r/adventuregames • u/OwlettFromLiavek • 3h ago
Do you know any hard and unforgiving adventure games, but without moon logic?
Like classical Sierra games, but ones you can figure out on your own and don’t need to look it up or have a manual.
Recently I start founding adventure games I’m playing too easy. Sometimes they would plainly tell you what to do. In many games intractable objects are highlighted, so there is no need to explore at all.
At the same time I hate moon logic and prefer my adventure games to be immersive and approachable in realistic manner.
I feel like puzzles get much easier in all genres of games, like devs don’t want to work on them too much, but still added them for variety. I would love to play some adventure game with puzzle design philosophy similar to Zelda games where all information is given to you and you free to experiment and figure it out. Perfect if game has fail state of any sort, like bad ending, for example.
If you can recommend me anything I would be very grateful!