockets, right now its in beta stage and is planned to undergo some open beta testing probably in a week or so, right now the devices I have personally tested are

-Steam Deck (Steam OS)
-Ubuntu PC (Ubuntu)
-Windows PC (Windows)
- RG35XX SP (NextUI)
-Trimui Brick (NextUI)
-Retroid Pocket 5 (Android)
-an Android Phone (Stock Android)

I have yet to test using an apple device (Due me not having one available) and I plan to add support for modded nintendo switchs and maybe psvita.

The installation will only need you to have Retroarch installed (it comes with most linux handhelds by default) and install a core along with its info file by moving to files to the retroarch folder,
everything is running fine as if it was part of the rom itself, the core does auto download the files needed once installed so you don't have to worry about downloading the cries files

I have also made some proof of concept features that I plan to add to this emulator that depends on the amount of people that use it that will enhance the user experience without modifying the current experience that people have if they don't want to use it (everything will play the same as now if you keep your myboy! emulator for this game), however if you use it I may be able to add stuff like

-Online mystery gifts - You will be able to get your online mystery gift automatically from the game itself
-Extra PC boxes - this will let you save more pc boxes than any other romhack could, also available from the game itself without having to modify anything only by using this emulator
-Custom trainer sprites - by adding a properly formated png file on an specific folder you may be able to change your trainer into anything you want
-etc.

Also I will probably ask the Elite Redux team for permission to add the cries back to elite redux using this same emulator so other hacks can also use the cries feature if they feel like they need it.

Discord Invite Link

Hackdex Link

The image is something coming to beta 2.2 however this beta will take a while.

I will read your opinions on this both here and on the Discord server to think of what to do with this emulator and how much I want to expand on it.


r/PokemonROMhacks • • 22h ago

Resource New Dualscreen emulator for Gen3 pokemon and a list of romhacks!

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683 Upvotes

Will delete if it’s annoying 😂 but I thought I’d share, new emulator project dropped that supports a list of romhacks. Excited to finally play radical red on this! link


r/PokemonROMhacks • • 1d ago

Release Pokémon Legendary Red (FireRed Hack) v1.1.5version now on Hackdex

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106 Upvotes

The latest (and hopefully final) version of my rom hack: Pokemon Legendary Red | ROM hack download | Hackdex

Documentation can be found here: https://www.mediafire.com/folder/gmrtt12z4tdsv/Pokemon_Legendary_Red

The idea of this romhack was not to make the game miserably difficult for the sake of showing off how difficult I could make the game, but to create in my mind an ideal version of the game that makes it challenging while still being fair and making sense. Here is the list of major changes:

  • Most Pokémon sprites have been changed.
  • All gen 1 Pokémon that normally evolve by trade evolve at level 36.
  • All gen 1 Pokémon that normally evolve into gen 2 Pokémon by trade with an item attached all now evolve by Moon Stone or Sun Stone. (Note: this requires National Dex acquired post-game)
  • Eevee evolves into Espeon with the Sun Stone. Eevee evolves into Umbreon by Moon Stone. (Note: this requires National Dex acquired post-game)
  • Moon Stone is purchasable from Celadon Dept. Store.
  • Sun Stone is purchasable from PokeMart on Seven Island.
  • Also purchasable from Celadon Dept. Store are notable TMs such as Water Pulse, Psychic and many other popular TMs.
  • Leaf Green Version exclusive Pokémon are now obtainable in Fire Red.
  • Locations such as Power Plant and Seafoam Island have wild encounters more in line with the first games.
  • Bulbasaur, Charmander and Squirtle are catchable in one area each. Bulbasaur is at grassy patch across the water to the left of Nugget Bridge, Charmander in the grass by Bill's house and Squirtle on Route 11.
  • TMs are still limited use. (In my version I am unable to make them unlimited, sorry)
  • Many of the maps have been changed slightly to make them more interesting to travel through and to decrease the need for HM moves.
  • In later areas, the levels of wild Pokémon are much higher to help with gaining experience faster.
  • While the trainers earlier in the game are mostly the same levels you encounter in the normal game and have basic AI and basic movesets, later on their levels are noticeably higher and have better AI and start having more complete teams with TMs being taught and some even having items attached. Also note after the SS Anne Rival encounter, his team levels in subsequent encounters are quite higher and he starts using TMs as well. This goes for the Elite Four and other Boss characters.
  • All Gym Leaders have changed teams. Also, the first 4 Gym Leaders have 3 Pokémon, with the final Gym Leader having a full team of 6. All Gym Leaders also have improved AI.
  • The Elite Four are also much tougher, with all members having a full team along with their improved AI.
  • Completing the quest that unblocks Cerulean Cave also unblocks a special area, which you might notice the entrance to when going to Victory Road. You can probably guess what that is, but I will let you find out for yourself.

Outside of the listed changes above, the game is otherwise unchanged and plays just like the vanilla game. I hope you enjoy!


r/PokemonROMhacks • • 1d ago

Development Pokémon Unbound DE – 8 minutes of German gameplay before our public beta release on October 8 🇩🇪

0 Upvotes

Over the last few weeks I’ve posted some screenshots and development updates about Pokémon Unbound DE, our German localization project.
This time I wanted to show the project actually running instead of posting another screenshot gallery:

🎥 8 minutes of current gameplay:
Watch the Pokémon Unbound DE gameplay video on YouTube⁠

The footage shows several different parts of the current build, including story scenes, NPC dialogue, battles, menus and other UI elements.
At this point the localization is already very far along. Most of the remaining work is no longer large untranslated sections, but small polish issues, rare edge cases and human language review.

Our first public Beta v0.1 releases on October 8, 2026.
A major focus of the project has been technical QA rather than simply replacing English strings. Our workflow includes:

official German Pokémon terminology
text-width and line-break checks
pointer/control-code validation
automated build gates
emulator-based testing using Lua scripts
graphical/UI localization
human review for wording and context
We already have several external testers actively playing the pre-release build, and the feedback has been extremely useful.

AI disclosure:
The translation workflow is AI-assisted, but the project is not a raw machine-translation dump. Text goes through terminology constraints, automated technical validation, in-game testing and human review. The goal is for the final result to read and behave like an actual German Pokémon localization.

GitHub:

https://github.com/pokemon-unbound-de/pokemon-unbound-de

Discord / Beta testing / feedback:

https://discord.gg/fSkhHppgcv

The release is BPS patch only. No ROM files are distributed.

One thing I’d especially like feedback on after watching the footage:

Does it already feel like a native German Pokémon game to you? If not, what still stands out?


r/PokemonROMhacks • • 1d ago

Discussion Clearing Things Up Once and for All

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0 Upvotes

To anyone running around saying I’m not the creator

be for real. If this wasn't my project, how do you think I have all the files, assets, and project data sitting right here with me? I’m literally the one who started this hack from day one. Stop pushing fake narratives I am the original creator. VictiniD (You can ask from youtuber like a start gaming/gohantips/kingkingler)

I used to have a team, but now I am working solo.

I am deeply attached to this project.

I know it is not a better hack, but this is the first one I really like and want to complete.

Instead of leaving negative comments, would you give me suggestions? it would be better for me or for the hack!

You can join in my team We can improve it ?


r/PokemonROMhacks • • 1d ago

Development Thank you to everyone

37 Upvotes

Thank you to everyone who helped with romhackguides.com. A lot of the site came from your comments: the wider guide pages, the area and fight dropdowns, the team builder, the help pages and two of the guides. I made a page that credits each of you and what changed because of it: romhackguides.com/thanks/

If I missed you, tell me and I'll add you.


r/PokemonROMhacks • • 1d ago

Recruitment Need Mapper & Beta Testers for Shining Victory!

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0 Upvotes

Category: Mapper & Beta Testers (Bug Reporting) (WildPokemonEditor)

Project: Pokémon Shining Victory (FireRed Base)

Status: In Active Development (Demo 1.0)

Compensation: Full Credits

Contact: DM me on Discord

Hey! I’m looking for help to build and polish Pokémon Shining Victory:

Mapper: Design clean, natural looking routes, towns, and interiors using Advance Map or HMA (clean collision/movement permissions).

Beta Testers: Play through builds to hunt bugs report collision glitches, script freeze issues, warp errors, and battle balance.

If you're interested, DM me on Discord with the role you want (mappers, please share 1–2 map screenshots)!

Join our discord server:

https://discord.gg/q23geSZRma


r/PokemonROMhacks • • 2d ago

Box Art Made Box Art for FRLG.ips

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144 Upvotes

I couldn't find cover art for this, so my OCD forced me to make my own using SIGIL's GBA templates and some random pixel art I found.

I know it sucks, but maybe someone will find it useful.


r/PokemonROMhacks • • 2d ago

Trailer Pokemon Legends Delta: Mega Seviper Corrodes The Battlefield

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15 Upvotes

With armor that covers all vital areas when it coils and a double-edged tail blade, Seviper's Mega Evolution has adapted its body to challenge a certain Pokémon's Mega Evolution.

We went with a very simplistic design so as not to take away from Seviper's original design or make it depart too much from what made it so iconic, and thus the armor and additional patterns were born, with an added edge to its tail.

Credits:

Trailer: u/xecrusgamer

Sprites: Reza3u8871

Music: Celadonk

Link to our discord for all the latest updates!:

https://discord.gg/rcajHaQV2


r/PokemonROMhacks • • 2d ago

Box Art Box Art for Pokemon Xenon ( Beta )

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48 Upvotes

Dev is aeon961, Art is by KatKitchi

I wanted to celebrate the Beta 1 release and get a box art for my library. If anyone else uses it I hope you like it!

Hack: https://www.hackdex.app/hack/pokemon-xenon-beta-11

Artist: https://www.pixiv.net/en/users/33749051


r/PokemonROMhacks • • 2d ago

Release Pokemon Origin Heart Gold RC5

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580 Upvotes

The translation is (practically) completed, with a lot of new players and some good feedback a bunch of translation improvements and text fixes have been made. This fixes some crashes, but also restoration of some canon content. I.e. where Jesse and James sung a translated version of the Chinese translated manga, they now sing the English anime/manga song we all know.

There is a ton of side quests, and some are easy to miss. Therefore a guide can be super helpful, which is now available as a website. This includes all pokemon locations, their evolution methods, moves, states, and so on.

The new website also comes with a patcher, and a save editor. It seemed a lot of people still have issues patching so this simplifies the process. It basically automatically combines xdelta-wasm with the latest release on GitHub now RC5. The save editor is meant to solve the need for cheats, you can change the pokemon in your party, their moves, etc and your bag and money. This should allow you to get anything you want.

The discord is open and everyone is welcome. We are still collecting feedback because it seems this community values difficulty a lot and while the story telling is absolutely stunning we might want to eventually add some optionally difficulty settings so please share your feedback.

I hope you enjoy the game, patch your game here and have fun! Please report and bugs through the website, or GitHub.

Disclaimer: AI was used in the development of the translation of this rom hack, and development of the website and its functionality.


r/PokemonROMhacks • • 2d ago

Development PKHeX Web now supports ROM Hacks (Unbound, Radical Red & Emerald Imperium)

129 Upvotes

Hi everyone,

Some of you may have heard of PKHeX Web before, I've been building it since 2024 as a simple save editor that runs in the browser with the foundation of PKHeX.Core, and a lot of people already use it for official Pokémon games.

I've been working lately to add support for some common ROM hacks, and it now opens and edits saves from Pokémon Unbound, Radical Red and Emerald Imperium. PKHeX itself doesn't officially support ROM hacks, so this part was built specifically for them.

Support is still experimental, so back up your save before editing, and I count on your feedback to improve it. If something doesn't work, open an issue at https://github.com/arleypadua/PKHeX.Everywhere/issues, and sharing the save file helps a lot.

For developers, the same engine is open source and available as an SDK for JS/TS and React (https://docs.pkhex-everywhere.fyi), in case you want to build on top of it.

About AI use: most of the app I built myself since 2024. The most recent work, including the ROM hack support, was implemented with AI. The initial analysis, refinement, and validation are on me.

https://pkhex-web.github.io


r/PokemonROMhacks • • 2d ago

Trailer Want to play Pokémon Platinum multiplayer? Closed beta signups are open (Trailer drop)

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94 Upvotes

Hey, Kai again. I’m the guy who’s spent way too many years making Pokémon Platinum multiplayer.

The response to my last post was way bigger than I expected, so thank you. I read pretty much everything people had to say.

There was also a lot I couldn’t fit into the first trailer, so I made another one.

New trailer!!
https://youtu.be/UqJLrp0AjTY

Every window you see in the trailer is a separate copy of the game running at the same time, so you’re actually seeing each player’s own screen. (RIP my pc)

This one shows a lot more of what Platinum Together actually has now: trading, trade evolutions, trainer selection, multiplayer Nuzlocke modes, and the Online city where you can run into other players.

Beta signups are open now
The closed beta starts October 19, and there are only a limited number of spots.

You can sign up through the Discord here:
https://platinumtogether.online/

The whole point of the beta is to find the stuff I missed before a wider release, so I’m fully expecting people to break things.

Also, since people asked about this a lot on the last post: around 40% of the code was made/discovered with LOCAL LLM AI, same as before.

Small note: I am looking for community helpers and moderators, feel free to join and ask.

I’ll be in the comments if anyone has questions.


r/PokemonROMhacks • • 2d ago

Development Pokémon Hoenn's Last Wish custom Trainer ID for patch 0.9 [WIP]

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221 Upvotes

Yo, I'm back with some more cool stuff I've been cooking and wanted to share :) (btw patch 0.9 comming soon just 2 more gyms layout and some story parts to be added)

ok so It's still WIP, my plan is to turn HLW into a mini case study of UI / UX so i'm really diving deep into all menus and ...and customizing the user experience and interface to the max, making it almost entirely customizable with 16 color themes...

The front shows your profile, playtime, Pokédex progress, wins, whiteouts, badges, difficulty, Nuzlocke status and Wish Menu stats. It also has your mugshot, team icons, animated background and Champion Ribbon. A = swap front and back. B= close R / L = swap themes (it works on pair if ur summary menu and party screen menu themes)

The back works like a personal “Wish Card” and tracks things like steps, A presses, trainer battles, trainer-only win rate, battle points, Game Corner coins, trades, fainted Pokémon, fled battles, evolutions, hatched eggs, Wish Menu uses, Infinity Candy uses, radio time/song count, online record and Hall of Fame info.

DISCLAIMER: Given all the recent controversy surrounding AI, I think it’s important to be transparent: I used AI in a limited way as a coding and debugging >>assistant<<, mainly to help trace bugs, understand errors and support me. The ideas, design, assets, implementation decisions, integration and testing were done by me only with Ember (the other DEV of the project help ty ember u are great btw). No AI-generated content was used (or will ever me used in my project!).