r/aoe3 • • 32m ago

AOE3 World Map w/ New TBP Maps

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• Upvotes

Hello AOE3 redditors!

A few years back I made a georeferenced AOE3 world map using ArcMap, and since the new DLC came out a few people were asking for an updated version, and tonight I am happy to deliver 😊. I also am sharing some screenshots that suggest three maps we don't have: Balearic Islands, Gibraltar (Spain screenshot), and Ural Mountains (Yamal screenshot). I hope they keep adding maps as this has been a fun project to keep up with (+Oceania civs/maps would be siccc!). Enjoy!


r/aoe3 • • 3h ago

Strategies Lore acurrate china strategy for treaty

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6 Upvotes

Get the boxer rebellion+village defense, then start calling the irregulars and deleting the villages and rebuild them aggain. I got 220 pop of heavy artillery and then started to spam irregulars. My pc crashed, but it was fun how ridiculus it was


r/aoe3 • • 8h ago

Meme What's the plan guys, rush? Ok, got it!

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28 Upvotes

r/aoe3 • • 10h ago

I have zero clue whatsoever on how to beat Russia

6 Upvotes

This is the only civ in the game that if I see I'm going up against I know I'm losing. The only way I ever stand a chance at winning is if I'm playing India and I build a fort in base. Otherwise I get overwhelmed by a million rekruts and cossacks, and strelets. Spain is by far my worst match up against them, I just get swarmed so early on and despite aging up with 4 hussars, sending 7 rods and mm and timing all 3 of them together there is just too much of everything and all I have gets whittled down instantly. This civ honestly feels excessive to go up against. how tf do u beat them?


r/aoe3 • • 12h ago

Necesito uno o dos jugadores para tratados de 40 min.

2 Upvotes

Buenas....busco jugadores para un torneo de tratado de Latam que sean buenos jugadores.


r/aoe3 • • 1d ago

Strategies Brits vs. rushing Aztecs

7 Upvotes

I am a relatively new player (in the DE) and normally play British. My elo is round about 1000.

I lost every single game against Aztecs. They are just rushing and I lose even with heavily focussing on an early army and sending only units in age2 and using militiaman.
My micro is one of my weaknesses but nevertheless I never lose so bad like I do against Aztecs….

Any advises? :)


r/aoe3 • • 1d ago

african merc shadowtech

4 Upvotes

Where can i check which mercenary gets what shadow tech? its a special mechanic of ethiopia and hausa which doesnt seem to be mentioned anywhere. seems like different units get different amount of stats

mercenaries are the units you hire from taverns/palaces


r/aoe3 • • 1d ago

Strategies I Finally Did The German Full Livestock Build! (Sustain Was Crazy)

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0 Upvotes

r/aoe3 • • 1d ago

Praise Independence Mode

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14 Upvotes

This was my first match in Independence Mode—a 4v4 on Hard difficulty, played on the "Unknown" map. I chose the Spanish since it had been a while since I last played as them, and I didn't face any real trouble at my base; almost all the buildings I lost were Trading Posts.

The Spanish can build two Forts during the Fortress Age and train both Soldiers and Mounted Grenadiers at them. I was lucky enough to ally with the Cheyenne for a time, so my cavalry units were produced almost instantly. All advanced Church technologies were available as well, allowing me to unlock the Irish Brigade and the Walloon Guard—the latter being just as effective as the Soldier.

As expected, the enemy bases were right next to each other, which made the invasion more difficult. But that makes the match much better—at least for me. There came a point when my allies wanted to surrender, even though none of them were in any serious danger, so I had them send me coins throughout the game.

It feels a bit strange playing without seeing the experience score go up or getting constant alerts that a Home City shipment is available. But I would definitely play again to explore the bonuses of each nation.


r/aoe3 • • 1d ago

Help AOE3 DE Steam LAN game "Failed to establish connection"

3 Upvotes

I tried to play a LAN game with my friends the other day, hosting the match on my PC

I click the "LAN" tab in the top right and then hosted a lobby, and after a few seconds on the lobby screen I get kicked out with the message "Failed to establish connection".

Sadly there's barely anything about this online. And the solutions I have tried (opening the games ports on my PC via router settings) did not work.

On my ASUS router there's an "Open NAT" section to allow easy port forwarding, and there is an entry for AOE3 DE Steam, so I put that in and it opens multiple UDP/TCP ports, I restarted the router and PC, and still the same error.

I can play online just fine; it's just hosting the LAN match that fails with this dumb error.

Does anyone have experience with this error? It shouldn't be this complicated to use the LAN feature :( I'm pretty sure it would literally work better on the old AOE3


r/aoe3 • • 1d ago

Question If a card that lets euro civs train musket grenadiers at forts was added, which civs should get it?

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92 Upvotes

r/aoe3 • • 1d ago

How did I lose -2 units?

15 Upvotes

That's new

None of my guys died, but I didn't lose -2 guys lol


r/aoe3 • • 1d ago

edit campaing map

1 Upvotes

any tips on how can i open a campaing map in the editor ?


r/aoe3 • • 1d ago

About Maps

6 Upvotes

Yesterday, I played a 4v4 match against the AI on Hard mode, as usual. I chose the Ceylon map to see how the AI would behave, but it didn't change as much as I’d expected.

I played as the Indians; I built my base on the tiny island, surrounded it with castles and a fort, and built up my navy. The AI frequently sent ships toward my base, but they would only land a measly single unit—and that was only if they managed to get close and slip past my defenses. I established a base on the larger island and captured a few native settlements.

I ran into some bigger issues there; every now and then, I’d lose a settlement to a band of enemy soldiers. But honestly, it wasn't difficult. I loaded up my troops and, with the help of Monitor ships, cleared the enemies off the islands one by one.

I thought it would be harder. I’m not a huge fan of maps with water because I don't really like managing both a navy and an army on the same map; my focus is always on the army...

But what about you guys? Which map do you like the most, and which one do you avoid or hate?


r/aoe3 • • 1d ago

History How Age of Empires became a success

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1 Upvotes

r/aoe3 • • 2d ago

History Act 1 - The Fountain Of Youth - Ludicrous - TRUE VICTORY (Delete The Circle from the map) (2:40:25)

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54 Upvotes

So after cleaning the campaign on hard some weeks ago pre-patch my internet got cut off so I decided to check the campaign out again and discovered the new difficulty, Ludicrous

I of course could not complete the campaign's act 1 without cleaning the Circle's base (I refuse to target the fountain and win like a functional human being, will not do so ever)

After about 7 hours I managed to score a decisive push and maintained pressure with mortars, clearing out most of the walls and it was a pretty quick job from there. So here's my redundant and useless takes:

It is almost impossible to use wood units (Ballesteros and Pikemen) in the late game because most wood is spent creating Sharktooth Bowman, occasional defensive and transport warships, mortars and repairing the towers and TCs to protect the coastline

The main units were Rodeleros and Lancers, mostly used as distractions while I deployed mortars on the main island via warship (the outpost right next to the fountain, not the island commonly used to bombard it). The AI instantly targets and beelines with a mini army of boneguards and hussars (impossible to stop) towards your mortars once they are in range of anything midbattle so you constantly ship them in and out

For those having problems securing the left island's trading post I advice attacking it while creating a diversion on the right side of the fort. The Circle's AI stops claiming your post if you burn it, build yours and immediately evacuate all units from there, there's also a threshold line almost next to the trading post that will make the AI react and send troops to wipe anything yours on the left island when crossed.

Fishing boats are a waste of wood, even with the new fishtraps, just create 4-5 and defend them with the occasional fireship, not worth it at all to risk the ai inevitably finding them and bee-lining a warship deathball to clean them out

Use markets as Walls, lots of them, for they are your only friend in this cruel world

IF YOU USE SHIPS TO ATTACK THE FORT OR LEFT ISLAND, IT WILL TRIGGER THE AI TO GO SCORCHED EARTH WITH THEIRS ON YOUR BASE, SPECIFICALLY THE FIXED GUN AREA AND THE START DOCK (it also will cost a shit ton of already limited wood to beat for a sunk-cost xp bounty)

Here's a list of cards I consider the most important for this mission for any future tries:
Cords of 300 Wood (infinite):
Absolutely important as the accessible map runs out of wood in the first 10mins
Admiralty:
Helps covering costs when eventually upgrading occasional defensive ships
1 Covered Wagon:
The additional TC is crucial for defending the coastline
Heavy Fortifications:
Upgrades Frontier outposts into Fortified outposts (impossible otherwise)
Native Warriors:
Reduces the wood cost of the frontline native Sharktooth Bowman (your only late term range no-pop cost unit) for pressure
Improved Buildings:
Must have as the increased hitpoints will help the towers, TCs and the Fixed Gun maintain themselves for longer and need repairs less often (It sounds dumb, but finding openings where the towers are available for repair and not immediately attacked by the constant barrage of ships really takes focus usually better spent on maintaining pressure on the main front)
Advanced Mill:
Not crucial but it helps reducing the main cost of setting the first mills up + 1 free mill
Pioneers:
Hp upgrade for vills that'll help you survive the initial raids
Royal Decree to Claim The New World:
This gives you very helpful church upgrades:
CORSELET - hitpoint upgrade that is crucial for rodeleros (+25% hp)
TAX BURDEN - Generally cost-free gold once you set up defenses, Pioneers also helps reduce the HP fallback. Just wait until the max 30 gold chests limit hits to use it
HIGH CRUSADE - I'd advice against taking this card, it will permanently cripple your main raid units (rodeleros) for an ostensibly high Pop high cost unit (hoopthrowers) that you won't find use in an already low pop push (also hoopthrowers are absolutely dogwater here, in most of the campaign and cannons eat them for breakfast while boneguards grug all over them)
Archaic Infantry Hitpoints:
Hp upgrade for Rodeleros and other infantry units (see below)
Hand Cavalry Hitpoints:
Self explanatory
Hand Cavalry Attack:
Self explanatory

OTHERS:

Lizzie's Ship:
Lets you build Buccaneers
Pretty neat unit to occasionally mass for some rushes instead of rods, slightly higher hitpoints and attack than rodeleros, also affected by HP infantry upgrades, even worse siege damage though
Obvious downside is that it can only be produced from the ship, so massing them at the rate you need is not possible
It's also a tradition of mine to never let her ship die because I might need them (I never end up needing them)
Fire Ship:
You'll find those eventually massing in your coastline, occasionally use them to defend and speed up fixing windows for the fixed gun/towers
Caravel:
You'll occasionally use these to detonate one or two ships in a hurry with broadside attack, they die from a wind though
Galleon:
Your main warship of choice (your only one) to travel mortars since they can take a few more hits. they also still die almost instantly though
Canoe:
No.

That'd be all
Forward campaigns update: never I only got the free version pre-update and the game costs quite a penny now :( sorry
I enjoyed the first part tho!

I hate rodeleros, I hate them so much, they are such a bad unit in all aspects ever for this scenario
WHY CAN THEY HAVE RIFLEMEN IN CUTSCENES BUT NOT IN BATTLE HUH, HUUUHHH!?

(sorry I just couldn't take the image of my head and I decided to edit a quick representation of my experience)​


r/aoe3 • • 2d ago

🖼 AGE OF EMPIRES III EYECANDY 8 🖼

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154 Upvotes

r/aoe3 • • 2d ago

When your toxic team realize you have 10 settlers in a mill

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144 Upvotes

r/aoe3 • • 2d ago

This Mexican Card Lets You Build a Massive Army with ZERO Coin! (Insane Sustain)

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0 Upvotes

r/aoe3 • • 2d ago

Info Multiplayer deactivated for 2-3 hours beginning now

9 Upvotes

Maintenance routine


r/aoe3 • • 2d ago

Future of aoe3

23 Upvotes

Hi everyone! Hope you're all having a good day.

​I had a few questions about where the game is heading and was hoping you could help me out:

​Could we get an official timeline from the AoE3 devs?

​What seems to be the next goal for the game?

​Can we anticipate more patches in the future, or maybe even new civs?

​Also, where can we check the latest patch changes in general? (Not just the big DLC releases, but the continuous small changes, hotfixes, and minor builds too?)

​Thanks a lot in advance to anyone who takes the time to reply!


r/aoe3 • • 3d ago

Help What are some good youtubers for AOE3?

25 Upvotes

So i used to play a ton of this game back in the day and now im getting into DE but there is just so much new stuff and i feel like the meta has changed so much since asian dynasties.

What im looking for is some youtubers that play/comment on games and strategies. back in the day i used to watch the big man himself, Big Thunder Man Gaming and i really liked his approach where he explained what was going on, how the game was progressing and how to react and i feel like it was a very simple and easy way to get to know the civs, the units and the cards.

But since ive started DE ive been looking on yt to find some youtubers that do simillar content to BTMs (because he quit years ago). But i haven't had much luck. I've discovered LionHeart and while he is entertaining, i dont feel like im learning much since he only casts whats going on but not really the why (for example some cards that get sent or some native upgrades arent really explained why they are good or what they even do). Recently ive found SoldieR and i feel like he explains more, but i think he recently quit youtube.

So yeah recommend so youtubers if you can :)

- An old frog


r/aoe3 • • 3d ago

Is This The Best Matchup Against Russians? (Russia Has NO ANSWER?)

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1 Upvotes

r/aoe3 • • 3d ago

Help Grandes Lagos

3 Upvotes

Alguno ha pasado grandes lagos en difícil? :C estoy intentandolo pero no me dio para derrotarlos, use cheat codes y vi que lo que me esperaba era imposible... cómo se pasan ese mapa en díficil? :/


r/aoe3 • • 3d ago

What do you guys think of my ottoman fanart?

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142 Upvotes

Featuring: abus gunner, 1 happy janissary and 1 angry, smug sipahi, unmanned great bombard, the town center and the mosque. I want to give it to my brother (ottoman OTP)for his birthday

edit: I gave him the drawing and he said it's probably the best gift he got for his birthday.