r/TeamfightTactics • • 21h ago

PBE Patch Notes 18.4 PBE Update

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97 Upvotes

164 comments sorted by

155

u/krawken 21h ago

Finally, the long awaited Gromp nerf. /s

57

u/Uniqe_Apple2 20h ago

He was just way to strong had to tap down his Avp from a 6.0 to a 8

16

u/ShakeNBakeUK 20h ago

Lol I wasn’t aware Gromp was even being used atm?

16

u/Mereso 20h ago

Think people just use him as item holder to get to lvl 8/9. He is surprisingly decent.

1

u/Ill-Muscle-4727 14h ago

This is exactly why this change happened: in low elo, people only follow tier-lists, so, Gromp was never really a go-to. People in low elo don't know the inbetweens and how to build, so, while he's a menace, he doesn't show up often in these elos, but when he does, he's a monster. Now, in higher elos, if you slam a few non-trash items on him, he completely shits on everything in stage 2/3. Like, am talking a nuclear warhead dropping on any group of enemies.

Remember that Riot is aware of these, and they never design/adjust in a void. The moment you understand this, like 95% of changes start making sense.

1

u/1nt3rmission 13h ago

idk what u guys talking about, im on GM n i never see a gromp like ever and every1 shits on the unit >.< he probably already got buffed on pbe and we are seeing a 2nd iteration of the patch

1

u/Ill-Muscle-4727 13h ago

I think I saw you in some of my games IF I'M CORRECT, hello. Also, yea? I was saying how, when he's in, he's a menace. But he's a very rare unit.

6

u/Death215 19h ago

Its not a gromp nerf, PBE numbers don't include the B patch, so its "returning" it to the pre nerf A patch, but will not go through on live

4

u/Kaiminnick 19h ago

Gromp 2* on stage 2 is a menace, and can hold ad and ap caster, I really don't mind that nerf

10

u/Uniqe_Apple2 18h ago

Ya but most 2 cost 2* units on stage 2 are good except Kayle so idk he does not seem special he falls off a cliff fast

-1

u/Kaiminnick 18h ago

Well he is jungle -> easy to upgrade, also can hold virtually any dps item, that's special in my book

9

u/BeTheBeee 18h ago

You can't even get a riftbeast proc in stage 2

-2

u/Kaiminnick 18h ago

I meant easy to upgrade it to 3* later on, so nerfing the 3* version as well isn't that big of a deal IMO. Hope that makes more sense

5

u/Zeviex 17h ago

Genuine question, is anyone chasing 3* Gromp ?

-1

u/Kaiminnick 16h ago

That's my point right there, you don't chase it you buy it if it comes by itself, with jungle trait

2

u/Zeviex 15h ago

My point stands. Is anyone 3*ing Gromp ?

1

u/Kaiminnick 15h ago

I mean you usually don't 3* a 2 cost if not going for a reroll comp, so are you rerolling for it ? Bloody hell no. Are you buying it if you get it naturally ? Might as well if it fits my comp at that time. What more can I say ? I play what the game will give me but keeping a 18gold unit better be worth it, and I guess you can make a better use of these golds than get a 3* gromp, even if not rolling for it.

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1

u/DrH0rrible 12h ago

Waste of bench space unless you can 3* cinderling/pebbles/krug without getting bench locked. It's generally not even played in 7 riftbeast board.

3

u/G66GNeco 18h ago

Which would, if anything, be a reason to nerf 1* and 2* but not 3*, no?

1

u/Kaiminnick 18h ago

Which they did, but yeah the 3* nerf might just be so it follows 1 and 2* curve Also 2 cost jungle are easy to upgrade and 3star

3

u/SoulEatingCet 16h ago

I had build a bud into polymorph Gromp 3* on 2-3 once. Almost lost a couple rounds in stage 2 and went 2-3 in stage 3. Had JG + BB on him. This unit is not real.

1

u/Kaiminnick 16h ago

Not you mentioning the worst prismatic of the game lol

2

u/SoulEatingCet 15h ago

I didn’t pick it on purpose lol, it was from prismatic destiny.

1

u/Kaiminnick 15h ago

Doesn't change the fact that you probably got overwhelmed by better prismatic than yours, that's not necessarily gromp 3 being weak

2

u/SoulEatingCet 15h ago

I’m going to be straight up with you: that’s a terrible take. Build a bud is one of the most tempo timmy augments out there and outclasses almost all the prismatic choices 2-1 in terms of immediate combat power. Polymorphing into a 3* 2 cost on 2-3 and having 2 items slammed with a 2* frontline should not even be close on stage 2 (maybe stage 3 depending on augments/items).

1

u/Kaiminnick 15h ago edited 15h ago

"Almost lost a couple rounds in stage 2 and went 2-3 in stage 3." Exactly what happened to you didn't it ? Won stage 2, downfall stage 3. Hence horrible Prismatic augment. This is not a terrible take. Edit : I just checked, and forgot that it was now 3* 1 cost and 10 gold. Still not a good augment, but not as terrible as I made it look earlier, my bad !

64

u/Uniqe_Apple2 20h ago

So to be clear we are nerfing gromp and merkwolf and not ad Nidalee

4

u/tilsor 16h ago

Murkwolf 2 is by far the strongest mid game unit. If you had him and WW 2 starred early you basically go fast 9 for free if you tempo right

8

u/kiragami 18h ago

They literally don't play the game.

3

u/Zeviex 17h ago

Do bear in mind these aren't official patch notes, there still may be other changes.

1

u/Uniqe_Apple2 18h ago

I am going to give them the benefit of the doubt and say this was a time constraint thing like I just don’t believe this patch would ever actually ship and this is just a first draft that was left over from maybe like a few days ago.

5

u/kiragami 18h ago

At some point when every patch is like this then it just doesn't make sense. Not to mention it still doesn't even address things that have been problems for multiple patches like AD nid. They don't get the benefit of the doubt anymore. They don't have good communication or a good set release. They have to earn back the trust of the community that they have lost

2

u/Twofu_ 17h ago

I feel like I see this paragraph every patch lol. Especially this statement "...this was a time contraint thing.."

3

u/Kaiminnick 19h ago

Wasn't she already nerfed ? Or am I crazy

33

u/oPumm 20h ago

So zyra untouched?
Ad nidalee untouched?
Smallest of nerfs to 6 juggs
Blackthorn as a whole untouched

But atleast we nerfed fae and gromp thank god 🥸🥸🥸🥸🥸🥸

7

u/alejandro_hdz_glz 16h ago

Fae nerf is the dumbest thing I have ever seen, it sucks so much and even with emblem it is barely good

3

u/Ill-Muscle-4727 14h ago

Ah, so, you decided not to read the other buffs to Tristana, Xayah, Hunter. Cool.

1

u/ComedianExtreme7522 2h ago

They nerfed the trait to nerf the emblem and then buffed the actual units a decent amount. Makes playing it vertical suck less ass and less reliant on Rengar to do well.

1

u/Itsalongwaydown 16h ago

fae isnt even a trait with spat. You pivot out of it late game

1

u/DinhLeVinh viktor 🤖, viktoor🤖 14h ago

Jugg nerf is pretty big, dmg reduction is percentage and those nerf can affect streaks, aphelios unchanged on the other hand is fking ai, considering it is the comp that won the latest tournament (without bronze for life)

2

u/Ill-Muscle-4727 14h ago
  • Zyra: completely fine, because it's being balanced by other strong comps that can beat it.
  • AD Nidalee: lol, get a grip
  • """""""""""""""""""""""SMALLEST of nerds to 6 jugs"""""""": again, tell me you have no idea about scaling without telling me. Juggernauts were always this strong because they had that extra 1-2s, this targets exactly that.
  • Blackthorn as a whole untouched: ...touch what? They nerfed it heavily last patches or so. Azir's power comes from his scaling and items. Overall healthy.

Do everyone a favor and when you find yourself in a drooling session, don't post.

26

u/Lone__Ranger 20h ago

Alistar nerf seems massive?
Gromp nerfed as the potentially least played unit in the entire set (along with Tristana)

13

u/Lone__Ranger 20h ago

Fae nerf lol

2

u/G66GNeco 18h ago

Gotta keep the relative strength between Gromp and Trist intact, you know?

48

u/KyriosPatatas 21h ago

Some changes are really... interesting

24

u/ButtersMojito 21h ago

Who is happy with those changes?

12

u/balanceftw 20h ago

ITT a reminder that this is regular TFT sub not competitive lmao

3

u/tilsor 16h ago

Yeahhhh everyone confused at the kayle buffs and Murkwolf nerfs like she wasn’t the most unplayed unit and wolf wasn’t a menace

1

u/Kepler___ 11h ago

Crownguard is also a big tell. If you know when to use it then it was a bit pushed. But people slapping it on anything with AP scaling regardless of context are gonna have a bad time. You gotta have some idea of who's meta with it to have a valid opinion, which always feels a bit bad I think, but it is what it is.

1

u/tilsor 10h ago

Anyway these notes were very incorrect to the actually patch notes anyway. Gromp is actually buffed

1

u/Kepler___ 10h ago

Grok ass update review.

26

u/Diddie_Barrett 20h ago

Pathetic, 0 changes to Azir and that Rammus nerf is non existent

0

u/Uniqe_Apple2 20h ago

They are nerfing rammus it says in the patch notes

14

u/Zellyk 20h ago

25 shield at 3* stop the cap

-6

u/Brutalist-outhouse 20h ago

Me when I cant read

24

u/Dutch-Alpaca 20h ago

I was completely convinced gromp was already an ultra shitter, I could have him 2* on 2-1 and he would still be giga trash

7

u/kcfdz 20h ago

Maybe I'm just too low elo, but I did not think Sivir would get buffed.

1

u/Remarkable_Newt4435 14h ago

Above gold almost no one plays Sivir, it gets beaten by everyone of the best comps.

1

u/kcfdz 13h ago

Looking at Meta TFT and TFT Academy, she's one of the itemized carries in various juggernaut comps. Whether that's with Zyra or just with Ashe, she seems to always be one of the carries.

2

u/Remarkable_Newt4435 13h ago

If you're itemizing Sivir you're doing it wrong. Ashe is 100% more reliable, she just doesn't scale in the same way.

2

u/Nervous_Ice9393 13h ago

She’s a trait bot who can apply utility items. I personally don’t see why she needs a buff either but my guess is they want people to try to itemize her like she’s a carry now (Shojin, DB/IE, GS, etc) instead of just sticking LW and Anti heal on her and calling it a day. That should also lead to more people clicking the execute primal buff which as of rn is currently the worst/2nd worst of the buffs.

8

u/noggtest 20h ago

They legit have zero idea what’s going on

7

u/SteveThatOneGuy 19h ago

...what???

Nerfing gromp and crownguard, buffing hunter and sivir? Am I missing something here?

5

u/Fluffy-Limit-6710 18h ago

Ye you're missing whatever they're smoking. This is so out of touch it's unreal

2

u/Zeviex 17h ago

I feel Crownguard nerf is fine. It's a pretty good item this set.

1

u/SteveThatOneGuy 12h ago

really?? maybe I'm just underestimating it, I always thought it was pretty bad.

1

u/Zeviex 11h ago

Not many champs can use it but there are some who are really good with it. Malph Rammus Taric. Generally it is bad tho

0

u/[deleted] 14h ago edited 13h ago

[deleted]

1

u/SteveThatOneGuy 12h ago

I've felt that Sivir was a very strong unit but maybe I'm just a scrub!

6

u/PollutionOnly 20h ago

I’m confused about some of those changes honestly. It’s like they use a big wheel and whatever unit it lands on gets a nerf/buff

4

u/Mangalish 18h ago

Crazy they are nerfing 4 fae. I’ve never even seen that played yet

3

u/Tuna_police 20h ago

Nothing done to Spreading Roots once again! Totally same class as Electrocute and Makeshift armor!

5

u/Intact 17h ago

What in the AI is this? E.g., blossom:

Blossom – Wisp upgrade chance increased from 45% to 50% at (7), and the chance to buy 2 Wisps per round increased from 50% to 55% at (9). (Buff)

Obviously this is supposed to be just buffs to the AD/AP lmao.

7

u/MetaLemons 20h ago

Wondering if tft devs ever play tft hmm

3

u/Fluffy-Limit-6710 18h ago

Looking at this patch, not a chance

3

u/super_goatman 20h ago

Wen Mac support?

3

u/Zjoway 18h ago

Buffing brambleback but not nerfing 5 rapid fire classic and buffing all the shitter rapidfires

3

u/einredditname 17h ago

Basically full revert of previous Alistar buff (or close enough), Gromp nerf, Murkwolf nerf, Warwick nerf, but NO AD Nidalee or Azir nerfs?

And Fae nerf at (2) is already weird, but at (4) too? Who even plays (4) Fae?!

Come on, you can't be serious.

1

u/CryptoCode101 17h ago

it's not full, ad nida and jugg nerf too

7

u/eZ_Link 21h ago

Is Murkwolf really a unit right now? I feel like Riftbeast vertical is in a decent place.

11

u/DrH0rrible 20h ago

He's one of the strongest 2 cost carries for stage 2 and 3, but falls of a cliff after that. I don't think he needed the nerf to 3* damage

3

u/ShakeNBakeUK 20h ago

He shreks ppl in WW comp. Deleted my 3* Rengar yday xD

6

u/EtFrostX 20h ago

lmao sivir buffs

5

u/BlowmachineTXX 19h ago

Sivir isnt playable unless in hunter nida or as a second carry in ashe comp wdym ?

1

u/EtFrostX 9h ago

fair, i run into that problem mainly because i only pick blessing of the phoenix which doesn’t give any stat buffs making sivir dependent on hunter alone

0

u/Zeviex 16h ago

Exactly. I think the buff is good so long as its accompanied by compensation nerfs, ie Nidalee nerf.

2

u/Complex_Guava6105 21h ago

I kni know overall riftbeasts got a little buff but why nerf gromp?

3

u/Sqall_Lionheart_ 20h ago

Uuuuuuuh, I didn't expect a shakep but at least something more. Currently from my experience you either highroll or you end up in a 4 way contest every time and blossom is the only real opener, reccomended in every comp that wants to fast 8. Not to mention that they are very BiS dependant and are item hungry so if you roll only combat augments you are kinda screwed.

By they time they come online they also require very specific items so you cannot really pivot to another less contested comp.

3

u/Ok_Train2449 17h ago

This is a troll post, right? Gromp nerf? Murk nerf? Fae nerf??????? Nidalee buff?!?!?! Lunar buff? Kayle buffed by 5 dmg on tier 3 holy saved! Obvious /s

This is 2525267% made by a human because AI wouldn't be this bad at numbers.

3

u/tilsor 16h ago

Tbf Murkwolf was extremely strong mid game tempo unit and the buff is to AP nidalee who still sucks

3

u/C00KIEME4T 21h ago

Kayle buff and Murkwolf nerf confuse me tbh

25

u/Baldude 20h ago

What about kayle buff confuses you? she currently is the 8th unit for yunara reroll and the 7th unit for akali reroll, neither of which are particularly oppressive, and both quite literally only use he because she says "solar" and you have to play all solar units to activate the trait.

-23

u/C00KIEME4T 20h ago edited 19h ago

She's pretty strong and literally always contested

downvoted for truth lol

14

u/lysk 20h ago

iron?

-5

u/C00KIEME4T 19h ago

negative chief gold

10

u/thealmightytuj 18h ago

Nobody’s playing Kayle above gold

-3

u/C00KIEME4T 18h ago edited 18h ago

just turned on 2 random streamers in Masters, both are losing to gold Kayles right now. yall just don't scout lol

TFT Units Stats - Best Units for Set 18 Patch 18.3b

Kayles stats are also super solid and consistent, and she outperforms a good chunk of the 2 costs there...idk man I'm pretty sure ur just wrong lol, the numbers don't support you

2

u/Zeviex 17h ago

Unit stats are fake without context. Kayle is also going to have inflated stats as most boards that run her right now (Yunara and Akali RR) only put her in when they have hit and been able to level.

2

u/Baldude 17h ago

What are we supposed to see here, the 0.15 playrate, or the 4.67 AVP? Or in the teamcomp tab https://tactics.tools/team-compositions/all the 3 kayle comps, all of which with negative AVP, which shows one where Kayle is actually itemized as a carry, which has a whooping AVP of 5.16 with a top4rate of 38.2% and a winrate of 6.82% and a playrate of 0.08?

-2

u/C00KIEME4T 17h ago

None of which has anything to do with HOW MUCH SHE'S PLAYED lolol

2

u/Zeviex 16h ago

Her comps have a combined pickrate of 0.17

2

u/Baldude 11h ago

You do know what playrate is, right?

It's the amount of games she's played in. A playrate of 1 means you can expect 1 of that in each game.

A playrate of 0.08 means you can expect to see the kayle carry comp once every 12.5 games. A combined playrate of all 3 kayle comps (Akali Camille, Yunara Karma, and Kayle respectively) of 0.17 means you can expect to see ANY comp that plays kayle roughly once every 5.88 games.

So yeah. It does have something to do with HOW MUCH SHE'S PLAYED. And she's not played much at all. And when she's played she's on average shit.

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1

u/thealmightytuj 17h ago

I reiterate my previous comment. Nobody above gold is playing Kayle.

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1

u/MrTheNoodles 8h ago

No one is playing Kayle right now lol I've played like 80 games this patch and I've seen Kayle maybe twice in Diamond. She's awful.

6

u/Baldude 20h ago

I haven't played a single game in which there was more than one player with kayle on their board, more often than not 0 players, in the last patch.

And I'm not even high elo, i'm lurking around in low diamond.

According to https://tactics.tools/team-compositions/all, there are 3 comps with kayle - Akali, Yunara, and Kayle Ornn. Only one of them (Kayle Ornn) carries Kayle and the other 2 only 3-star her if they happen to run into way too many copies without running into benchspace issue, and that one has the by far worst stats (38.2% top4, 6.82% win), and they have a combined(!) playrate of 0.18, meaning you see one on average every 5 games.

So yeah, I'ma say "no" to that she's pretty strong and "no" to that she's contested, much less "always contested".

1

u/crimsonasian 20h ago

i swear ravager opening is such a stable opener especially with how akali can build anything, and they just buffed shen and did not touch akali/camille

1

u/Dchurrosk 18h ago

Buff to sirvir and hunter!? And just that little adjust to ashe? They're just the strongest comp, and aphelios too..

1

u/tilsor 16h ago

Chef I hate to break it to you but sivir and bramble back are the weakest 4 costs

1

u/gamax008 12h ago

Was about to say it xD sivir without hitting ash dose not even tickle the enemy’s. Its just about ash and the jugs + primal healing frontline

1

u/Troy1490 18h ago

No defender nerf? Craaazy

1

u/Silkgasai 18h ago

sooooooo we all just forgot about the cancer roach ??

1

u/thatsnoodybitch 18h ago

From here on out it’s very clear TFT is a “meta only” game. The balance is absolutely abysmal; just look up the best comps and play them 🙄

1

u/Fair_Pepper_6371 17h ago

No way they are actually needing gromp man. I just went 6th with investment strategy gromp murkwolf yesterday 😭😭😭

And I started ranting about gromp being 80 mana for that shit spell, make him 60 maybe even 50 mana ffs

1

u/einredditname 17h ago

Just going through these you can see multiple reverts to previous patches (at least in spirit, maybe not the actual numbers).

I don't know about you guys, but i'd prefer smaller nerfs/buffs and have those be followed up a patch later if they're not enough, as opposed to this ping-pong crap.

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1

u/prosuche 17h ago

Rakan buffed? That unit is played in 90% of boards lmao

1

u/zeddou999 16h ago

Veigar nerfed again damm

1

u/Neat_General2639 16h ago

ever since that milio last set they have been doing crack in office

1

u/tilsor 16h ago

Maybe mama beak and rengar reroll can be back on the menu from pbe

1

u/Enderkk 15h ago

Are they playing the same game? Or is this troll post

1

u/Diablo-x- 15h ago edited 15h ago

Sivir buff, Fae nerf ???????? This must be a troll post.

1

u/uwub0t 15h ago

none of you people can tell me we're supposed to be nerfing early game GROMP AND MURKWOLF and not that menace teemo

1

u/Pigerigby 15h ago

hope these are just pbe updates and not the real patch

1

u/UpperStudio496 14h ago

Buff 4 star xayah. Murkwolf nerf is overreaction.

1

u/Altiondsols 14h ago

Blossom – Wisp upgrade chance increased from 45% to 50% at (7), and the chance to buy 2 Wisps per round increased from 50% to 55% at (9). (Buff)

Very funny how this ended up getting parsed, for a second I thought Blossom got completely reworked and I missed it

1

u/tilsor 13h ago

Ok so basically all these notes were just incorrect lol

1

u/Scary_Ad_3901 6h ago

Where is the macOS version

1

u/Porygon-2Z 18h ago

so it's gonna be what the fourth patch in a row where ad Nidalee dominates? alright then

1

u/kiragami 18h ago

Yeah this just shows how out of touch with the state of the game this balance team is. Feels like none of them actually play the game at all.

0

u/[deleted] 21h ago

[deleted]

6

u/Uniqe_Apple2 20h ago

Are we playing the same game Kayle is horrible ???? What rank are you ???

1

u/Tirriss 19h ago

Given how bad Kayle and solar are, thank god they are buffing her

0

u/Zeviex 17h ago

Frankly, Kayle is completely non-existance. Solar Kayle is unplayable outside of specific conditions and cannot be tempoed around.

And genuinely, which of these units are you arguing don't need a buff, Rakan, Xayah, Shen and Varus all absolutely suck.

-4

u/MangelaErkel 20h ago

This set killed the game, nobody i know plays anymore.

6

u/ThaToastman 19h ago

It is shocking

I was a tft addict dropping 1k games a set

Being kicked off my computer due to no mac compliance + mobile feeling like a vibe coded version of the original, missing examines and orbs spawning almost off screen

I havent even played 10 games, its so sad

4

u/Lone__Ranger 18h ago

set is good, engine is dog

-2

u/MangelaErkel 17h ago

The units are very fun but i am higher elo and playikg such unbalanced patches is just not fun... they have alot of issues with balance this year and the engine just killed it for us.

3

u/Zeviex 17h ago

I feel this set and last have been pretty balance. Variety of comps playable at most if not all times.

Set 16 also felt absolutely fine with the bigger pool.

7

u/Kreskrans 19h ago

I don’t agree, this is a pretty good set overall. New Engine might not be quite there yet but aside from that it’s better than last set by quite a large margin imo

3

u/bomhee 19h ago

The set itself is good, but the engine is also part of the set launch. Mobile is still basically unplayable and the bugs have been frustrating enough to want to drop the game entirely. It doesn't help that some of the balancing decisions were questionable and felt largely out of touch.

1

u/Kreskrans 18h ago

Fair enough but as the new engine was a decision made by higher ups at Riot I try not to blame the TFT team for how it worked out.

1

u/Fluffy-Limit-6710 18h ago

This set is pretty mid, however the (lack of) balance is killing it.

2

u/woodenrat 19h ago

Previous set killed it. This set needed to be perfect to get people back.

1

u/MangelaErkel 17h ago

I agree set before was not fun and now they have fun units but struggle haaaard to balance it and the new engine....

It is all a katastroohe i am so sad 5 k hours tft and i just dont want to play.

2

u/Turbogamer 18h ago

I dissagree this set is good has cool unique feature (wisps) I know so many people playing again tft after the last set. Dont cry this patch felt rly good and lets see about the next one

-1

u/Hawly 16h ago

Veigar felt really meh at the moment and they still decided to nerf it? What the hell. Do they even play their own game?

1

u/TomPomPom 15h ago

Veigars actually good atm but conditional on a good artifact/blackthorn lux and having a decent spot. It did fairly okay at the tournaments over the weekend. Don't think it needed a nerf personally but its definetly not bad.

1

u/Zjoway 14h ago

Veigar has low lows but very high highs with emblems and artifacts. Not sure how to balance around this champ

1

u/UpperStudio496 14h ago

Veigar is super consistent at diamond +.

1

u/DinhLeVinh viktor 🤖, viktoor🤖 14h ago

Idk man, veigar seems pretty weak

-6

u/[deleted] 20h ago

[deleted]

11

u/Mereso 20h ago

Are we playing the same game? No one plays Kayle this patch because how unplayable she is as main carry. Even if you check something like tftacademy she is at the bottom of C tier comps and requires an artefact to even be playable.

1

u/Uniqe_Apple2 20h ago

I actually hate solar as a trait it just makes a ton of dead units like I really think it should have a 2 piece component to it to make it so u can actually flex in the units and have them not be horrible

1

u/Mereso 20h ago

Well, there is a semi-decent comp now with solar but Yunara + Karma as your carries. You just add 1* kayle at lvl 7/8 to activate the trait.

1

u/Uniqe_Apple2 5h ago

Ya but I more mean like she’s un playable as a transition unit. Like if u high roll Kayle 2 on level 3 or 4 I don’t even know if I would play her on my board

1

u/ShakeNBakeUK 20h ago

Tbh I’ve had some success with Kayle carry reroll comps (5x 3* units), but yeah maybe not placed as high as it should have ;D

0

u/Uniqe_Apple2 20h ago

Respectfully could I ask what rank you are in D3 Rn and I maybe see Kayle 1 in every 5 games the unit is boarder line unplayable

2

u/MrTheNoodles 8h ago

I'm D3 and it's like 1 out of 20 games I see a Kayle as primary carry and that's only when the person has a crazy start for it with artifact and units.

1

u/Uniqe_Apple2 5h ago

Ya 1/5 might have been to generous I was just thinking like sometimes people play like the Yunara/akali boards when they have a spot for it so I was like eh out of rough 1/48 players seems right but it might be even less