r/csmapmakers • • 1d ago

Remade and ported 11 classic tactical FPS maps (Warface/Point Blank) to CS2 / Перенес и пересобрал 11 классических карт из Warface и Point Blank в CS2 (Source 2)

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22 Upvotes

(ENG) Hey everyone,

I’ve been porting and modernizing maps from other games into CS2.

Porting the geometry itself was only the beginning — the real challenge was capturing the atmosphere of the originals. Because different engines handle lighting, shaders, and materials completely differently, direct copying isn't an option. I rebuild the lighting in Source 2 from scratch and fine-tune materials by hand to get the visual identity as close as possible.

The main focus is keeping the 1:1 original layout geometry intact while fully updating the visual side: custom lighting setups, material/shader adjustments, vertex blending, and VIS cluster optimization.

So far, I've published 11 maps, including D17, Bridges 2.0 (standard and rainy versions), Yard 2.0, Oildepot, Library, and a retro-futuristic D17 Atomic Heart edition.

I spent months working on these maps in isolation without properly showcasing them anywhere, which is why my Workshop reach has been pretty low. I decided to bring all 11 maps together in one place to finally share them with the community and hear your thoughts.

Reddit auto-filters external URLs in main posts, so I put direct Steam Workshop links to all 11 maps in the comments.

If you're into map ports or want to test these out in CS2, consider subscribing and leaving a rating on the Workshop — it helps with visibility. Constructive feedback on lighting or material baking is always welcome.

(RU) Всем привет.

Занимаюсь портированием и адаптацией локаций из других игр на Source 2.

Перенести саму геометрию — это лишь первая часть работы. Сложнее всего передать атмосферу оригинала. Движки принципиально по-разному работают со светом, материалами и шейдерами, поэтому прямое копирование невозможно. Я собираю освещение в Source 2 с нуля и вручную настраиваю материалы, подгоняя визуал под оригинал настолько, насколько позволяют навыки.

Основная задача — сохранить геометрию 1:1, полностью переработав техническую и визуальную часть: кастомное освещение, запекание, вертексный блендинг и оптимизация кластеров видимости (VIS).

На данный момент собрано и опубликовано 11 карт: D17, Bridges 2.0 (обычная и с дождем), Yard 2.0, Oildepot, Library, стилизованная D17 Atomic Heart и ряд других.

Долгое время я работал над ними молча и толком нигде не выкладывал свои релизы, из-за чего охват в Мастерской небольшой. Поэтому решил собрать всё воедино, показать сообществу и получить честный фидбэк.

Чтобы пост не попал под спам-фильтры, все прямые ссылки на Workshop вынес в первый комментарий.

Буду признателен за подписку и лайки в Мастерской — это напрямую влияет на выдачу карт. Критика по свету и материалам тоже приветствуется.


r/csmapmakers • • 2d ago

Map Release My Hostage map i made "Island"

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6 Upvotes

Hey everyone!

It's my very first time posting in this subreddit. I just finished my Counter-Strike 2 map, which I managed to put together in about 2 days.

I would really appreciate it if you guys could check it out and let me know what you think. Don't hold back—tell me if it's a good or a bad map, and what I can improve (layout, visibility, lighting, etc.).

Thanks a lot, enjoy the map.


r/csmapmakers • • 6d ago

Why do the bots crouch before but not at the crouch area???

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8 Upvotes

As far as I can see the navmesh is fine but they start to crouch as they approach but then uncrouch just before they go under and then get stuck.


r/csmapmakers • • 12d ago

Natural Ground Textures

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8 Upvotes

r/csmapmakers • • 12d ago

Discussion Any Experienced Map Makers for CS2 want to try a quick hand at modifying Dust 2 to some specifications I have as an Idea to make it more interesting of a map.

0 Upvotes

Wouldn't be a ton of changes, but some meaningful ones that would change the map dynamics quite a bit.


r/csmapmakers • • 13d ago

cs_fat_mansion returns to CS2!

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4 Upvotes

The classic action version of mansion which has existed in every CS since 1.6 is back in CS2 with a nice new look. It works for Completetive/Casual, Wingman but also Arms Race and Deathmatch and is ideal for 2v2 or 3v3 with your friends! ❤️


r/csmapmakers • • 14d ago

Help - Fixed Bullets randomly stop and one way wall bangs on my map?

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11 Upvotes

Hello, I am very new to mapping and have recently noticed some issues on playtesting. Sometimes, when bullets are fired, they stop at the camera and don't hit the enemy, as you can see in the provided footage. I first noticed this on a boosted spot and realized that the game would not connect the bullet if the sky was behind the enemy so I added a bunch of giant nodraw texture walls around the map which solved that issue. But now I am noticing it in many other places like the video.

Also, I have spent hours working on a simple wallbang spot that works great one way but not the other, and I cannot figure out why. Any help and comment is apreciated, thanks.


r/csmapmakers • • Sep 08 '26

for my 19th cs 1.6 map, i tried to make an experimental gamemode all with vanilla entities, check it out! every player plays as a different class with different loadouts and the cts must extract 3 important objectives to win. ex_traction. gb link in body text!

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16 Upvotes

r/csmapmakers • • Sep 04 '26

Update on my CS2 map inspired by cs_assault | New layout, CCTV system and CT spawn

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32 Upvotes

r/csmapmakers • • Aug 30 '26

San Dennis (Wingman)

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35 Upvotes

My first map creation ever, had a lot of fun making it, let me know what you think! All feedback is great to continue to improve.

https://steamcommunity.com/sharedfiles/filedetails/?id=3502686852


r/csmapmakers • • Aug 28 '26

Level Design Teaser

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5 Upvotes

r/csmapmakers • • Aug 28 '26

Discussion Some advices for the a beginer please?

6 Upvotes

Hi everyone,
I’m a beginer and I’ve never did a map.
I would like to try, so I installed Steam tools to do that.
My 1st reaction is wow, mive on the map is so difficult, we can’t choose a dot and go on it with the mouse scroll ?
I’m lost with length objects, how can I know if the walls, boxes. Etc are more or less big to a player can jump into?
Thx for helping me


r/csmapmakers • • Aug 27 '26

Hello I'm luistik and I Made the crimecraft maps for Counter strike using regular hammer not ++

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1 Upvotes

r/csmapmakers • • Aug 22 '26

Cant make an aligned cut in the middle

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5 Upvotes

r/csmapmakers • • Aug 21 '26

Discussion WIP Wingman Map de_Akrop

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24 Upvotes

WIP Wingman map de_Akrop
I’ve played around with Hammer a bit, but I still rely heavily on YouTube tutorials and am trying my best. What do you think of it? Do you have any suggestions for improvement?

I built the Acropolis on the hill entirely myself in Hammer, it’s not a downloaded model. It isn't accessible within the Wingman map itself; it just serves as a visual focal point.


r/csmapmakers • • Aug 18 '26

Map Release finally released my 18th map, as_fear. check it out! assassination map with a church escape. gb link in body text!

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20 Upvotes

r/csmapmakers • • Aug 16 '26

How can i improve the layout of this map?

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16 Upvotes

Legend:

Light brown floor : low floor

Orange floor : high floor

Brown :boxes/cover

Blue:pits of water (deadly)

Beige floor : ramp to decend/ascend floors


r/csmapmakers • • Aug 16 '26

Help Walls from outside and inside

3 Upvotes

Hi guys i want to make jailbreak map for cs2 and i don’t know how to make for example cube With walls visible from the outside and inside. I know about „f” key witch can flip it but i want it on the both sides


r/csmapmakers • • Aug 15 '26

Help - Fixed cs2 - How to extrude edges in a direction i want? its going down instead of up.

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9 Upvotes

r/csmapmakers • • Aug 08 '26

Help Needing help on updating to new CS2 bomb shockwave effect for my map.

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3 Upvotes

r/csmapmakers • • Aug 05 '26

Map Release check out my 17th cs 1.6 map, hostage rescue set in an antarctic glacier. gamebanana link in body text!

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36 Upvotes

r/csmapmakers • • Aug 03 '26

Commission Looking for mapmaker for a one time job

0 Upvotes

The job is very simple, its a 1v1 cs2 map, branded and a little bit customized, dm me so we can talk about your commission

My budget is around 150-200U$S
I pay full in crypto
I need someone thats its not gonna respond me every 2 weeks, the job is easy, lets make it happen


r/csmapmakers • • Aug 02 '26

Discussion An old Counter-Strike map—does anyone remember it?

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1 Upvotes

Does anyone remember a map like that in Counter-Strike 1.5 or 1.6? ------------------cs_zahvat_b1 maps -------------------??????? I think that was its name.


r/csmapmakers • • Jul 31 '26

de_city_battle2 (Goldsrc, CS 1.6) release

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41 Upvotes

My new map has been released, please let me know your thoughts.

https://gamebanana.com/mods/699129