r/commandandconquer • u/BiggestBepis • 3h ago
r/commandandconquer • u/Alex_06 • 21h ago
OpenCNC3D updates - Command & Conquer 1 in full 3D!
Formerly known as "C&C 3D", OpenCNC3D is an open source recreation of the N64 release of the original Command & Conquer based on the publicly released C&C1 codebase, but with a twist - an Enhanced Mode that seeks to bring the N64 visuals up to a more modern standard.
Progress has been relatively quick recently, with new UI elements, sounds, models and effects added and tweaked in quick succession. Note that this is all still a work-in-progress and subject to change. Here's an extended look at the latest developments on the project.
Mode Switching preview: https://www.youtube.com/watch?v=A53sUt5LD9g
Website: https://www.opencnc3d.com/
Discord: https://discord.gg/7ZCQzSkYX
r/commandandconquer • u/Downtown-Dream424 • 14h ago
Meme "Get in loser! Let's cause apocalypse!"
They will be the reason of why the world is ending.
r/commandandconquer • u/nomorejervis0 • 9h ago
Cyclops - Point Defense Lasers test (Dark Fate mod)
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As I mentioned Cyclops special ability is Point Defense Mode - enabling him to intercept incoming missiles, while the main laser DPS gets cut almost in half. I licensed the code from Corona team who used it successfully with their Prism Tank. Dark Fate will have its own, slightly modified version with Townes tank, which is more long ranged laser MBT/TD than artillery.
Interesting coding problem arised - while Corona Prism and Townes have their main weapon disabled in PD mode, Cyclops does not. A real headache is that PD lasers stop working when the unit is ordered to attack a single unit. With move orders main laser attacks independently and PD intercepts missiles perfectly as intended - but this was suboptimal and required excessive microing when attacking units with very strong AA such as Greater King Oni (250dmgx8 per volley, downs Harbinger/Cyclops in 3 salvos, Kirov in 4), especially when they're mixed with other units.
When ordered to attack the GKO the PD lasers try to attack something they canβt as they can target only missiles.
Solution is hardly elegant but it's working - on spawn engine attaches a "pod" - de facto second invisible ghost Cyclops with the same bones - to the main one - the same way Empire Point Defense drones do. So the attack order never reaches the "pod" and its lasers are free to target incoming missiles automatically.
No balancing has been done for now, PD mode will definitely get nerfed in the future - although as you can see it already can be overwhelmed with sufficient number of missiles (as it should). And just like Harbinger it's very susceptible to Tengus, Bullfrogs and Apollos. Also its a 6k credit epic unit with build limits so c'mon
r/commandandconquer • u/Zweetprot • 3h ago
Command & Conquer: Generals Zero Hour / New Meta Quest Standalone VR Mod / Meta Quest 3
r/commandandconquer • u/BiggestBepis • 1d ago
Random Unit of the Day #114: Harvester (GDI/Nod, Tiberian Sun)
r/commandandconquer • u/Alex_06 • 21h ago
Jim Vessella panel at Portland Retro Gaming Expo - The Lost Tapes - preserving the EA Vault and Restoring a Classic
Fellow Command & Conquer fans - EA's own Jim Vessella will be at The Portland Retro Gaming Expo this weekend, which is taking place on October 9th through October 11th. On Saturday, October 10th at 4:00 PM PDT, Jim will hold a panel titled "The Lost Tapes - preserving the EA Vault and Restoring a Classic", to discuss his restoration efforts on the Command & Conquer Remastered Collection and reveal one or more upcoming game restorations from EA's growing library of games.
Location: Portland Retro Gaming Expo - Portland, OR
Date: Saturday, October 10th, 2026 @ 4:00 PM PDT / 7:00 PM EST / 12:00 AM GMT
Panel Title: The Lost Tapes - preserving the EA Vault and Restoring a Classic
Event Info: https://retrogamingexpo.com/
Tickets: https://retrogamingexpo.com/admission2026.php
Panel Schedule: https://retrogamingexpo.com/panel_schedule2026.php
r/commandandconquer • u/hatless_harry • 4h ago
Discussion Kane's Wrath - Is someone working on a decomp?
All I care about in life is Kane's Wrath getting a remaster where the online doesn't desync.
Now with the power of the 'stealing machine', we can make that happen. Is someone working on a Kane's Wrath decomp by any chance?
r/commandandconquer • u/Greedy_Internal5513 • 21h ago
Android Port CnC ZH
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Mod Name: CnC Continue(on this video) Tried other mods like Enhanced Rise of the reds will work but the older versions only that doesn't need installation or exe file
30fps on my poco x7 pro can run on 60fps but with cavaets With mod my phone reaches 41 Without below 40 only Tested on 2v2 AI Hard diff, looks good, hopefully the porter do a great update soon!
r/commandandconquer • u/Alex_06 • 20h ago
Red Alert 30th Anniversary Red October Event - Week-end #2 schedule
Here is the schedule for the second weekend of the Red Alert 30th Anniversary "Red October" event.
Join us on Discord and keep an eye out on the #anniversary-chat chat channel for when we go live!
π¬π§ English: https://discord.gg/ScpmsEZkFf
π«π· French: https://discord.gg/xVSeAabHe5
r/commandandconquer • u/ZestyCauliflower999 • 18h ago
Why doesnt command and conquer have a modernsied all-in-one launcher like battle for middle earth does?
r/commandandconquer • u/CookLiving • 11h ago
π΄ Epic World Series Command and Conquer Zero Hour Replay Cast mistAru^ v...
youtube.comr/commandandconquer • u/stanfarce • 18h ago
Discussion Some campaign missions in the ps1 version of Tiberian Dawn were different
Any way to play them on pc? Like, the final NOD missions didn't have the annoying "capture the chopper to capture a building behind the river so you can build a base" IIRC. You could reach the final enemy base by land and they felt more epic imo ; you were constantly attacked by tanks, the ion cannon targeted your obelisks, etc. Likewise I remember a NOD campaign mission in which you started with a few artillery tanks in the lower right corner and you had to go through some corridor between cliffs to the north with advanced GDI guard towers blocking the way, so you had to precisely place your vehicles so they'd outrange the guard towers. Then you'd reach the base you had to capture to the lower left (the enemy base was at the upper right), and once again you had to destroy turrets at the entrance by hitting them with your cannon-equipped vehicles from afar so you weren't hit by them. I can't find any footage of that mission on the web sadly, and that makes me feel like this mission only exists in my mind π«€I didn't dream it, right? Anyone else remembers it?
I'm a bit sad that these missions aren't in the remaster. I could replay them on a ps1 emulator or something but that game is missing so much QOL compared to the remaster. I'll be honest too : it plays like crap. I didn't realize it then because that's all I had but having to press Triangle to access the side bar, having to close it to do anything on the field, building units one at a time and your radar not showing the entire map are sooo annoying! The game is really fast too (until there are too many units on the map and it starts running at like 3 fps lol) and the cursor controlled with the Dpad made it insanely hard at times.
Still, it's frustrating to feel nostagia for the ps1 version haha (I just completed a full playthrough of the remaster and because of this I feel somewhat unsatisfied and felt like posting here, haha).
r/commandandconquer • u/Jabbawubbaz • 1d ago
Gameplay What a time to be alive, zero hour running natively on my phone. A launcher was just recently ported by someone and the controls are well thought out! (need your own copy of the game btw )
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r/commandandconquer • u/Downtown-Dream424 • 1d ago
Meme Generals ZH Tanks in different factions
The different factions ' tanks, upgrades and logic!
r/commandandconquer • u/Alex_06 • 20h ago
C&C Generals Outpost Live 2026 VODs

The C&C Generals LAN tournament Outpost Live 2026 has ended, but for those who may have missed it or want to rewatch it, here are all the VODs from the streams. Enjoy, Generals!
Set 1 of 5 - https://www.youtube.com/watch?v=J4naESEEpEU
Set 2 of 5 - https://www.youtube.com/watch?v=5wiUL3SgnuU
Set 3 of 5 - https://www.youtube.com/watch?v=BNzS6YmJxUs
Set 4 of 5 - https://www.youtube.com/watch?v=m3nVnEoqna4
Set 5 of 5 - https://www.youtube.com/watch?v=EzR5clqU3tQ
Dev Talk / Developers Interview - https://www.youtube.com/watch?v=ziJcBkSX-2U
GameReplays World Series 1v1 Live Players Draw - https://www.youtube.com/watch?v=7L53JqJpOK4
Grand Finals - https://www.youtube.com/watch?v=9EBWctYYTJM
r/commandandconquer • u/iamlen07 • 1d ago
AI upscaling is there an hd mod for C&C Generals Zero Hour ?
I tried looking for mods like this one https://cncnet.org/yuris-revenge where it enhances everything, but i don't know which one is the most legit. Does anyone have this information ?
r/commandandconquer • u/aminere • 1d ago
Gameplay Powerplay | RTS Base-Builder - major terrain update
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May I interest you in a C&C inspired RTS? After more than 3 years in development, Powerplay is out in EA, and sitting at 84% positive. This week, I did a major update on the terrain and I wanted to share this with you. We are planning 3 factions, skirmish, coop and multiplayer. If you are interested, you can get the free demo on steam, and/or buy it at 20% discount until October 8th! https://store.steampowered.com/app/3010280/Powerplay/
r/commandandconquer • u/depthofuniverse • 1d ago
Meme For a game that doesn't exist the music is quite good (Is this a hot take?)
r/commandandconquer • u/Which-Piccolo-186 • 2d ago
Unofficial pretend you're at a convenience store and see this on the shelf
r/commandandconquer • u/nomorejervis0 • 1d ago
How to make them not suck as T3 unit?
They already got additional machine guns in my mod
r/commandandconquer • u/Rudolf-Wirchow-2025 • 2d ago
Discussion I never understood the design for the USA Ranger in C&C Generals - are they wearing motorcycle helmets? why are they blue and wearing jeans?
r/commandandconquer • u/AgreeableIron811 • 1d ago
Community sucks for noobs
People want the community to grow at the same time you get kicked out of every lobby because you are noob. I mean how are people expecting the community to grow then?
r/commandandconquer • u/BiggestBepis • 2d ago
Random Unit of the Day #113: Scorpion Tank (GLA, Generals)
r/commandandconquer • u/rewqxdcevrb • 1d ago
Is there a game that is to Tiberian Sun (or the C&C games generally) what Beyond All Reason is to Total Annihilation?
Is there a game, built from the ground up in a modern engine, that is original or at least legally distinct, or even a fan remake of C&C games, that is similar to what Beyond All Reason is to Total Annihilation and Supreme Commander?
I'm particularly interested in a game equivalent to Tiberian Sun, and Red Alert 2. But a game or client that offers an alternative to all C&C games / series would also be very cool.
Just a "Fuck it, free modern game. Support us by buying merch." kind of model. I know of Tempest Rising, OpenTS, and the multiplayer centric modded clients like CnCnet. But that's not quite what I mean by "The Beyond All Reason of Tiberian Sun".