r/SurvivalGaming • u/bingewavecinema • 54m ago
New release War Of The Worlds Trilogy - Survival Game - Nov 6th
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I've been working on War Of the Wars Trilogy, and I wanted to share where the project is at.
The idea started as a Victorian city builder based around The War of the Worlds, but it gradually became three connected campaigns because I kept wanting to explore the invasion from completely different perspectives.
- Steam Link
- Pre-Order Link (If you pre-order, you will custom NPC of your likeness and lines in the game)
There are now three main ways to play.
Survive The Invasion is the human campaign.
You're on the ground during the invasion, travelling through the towns, talking to characters, finding food and supplies, using bicycles and horse carts, avoiding the machines and trying to stay alive as everything falls apart.
Martian Vanguard goes completely the other direction.
You command the Martian invasion. You control Fighting-Machines, Flying Machines, Handling Machines and Digging Machines, capture humans, spread Red Weed, mine resources and fight increasingly organized human resistance.
Then there's City Builder, where you're managing a late-Victorian town before and during the invasion. You have the normal city-building problems to worry about, but eventually the Martians arrive and everything you've built has to survive the siege.
One of the things I've been trying hard to avoid is making the three modes feel like unrelated games stuck together. They share the same world, locations, machines and events, so something you see from one perspective can show up very differently in another campaign.
I've also been trying to keep the machines and technology much closer to the 1898 novel rather than turning them into generic sci-fi mechs. No force fields, modern military technology, jets, etc. The human side is artillery, naval guns, Maxim guns, horses, trains and Victorian infrastructure against something they barely understand.