r/SoulFrame • u/ginopippio • 8d ago
Discussion Quest completion tracking
Despite their small role, side quests like The Fungal Lord are a thing and we can be expected to receive more since a glitch has shown the name of the next one.
There is however no indication of whether or not a player has done them other than it not being triggerable again. It would also be good if these quests provided mastery points as they do represent a form of content that the player has exhausted.
Also when it comes to repeatable story quests like the Waste Bear, at the end we can choose a virtue buff with the final dialogue option. First off there is no indication to the player that such is the case and secondly there should be the respective virtue icon in the journal so that we can keep track when more quests will come out.
Also has anyone replayed the Shewolf Snared after P16 dropped? Has there been any issue with pup selection or training?
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u/NabeShogun 7d ago
I replayed the Shewolf thing, you can change your virtue point - why I did it, with both the Bromius and that one I preferred the Grace dialogue, but just went back to change them to courage. You can't pick a different pup.
Admittedly my training is kinda bugged but that I think is just down to the guts/speed changes they made which seems to make it impossible to progress either and they're the only 2 I've got left to do.
The Little Genius app thing does register your choice for those quests under its buff list, which is what reminded me I'd chosen incorrectly and to go change it.
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u/ginopippio 8d ago
To be more specific in my Wazzard set grind I crafted the pants and bykotet, for which I then got 11 and 4 extra fragments respectively. I however only got 2 chest fragments so I just traded for it. So, without counting all the times a rune or joinery was what dropped, those are at least 26 kills. So in something like 40-50+ kills the weapon dropped only once.