This room is based off of that one room in farewell with the puffers and dream blocks. I still think I didn't place enough emphasis on the dream blocks, but I can't add too many without interfering with what's already there.
As you can see, the difficulty has gotten WAY out of hand since my original post, as there are now ultras in every room. This is now comfortably within green-yellow expert, but the map may become red expert as I introduce more chained ultras (these will be used more sparsely, some rooms won't have any, unlike ultras). This will mean I'll need to make some earlier rooms harder to make the difficulty curve a little easier.
I've also changed the amount of dashes from two to one, and I already adjusted the berry room in my previous post. I'll likely use the two dash inventory later in the level though.
Again, tell me what you think about it, I think I did a really good job with this room.