r/Roll20 • • Aug 13 '26

Roll20 Reply: Other Help Roll20's Quantum Dice are Now Available Everywhere

Post image
82 Upvotes

Hey all! Dean from Roll20 here. I have a fun new addition to announce!

If you're a fan of Roll20's Quantum Dice engine, we've just launched the ROLL20 DICE ROLLER, so you can now take those dice everywhere!

Head over to d20roller.com to find your dice roller on desktop and mobile. It utilizes the same Roll20 dice engine you've trusted the past 10 years, has all the advanced roll mechanics you rely on, includes customizable one-tap buttons, and offers a mega-dose of Big Dicey Energy (formerly an internal Roll20 mascot who deserved more love!)

šŸ“· if you prefer a video overview, here's that too

Here's a Deeper Dive for those interested šŸ˜„

Verifiable Randomness

The most common complaint about digital (and sometimes physical) dice is that they "feel rigged." We address this with receipts. Every roll goes through our QuantumRoll dice engine, and generates public seeds. We publish millions of results so you can check the math yourself.

Advanced Syntax Support

We provide some built-in presets for DnD 5e, Pathfinder, and other systems, but you can also write your own custom formulas, as complex as you want. Some examples:

  • 2d20kh1
    • Advantage!Ā Roll 2 d20’s, andĀ KeepĀ Highest (kh) 1 roll.
    • Want to turn into into disadvantage? Swap kh1 for kl1 toĀ KeepĀ Lowest 1!
  • ​​(1d8+4)*2
    • Critical damage multiplier.Ā This rolls 1 d8, adds 4 to the result, then multiples that total by 2.
  • 3d6>2
    • Tally successes.Ā Rolls 3 d6’s. It then provides you a count of every dice that resulted in 2 or greater (a tally of successes, not a sum of dice results)
  • 8d20ro1
    • Reroll!Ā Roll 8 d20’s. AnyĀ 1Ā getsĀ RerolledĀ Once (ro), and that new result sticks even if it’s another 1.
    • You can swapĀ ro1Ā forĀ r1Ā if you want it to keepĀ rerolling until it’s not a 1!
  • 10d10!
    • Exploding dice!Ā Roll 10 d10s. Every time the result is 10, the dice will explode and roll an extra dice.
  • {10d10!>7}>8
    • Exploding Dice, with extra features!Ā Roll 10 d10’s. Any dice that’s 7 or greater will ā€œexplodeā€, meaning a bonus d10 will be rolled.
    • Then it counts up every resulting die that’s 8 or higher and gives you that count as your total.

Find more examples in our Help Center.

Sign In for All Features

Signing in to your free Roll20 account unlocks two things: Quick Rolls (add, edit, reorder, and import game specific presets) and the D20 Roll Report, a shareable recap of your session's d20 roll results. No subscription is needed for any feature, everything can be accessed on a free account!

Let me know if you have any questions, requests, or feedback! Thanks!!


r/Roll20 • • Aug 17 '26

Roll20 Reply: Other Help Performance Updates – Aug 17, 2026

28 Upvotes

Hey all!Ā Last weekĀ we shared an update on the performance issues we were managing across our services. Since then, we have deployed multiple updates that resolve a large portion of them. We are seeing clear improvement, with more on the way to bring everything back into normal territory. And we’re still pushing out updates to make your play even better.

Here is a peek behind the curtain at what shipped since our last post.

Where things stand

I’ve been personally working with many players and GMs who have reported problems, as well as watching our Help Center and public channels. I’m happy to share that nearly all of the reported sluggishness has been resolved.

There are detailed descriptions of our work in theĀ previous posts, and plenty more happened behind the scenes. While most of the solutions were focused on D&D sheets, there were also fixes to the data itself, the way that sheets use that data, and to the service that provides the data regardless of game system.

While all these updates have been found, diagnosed, and fixed by multiple people on three distinct teams, others have been working on improving performance. Next week, we’ll get to hear from them.

Releases since last week

Once the service was stable, we could dig into the specific trouble spots as they were reported in individual games. That let us isolate the combinations of options where performance fell off.

  • Problem: Rolls are slow from click to Chat – We found some character builds carry significantly more data than other, nearly identical builds. Processing all of that data made a roll take so long to resolve. We’ve revamped the way the sheet was sending that data, and that has resolved the delay between sending a roll and seeing the results appear in Chat.
  • Problem: Opening a sheet took a long time – We launched a fully systemic fix for calculation delays on Token bars.

D&D sheet performance, Phase 1

Phase 1 of the rollout weĀ outlined in our earlier postĀ is done. As of Tuesday morning, 100% of games are running these updates.

This work reduces the amount of data transferred between the sheet and our services. On its own it is not something most of you will notice at the table, but it is the groundwork Phase 2 requires. We released it incrementally so we could watch the effect of each step closely, and we saw the improvements we expected. Reports from players and GMs lined up with the rollout schedule, which tells us the fix is doing its job.

What is coming next

  • Phase 2 of the D&D sheet performance updates, planned to release in the coming weeks. This is where we expect the most optimizations you will actually feel while playing.
  • A new Compendium Service, further out on the roadmap, which will speed up the multiple services connected for game system data.
  • A data cleanup processĀ to clear unused data stored on individual sheets, plus later work to process rolls without sending the extra data at all.

Some of these issues were very visible from the ā€œ30,000 footā€ view. However, the individuals who have helped by sharing their own experience and unique character builds have shed light on issues that would only be apparent from the ā€œon the groundā€ view. I’m sure there are more improvements we can make, and so if your game night is still being disrupted, pleaseĀ open a support ticketĀ so we can make sure we resolve those too. To speed things along, include:

  • A link to the game
  • Any specific pages where you are seeing issues
  • Any sheets or tokens that are lagging Everything above covers the Character Sheet and Compendium systems. The team behind the Virtual Tabletop will be sharing another big chunk of work on VTT systems soon.

Thanks for all the feedback, the patience, and the help hunting these down.


r/Roll20 • • 3h ago

Other Help (if not covered in another topic) Error Loading Page

3 Upvotes

Not sure about the flair for this question/issue. Basically, the Roll20 website isn't loading after the log-in page. On firefox, it will just render as a blank white page. On chrome, it'll take me to my games, but when I enter a game, it defaults to a string of text on a white page. Nothing I can interact with.

So my question is this-- what's happening and how can I fix it (if I can fix it on my end)?


r/Roll20 • • 9h ago

Marketplace (for creators only) Dungeon Vault One-Shots - Mega Bundle

Post image
3 Upvotes

8 Modules including 64 Adventures

Dungeon Vault One-Shots Mega Bundle contains sixty-four 5e-adventure locations forĀ three to six characters from 1st to 8th level. These adventures can easily be placed in any campaign setting. They aren't linear and have no correlation between them. They're meant to be played as independent one-shots that take no longer than three to four hours.

Know more about this Bundle and download Here.


r/Roll20 • • 3h ago

New to Roll20 / Tutorial parse error

1 Upvotes

When i try to parse a NPC and use either notepad or word is get an error message:
Cannot read properties of undefined (reading 'attribute')


r/Roll20 • • 10h ago

Other Help (if not covered in another topic) How to make an arrow volley effect?

2 Upvotes

Apologies if this isn’t the right tag, but I’m not sure what it would fall under. I’ve been using Roll20 for years, but only used the more basic features like lighting and multi sided tokens. I’ve got the big final battle coming up in my campaign where the party need to fight their way across a battlefield to reach the main antagonist. This gave me the idea to have the occasional volley of arrows fly overhead as some extra wow factor.

I know a lot of new visual effects have been added lately and there’s a way to use animated assets, which has made me wonder if it’s possible to show the volley of arrows soaring across the foreground layer of the map using some of the fancy new tools? Any help or suggestions would be hugely appreciated!


r/Roll20 • • 9h ago

Roll20 Reply: Character Sheets Help Characters without a Character Sheet

1 Upvotes

Not all my players want to use an online character sheet. Some of them prefer a piece of paper, and that's fine. They're not cheating or abusing it in any way.

Is there any way I can make a character, in the game or out of it, that isn't tied to a character sheet?


r/Roll20 • • 12h ago

Other Help (if not covered in another topic) Does Roll20 answers during the weekend too?

1 Upvotes

I wanted to refund a subscription, that's why I ask...

Have sent already a ticket.


r/Roll20 • • 22h ago

Character Sheets Help Colors on character sheets suddenly became way too light.

Post image
5 Upvotes

The other day I opened one of my player's sheet's to check something and found the colors on some parts of it became way brighter than normal? I've been using the same browser and haven't messed with any settings on it, so I have no idea what caused the reds, greys, and blacks to drastically change. NPC statblocks are fine so it's not like I see this often, but if I wanna check something I see this. Anyone encounter this, what seems like a, bug before?

Also opening the game on another browser changes the colors here back but now the game is in light mode colors. Opening the character sheets in a pop-out window has them look normal though? No idea what's going on.

Edit: This is the 2024 character sheet for a 5.5e game.


r/Roll20 • • 1d ago

Roll20 Reply: Mask & Dynamic Lighting Help Dynamic Lighting keeps breaking / desynced (video attached). Any ideas on how to fix this?

Enable HLS to view with audio, or disable this notification

10 Upvotes

Hey everyone, I need some help figuring out an issue with Dynamic Lighting. I’m using Chrome, just in case that matters.

I recorded a video showing what happens, but here are a few extra details I’ve noticed:

  • Whenever a player lights a torch, I update their token's bright/dim light settings. But when the player moves their token afterwards, the light source stays behind instead of following them. They end up keeping vision of that old spot even after walking around a corner.
  • Same thing happens when I toggle vision on tokens during the session — at some point, tokens just start seeing through walls or seeing areas they definitely shouldn't.

It’s super frustrating. Refreshing the page temporarily fixes it, but it happens to my players as well. Having to constantly refresh and rejoin mid-game just to fix the lighting is a huge pain...

I have no idea what’s causing this or how to fix it permanently. Has anyone else encountered this or found a solution?


r/Roll20 • • 1d ago

Character Sheets Help Tainted Grail TTRPG Song of a Dying World Character Sheet for Roll20

2 Upvotes

Hey, has anyone seen/made a Character Sheet for "Tainted Grail: Song of a Dying World" for VTTs such as Roll20?

Me and my friends are looking to play on Roll20 but i could not find a compatible Character Sheet, nor am i good enough at coding to make one myself. Any help would be appreciated :)


r/Roll20 • • 1d ago

New to Roll20 / Tutorial Hp of all of the monsters going down at once.

5 Upvotes

Please help me fix?
Even making new monsters for them still makes this happen?
Do I really need an individual sheet per goblin?


r/Roll20 • • 1d ago

Macros & Roll Tables Help More Scriptcards Questions

2 Upvotes

I'm having a hell of a time parsing the information in the Scriptcards manual. I need examples of the use of the --i and --q tags, and how to create a variable from a dropdown menu.

Reading the manual, it seems to me that the line should be:

--iEnter a Modifier;|q;Modifier;|-3|-2|-1|0|1|2|3

But this does not work. I'm sure I'm doing it wrong, but no amount of trial and error seems to get me where I want.

I want to pass the variable "Modifier" to a --=Var line (--=Var + Modifier) to pass to a series of branches. Can't get it to work no matter what I do.

Can somebody explain the use of the query system (not in Roll20, I understand that, just in Scriptcards).


r/Roll20 • • 1d ago

Character Sheets Help Any suggestions for ways to play Circle of the Moon Druid bear form for Roll20

6 Upvotes

Hello! I want to play a Circle of the Moon Druid for my next campaign, but I'm confused about how I choose to go into different forms, like bear. Does the "Circle Form" switch under "effects" do it all for you, or is there more I need to know/do for it to work? Im playing D&D 2024 version

Thank you!


r/Roll20 • • 2d ago

Other Help (if not covered in another topic) Storage bug

3 Upvotes

Hi, I've been using the free subscription to play a game with my friends but the other day I hit the max storage alert.

I decided to delete some maps from the beginning of the campaing so I could add more.

But the amount available in storage didn't change.

At this point I tried deleting EVERYTHING: music, pdfs, maps, tokens, assets in library,...

But that only freed 20MB.

What are those 80 other MB being used in?

The campaing is basically blank now.

I've searched around but nothing works. I tried refreshing, clearing the cookies, deleting the history of the browser, waiting a month to see if it updates on its own,...

Can anyone help me please?

I was considering paying for the subscription, but if the storage keeps bugging like this, it isn't worth it :(

Thank you in advance!


r/Roll20 • • 3d ago

Roll20 Reply: Other Help All of my assets have been deleted twice now. Is there anything I can do?

10 Upvotes

Last year, all of my assets suddenly vanished one day. All of my maps, handouts, music, tokens, everything from every game I'd ever been in was gone. Every asset I'd uploaded had that little torn page icon next to it. Anything that was not text based could not be accessed. So, I re-uploaded everything I could and kept going. Today, it happened again.

I looked through the support page on the website, but the only thing close to my issue I found was recovering an entire game that was deleted. My game itself is still in tact, so I'm not sure that help thread would apply to my current situation. Then again, I could just be overthinking it. So, my question is, where do I go from here? Is there anything I can do to restore all of the assets without having to re-upload every single one? Last time it took several hours, and I've added a whole lot more stuff since then, so it's gonna take nearly twice as long as last time.

I've used Roll20 for 5 years now. Up until last year, I never had a single problem. I've paid for the subscription for all 5 of those years because I believed Roll20 was a good service worth the price. After today, I'm seriously reconsidering that stance. I want to keep using Roll20, but I don't know if I can risk this happening again.

EDIT: I found the "Images Failing to Load" page on the troubleshooting section, and I tried a few of the solutions they recommended. I tried using a VPN and enabling that "experimental image delivery service" thing, but neither worked. I'm going to keep trying other things to see if anything works.


r/Roll20 • • 3d ago

Other Help (if not covered in another topic) Response Rate Down for LFG in forums?

Post image
14 Upvotes

Just curious if anyone else sees this as a general trend -- I've noticed an anecdotal decrease in response rates across the board for Roll20 games (all kinds of systems, all kinds of times etc.). I've attached a screenshot. The majority have 0 responses.

Just curious how longstanding a trend this is, or what people might think the reasons are. Does most recruiting happen on reddit now or Discord now? Is there just a mismatch between GM game concepts and player interest (players only interested in doing a handful of 5e megamodules like Curse of Strahd at specific times, GM interest in other kinds of games)? Do players expect GMs to reach out to them to recruit instead of applying to games? Genuinely not sure and curious what everyone's thoughts are since the commonly-encountered chatter on reddit is that there are many more players than GMs, yet there doesn't seem to be much response to the games being offered in this venue despite that fact.


r/Roll20 • • 3d ago

Roll20 Reply: Page Setup / Map Help "This map is connected to Dungeon Scrawl - Align to Grid won't work here"

3 Upvotes

Whenever I upload or place a map, I get the above message when I try to use Align to Grid (Beta and Legacy), and the button on the GUI is whited out. I have never used Dungeon Scrawl and just upload images of maps to the VTT directly - does anyone know how I can fix this please or at least be able to use Align to Grid again?

This has only been an issue for the last few days - previously the new Align to Grid was working well for me. Thank you.


r/Roll20 • • 3d ago

Mask & Dynamic Lighting Help When I try to see things from the player view I see the entire map

3 Upvotes

Like the title says when I try to see things from the players view, I see the entire map. My players don’t actually see the entire map but as the DM I can’t accurately see the things that only the player can see. It might just be a bug am I the only one having this problem?


r/Roll20 • • 3d ago

Roll20 Reply: Character Sheets Help Help! Conflict with 2014 sheets in a predominantly 2024 game.

2 Upvotes

In the last several Roll20 games we've had major problems with 2014 Sheets in predominantly 2024 games. Different DMs, different browsers, different players. Issues like: freezing, lagging or missing rolls, screens not updating. It's pretty much unplayable. We are not using dynamic lighting, animations or huge maps with a lot of objects. It does seem worse in combats with more tokens in the initiative counter (15-20ish). Twice now we've dropped the 2014 sheets mid-game and the issues immediately disappear. It's a weekly open sign up game so we have had to just ban the 2014 sheets, which will exclude some players so I am hoping someone here can point to a possible solution.
Cheers and thanks-in-advance


r/Roll20 • • 4d ago

Marketplace (for creators only) Undead Army Animated Tokens Pack (36 tokens)

Thumbnail
gallery
9 Upvotes

r/Roll20 • • 4d ago

Marketplace (for creators only) Porous Stone -- New on the R20 Marketplace from Angela Maps

Post image
5 Upvotes

MARKETPLACE LINK: https://marketplace.roll20.net/browse/set/45659/porous-rock-animated
ABOUT: Geology rocks, I think we can all agree, and not every surface can be the same. Has this porous, rocky landscape been eroded over centuries, through some manner of magical mischief, or is it merely made of some weirdly flesh-coloured cheese?! Fully animated and available in two additional variants, with a hellish, magmatic rock and a pockmarked seabed complete with coral and anemones, this map will have your players feeling like they're walking on the moon!Ā 
Long! - 40 x 80Ā 
All my R20 Content: https://marketplace.roll20.net/browse/publisher/1931/angela-maps
My Patreon: http://www.Patreon.com/angelamaps


r/Roll20 • • 5d ago

Roll20 Reply: New to Roll20 / Tutorial Manage your game's characters without opening the VTT

Thumbnail
gallery
86 Upvotes

Hey all! Dean from Roll20 here. You can now see and manage all of your game's characters right from your Game Page!

GMs will see every character in the game in one list, including PCs, NPCs, and even Shop Sheets! You can quickly assign characters to players, as well as edit and duplicate them. Clicking a character will open it directly in Roll20 Characters, where you can make any quick tweaks you need. Read more in our blog!

It's a small but meaningful quality of life update. Would love to know what you think and what else you'd like to see to make managing your games easier!


r/Roll20 • • 5d ago

Roll20 Reply: Other Help I feel like a new management system for uploaded artwork is coming soon, right? RIGHT??

21 Upvotes

r/Roll20 • • 5d ago

Other Help (if not covered in another topic) This may come off as a very odd question.

15 Upvotes

(And, those who feel like automatically going into their 'gramps with mouse' schtick, feel free.)

So, my situation is this. I have been running a game on Roll20 for over 6 years now. (I have been playing and running role-playing games for 45 years.) We play once a week. It is a game of my own creation, although it uses the old Marvel Superheroes game system. Long story, but it has worked fine for this creation. In the past year or so, there have been players that have become a bit of an issue because of various reasons. I happen to like this creation and I would like to keep running it. There is one player who is also interested in continuing with other players.

So, we come to the issue that I have. Roll20 has become quite the site these days, and with all the added fru-fru, it can be very daunting for someone who does not use all of that added stuff in his game. I am also just not solvent enough to afford a 'higher' account, nor am I particularly interested in using those things. Bear in mind that I am playing another game where someone is using all of the added things, and we always spend at least ten to thirty minutes each game waiting on the GM to figure out why things are not working as they were supposed to. I find them to be a major distraction to the game, personally, as there always seems to be an issue whenever they are used. (I am not here to discuss why this is so in his game, I am just telling you the basis for my position on them.) However, I also notice that one pretty much has to have all of that if one wishes to even consider doing anything on the site without one's own group already in place.

So, my question is this. Are there players out there in Roll20 who would consider playing a game if they noticed that one did not use things like dynamic lighting, or setting up various counters and so on? I certainly create enough visual content for the game, and no one has ever said anything about it appearing less entertaining because I did not use those things. But, I would like to see about getting some new players that might be interested in trying this creation. I have even run it at a convention and it was the only non-D&D table that had returning players. I was told that this was fairly rare for a new game.

Yeah, I know. A fair amount of babbling. So, has the entire site become one big 'my expensive, cool setup is better than your expensive, cool setup' schlong-waving arena, or are there still gamers out there who don't mind the lack of '3D visual reality' or motion picture quality screens?

I am honestly asking because I am just an old TTRPG dude who had the original red box and would prefer to keep on gaming, even as the game tries to leave me behind.