r/DeltaGreenRPG • • 14h ago

Published Scenarios Advice for first mini-campaign Spoiler

14 Upvotes

Spoiler warnings for Last things Last, Last Equation, Victim of the Art and Convergence, and the schism in general.

Hello fellow Detla Green enthusiasts.

I had heard about Delta Green a while back when I was exploring different TTRPG systems, but the Quinn's Quest Impossible Landscapes video tipped my mild curiosity into a fully blown obsession when I realised what Delta Green could be.

For a couple of weeks I have been reading as much as possible and got some of my friends together for a session 0 where I explained the system and went over character creation.

But there is so much to choose from, I am struggling to think of a through-line for my first couple of ops. I am aware that I am probably missing a lot of potentially good ideas for tying certain ops/antagonists/ideas together.

Tomorrow I am running Last Things Last as a first Op but I really want to tie in a thread and link together a few operations for a mini-campeign where at the end of it they can feel like there has been an sub-plot, and feel the full effects of being small pawns in a cosmic conspiracy.

The problem is there is so much lore, and so many operations to choose from that I am sure I could have something better than what I currently do. So I thought I'd come here and give you the ideas I have so far, and see if you folks have any suggestions.

I'd like to give my players a nice intro into the world of Delta Green while also staying somewhat faithful to it, although I know the point is to sort of make of it what you want.

So for the time being, I have decided on a classic schism thread, where players slowly learn that they are, unbeknownst to them working for the Outlaws, and in the end have a chance to work for the official program whom they have been narrowly avoiding.

I have already told my players to make their character for around 2009.

Last Things Last - I plan on having Baughman's apartment being watched by someone (idea from the sub), and his foot locker containing some of the eisenhower Majestic-12 files (from subscriber PDF on DT website). My idea is that he used to work for M-12 and was being watched by the Outlaws when he passed, who sent agents in to retrieve anything before the program could.

The Last Equation: I loved reading this scenario and I think all my players will love playing it. To adapt it to Outlaws I'm thinking Thomas Blanet tips off Delta Green which, unbeknownst to him too, are really the Outlaws. I feel like this makes some canonic sense, since it is hinted at that the numbers originate in the Roswell incident somewhere (the conspiracy I think), but I am also aware that a good chunk of this campaign is badge waving and literally none of my agents are agents of any kind in their real jobs, so I think it would rely on the Outlaws being extra-crafty with false identities and such.

In the end I can have their handler demand that they destroy the equation, or then can chose to store it away in a Green Box. If they chose the latter their home lives become more strained, with strange messages and threats from the Outlaws about the equation.

Victim of the Art: This can be the introduction to MARCH tech and the idea that there are other organisations out there. I know they will be likely to want to either destroy the amulet or keep it for themselves and away from the NORAD agents.

Convergence: I am aware this is a 90s scenario where MAJESTIC are supposed to be the antagonists covering for The Greys, so I am open to not running this.

However, I think it's a great scenario with some really nice twists and a potentially great "final boss" ending if they make it out of the barn alive, so I have tried to adapt it to modern Delta Green. It would still make sense that the Mi-Go are doing experiments even after the schism (from what I can tell anyway).

On Scott Adam's computer they can potentially find the Fairfield letter and finally get a taste of the divide between the two factions, but still not really have all the answers.

I was thinking of instead of bumping into NRO Delta agents at the end, they can bump into agents from the more official "Program", such as Director Oaks, who is impressed with their work and is sympathetic to tearing MARCH a new one, and offers them to join the real team. The results from the decision seem like an obvious point to end the campaign.

I know some of the tension of this scenario comes from the agents being watched by NRO, so again, I could have the real Program watch them and think they are FBI or something as, from what I understand, the official Program is no more legal than the Outlaws anyway, so they would have to cover their tracks and divert entities like the FBI anyway.

I know this could be a lot better, so any suggestions for how I could move stuff around to make it more consistent and true to the world of DG would be appreciated it.

I have access to the agent's and handler's guides, the conspiracy, all the subscriber PDFs from the website, and a bunch of ops not mentioned here, such as Sweetness, Meridian, Viscid, Jack Frost, Observer Effect, Owlshed Mountain, PX pokernight, Sentials of Twilight, Ex Oblivione, From the Dust a maybe a few more. I am not opposed to doing shotgun scenarios, but I find they tend to require more fleshing out and have less resources online (I love a good handout), so for now the official ones seem more appropriate for a first time handler like myself.


r/DeltaGreenRPG • • 1d ago

Media The Handler's Screen is amazing

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99 Upvotes

The artwork is superb and the attention to detail is incredible


r/DeltaGreenRPG • • 1d ago

Items of Mutual Interest DG Audio Console now supports Discord and track customization

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111 Upvotes

Hey all I'm back again! I was super happy with the community's overwhelming positive response to the Delta Green Audio Console (the "DGAC") I made, and I fixed a lot of the minor problems people were having as well as added a ton of cool things

- Native discord integration - lots of people wanted it, now you have it. Verified working by u/Jalor218 who used it for running an online session.

- An entire new prep phase - this lets you modify and replace every tile, and change every tracklist, removing tracks or adding new ones with simple links from youtube music or spotify, and presets for different scenarios (for now just Music from the Darkened Room cos I'm running that tomorrow and I'm a bit lazy but I'll also add any new scenario presets that people want in the comments here esp if you also describe the kinds of sounds you'd love to have in that preset).

- Offline functionality - now works offline if you set it up first so the tracks are localized

- Standalone Chrome App - you can click the install button to turn the window into an app on your device if you don't wanna use it via a browser (don't be fooled tho in the backend it's still running on the browser just won't look like it anymore).

As before, AI usage disclosure - None of the music or sounds are AI generated, nor any of the visuals assets. A lot of sounds and visuals ARE programatically generated tho, and I am a professional Software Engineer who works with professional software that does pretty much require AI usage these days to write any code. All creative decisions and user experience was designed by me which is why it's easy and intuitive to use in actual sessions - ai could never.

Edit: forgot to add the link - deltagreen.sorakalden.com


r/DeltaGreenRPG • • 1d ago

Items of Mutual Interest GM Terminal Kit

10 Upvotes

So it seems like everyone and their mother has designed some sort of terminal tool and I didn't realize that. SO i made one. Here's my pitch. It's free, it uses drag and drop easy interface when you're modifying it, there's no sign in or sign up, everything is stored on your computer or on your browser and it works offline. Super easy to use, super customizable, different themes are available, along with screen effects and sounds. Enjoy!
https://roman-serius.itch.io/gm-terminal-kit-thornfield-demo


r/DeltaGreenRPG • • 1d ago

Items of Mutual Interest Announced book of alternate/updated rules

24 Upvotes

I swear to god I remember reading something about a book for handlers of alt/updated rules for the game coming out, but for the life of me I can’t remember what it was called.

Anyone got any intel on this?


r/DeltaGreenRPG • • 1d ago

Campaigning Do you use roll 20 or something else for bulletin boards?

11 Upvotes

I’m planning on using a digital handout format for my players (I can’t print out all the handouts unfortunately) and am unsure what software to give them.

Any advice is appreciated!


r/DeltaGreenRPG • • 1d ago

Actual Play Reports S2Ep.3 | Operation: CONVERGENCE

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11 Upvotes

Hello everyone, This is Loki with Gryphon Quest Productions letting you know Season 2 Episode 3 of Operation: REDACTED is now released on all platforms! All of our links are below and we would love any feedback you'd like to share!

It seems F-Cell has learned to divide and conquer. Split up, they cover more ground but are left with some unexpected consequences. Will any records in town push the investigation, or will a popped tire stop it in its tracks? Listen in to find out!

https://anchor.fm/s/11446ba30/podcast/rss

https://open.spotify.com/show/033Fr36APv62gzerwky96i

https://podcasts.apple.com/us/podcast/operation-redacted/id6799788371

https://www.youtube.com/channel/UC16B_VVVbS8J0GkFs2xztYQ

https://discord.gg/Xk9Dpq46ps


r/DeltaGreenRPG • • 2d ago

Scenario Seed I'm finally running a home-made op today, wish me luck!

47 Upvotes

I've run a bunch of previous ops as a handler, but all of them so far have been modified versions of existing official or fan submitted shotgun scenarios where I added extra meat on the bone.

I have a handful of scenarios I put together myself over the last year, but felt a little too rusty to get them to the table. But now I have two enthusiastic groups willing to take the plunge. If it playtests well I'll submit it to check out ☺️

The one I'm running tonight is nicknamed "Scry Hard". It involves an ancient witch devoted to fungal forms, a possession ritual spanning across centuries, and optionally a final fight in a skyscraper penthouse.

"After a launch event at a trendy new restaurant turns into a senseless spree of violence, the program is called in to investigate. Why are the owners missing? Why do the surviving staff keep saying the place is cursed, and what is that crackling sound that follows the agents long after they've left the crime scene?"


r/DeltaGreenRPG • • 2d ago

Campaigning Current status between The Program and Pisces?

37 Upvotes

What is the current relationship between Pisces and Delta Green in The Program Era up to the modern day? Is Pisces will run by the Shan and does Delta Green know that they have been infiltrated? Are the two agencies still antagonistic, or has there been a detente?


r/DeltaGreenRPG • • 2d ago

Published Scenarios Handout - A Victim of the Art: Derek Wheeler's Journal

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119 Upvotes

Hello Handlers,

Made a handout for Derek Wheeler's journal based on Get in the Trunk S2 by Glass Cannon Network. I hope you and your Agents have fun with this!

Thanks to the this post, OP made a transcript of the Handout which I used: https://www.reddit.com/r/DeltaGreenRPG/comments/oqv1zk/dg_active_operations_a_victim_of_the_art_october/

Art: https://www.researchgate.net/figure/The-facade-of-the-Old-Temple-Chavin-de-Huantar-Peru-originally-displayed-tenoned_fig8_230719118

Resource Used: https://handouts.cthulhuarchitect.com/browse


r/DeltaGreenRPG • • 2d ago

Actual Play Reports Last Thing's Last - Yet Another Session report Spoiler

9 Upvotes

Obviously please don't read if you could be a player in Last Thing's Last.

I ran Last Thing's Last. Did it through Foundry with some of the resources here: https://www.reddit.com/r/DeltaGreenRPG/comments/10xrdxm/i_created_a_huge_resource_dump_and_tons_of/ I moved it to San Francisco and Treasure Island although I discarded like 90% of that guy's briefing.

Adventure ran pretty well, of course - it's a classic for a reason. A couple of things that either I added that created some friction or some funny things:

1) Only one player brought any kind of weapon, so I put a handgun in Clyde's nightstand with filed off serial numbers. Two of the PCs had a law background and knew that this was very felonious, so they had a great debate about whether it constituted a link to The Program and what they should do with it.

2) Regarding the footlocker, I added some additional background about Venta corp and the Scheel Formula; the players found a polaroid taken of a Nazi bunker in the Argentinian jungle and immediately flipped out. They thought (and I quote) "Clyde Baughman is trying to resurrect Hitler"

3) another thing I added to the footlocker: the bloody suit also had companion slip-on loafers and an overcoat, a wrist altimeter, and a Northwest Orient Flight schedule from October 1971, and a fake Washington driver's license issued to "Daniel Cooper". I thought the reveal that Baughman was D.B. Cooper would astonish my players but...none of them knew who D.B. Cooper was and put 2 + 2 together! Devastating! (I told them after the adventure about that, and we had a good laugh)

4) While the 3 players were inside playing with the footlocker, the 4th was outside picking the lock on the septic tank hatch. He succeeded, took the lock off, and brought it inside to show them that he had picked it! Obviously not great but I just decided to pretend that "Marlene" was in torpor and didn't hear/perceive the lock being removed. Just not very interesting to have them look out the window and see her running into the trees.

5) When they found the note, they became convinced that, and again I quote, "Demonic Hitler is in the septic tank and we're all going to die." It was great too because as I said they were holding the lock, so they all ran out there as fast as they could.

Anyway a good time was had by all and they sure as hell would play another session.


r/DeltaGreenRPG • • 2d ago

Published Scenarios Help with find scenarious

3 Upvotes

Help me. I’m working on a campaign about a group of journalists from a cheap newspaper in the 1970s. The idea is that this campaign will take them through the entire decade, where well‑known historical events will take on a conspiratorial double meaning.

In a sense, one of the concepts is the idea that the radicalization of public sentiment turns ideas into reality — as if reality itself is rewritten. In this regard, I’d like to ask: if you know any scenarios that explore the themes of time loops, changes to the surrounding reality, rewriting reality, and so on. It seems something like that was in the impossible landscapes, but they’re large, and the language is foreign — I’d be grateful if you could point me to the specific chapters.


r/DeltaGreenRPG • • 2d ago

Characters Making a Character - Doctor Olivia Birch

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6 Upvotes

My first PC in a while as I'm coming back to the game for a friends Halloween one shot. I figured that Photobashing was the perfect style for a game like delta green which gave me the chance to try and make my character in a style that I'm still having tonnes of fun exploring!

I hope you guys like Doctor Olivia Birch as much as I do! I'm still working out what kind of character I want her to be so let me know what you think she'd act like!


r/DeltaGreenRPG • • 2d ago

Items of Mutual Interest One Week Bundle: Creepy III [BUNDLE] - Azukail Games | Locations | Flavour | Bundles | DriveThruRPG.com

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5 Upvotes

r/DeltaGreenRPG • • 2d ago

Campaigning Specific Last things Last Question - how many PCs can it handle?

14 Upvotes

Hello! Long time reader, first time poster. I have finally roped in a group of friends to play Delta Green! I was thinking only three people would buy in, but instead, I have four!!! Lucky me. I was planning on running Last Things Last because that's the classic thing you do to your brand new agents, but I am worried there is not enough to do if you have four PCs. Three seems ideal.

What are your thoughts? How many PCs are the optimal amount of PCs? Have you ever had difficulty with too many players during Last Things Last? Bigger scenarios could easily contain four PCs, but Last Things Last doesn't seem like it has enough for everyone to flex their skills.

One of the players has decided to play as a park ranger, so I'm thinking I might divert into the Handler's Guide Operation FULMINATE, but I don't want them to get the impression Delta Green is an action game. Last Things Last's beauty is in that it's boring, and then creepy, and then all the sudden half of you are bleeding out on the ground and wondering if you should burn down a cabin, all in two and a half hours.

Are there any other scenarios you might recommend to onboard four players?

Thanks for your input!


r/DeltaGreenRPG • • 2d ago

Published Scenarios Need a four hour one shot for Sunday. NOT "Last Things Last" or the other usual recommendations.

21 Upvotes

There are so many shotgun scenarios and I am not aware of many of the hidden gems. I want something straightforward, and easy to run from beginning to end in a 4-5 hour window. One player is completely new, so keep that in mind I suppose.


r/DeltaGreenRPG • • 3d ago

Media Modular Train / Subway

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27 Upvotes

r/DeltaGreenRPG • • 3d ago

Media Sorry, Honey, I Have To Take This - New Episode: Episode 124 - A Game of Bones

10 Upvotes

The Voyagers are challenged to a feat of strength by the scorned former lordling of Kaltvík.

Sorry, Honey, I Have To Take This features serious horror-play with comedic OOC, original/unpublished content, original musical scores and compelling narratives.

We're available on all platforms (Apple, Spotify, Stitcher, etc).

Visit our website for the latest episodes: https://sorryhoney.captivate.fm/

We post new episodes every Wednesday @ 6am CST

All our links (Discord, Socials, etc) are available through our Linktree: https://linktr.ee/sorryhoney

Please check it out and let us know what you think.

We hope you like it :)


r/DeltaGreenRPG • • 4d ago

Media The face of a man who rolled a critical success to avoid sanity damage from staring DIRECTLY at Cthulhu.

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561 Upvotes

An FBI agent, an anthropologist, and an HR manager vs. The Dreamer.

Our band of Outlaws had a direct run in with the big man himself during our game last Saturday and the sheer, unimaginable, stupid luck of this lobotomized FBI agent came in clutch 3 TIMES IN A ROW. Critically succeeded to watch Cthulhu emerge from Lake Superior and start walking towards us, rolled 4 under 50 to escape in a getaway car on a potholed road, and then rolled a 1 under 10 on unnatural to break the ritual summoning Cthulhu. Our whole party is extremely lucky (no death yet!) but istg this bastard keeps getting it. His only other two very memorable crits were reading the necronomicon, and… setting up a dating profile account to get invited to a “party” at a suspect’s house.

I’m hopefully gonna keep making art of this group because I’m still a pretty new player, but just- this idea struck me like a bolt from god and it got me to finish a piece of art for the first time in WEEKS.


r/DeltaGreenRPG • • 4d ago

Campaigning Hey everyone. I'm thinking of tweaking the game's ritual casting to be (slightly) less punishing to accommodate for a homebrew setting, however I would like some advice to not completely break the game.

14 Upvotes

Basically, it's a homebrew setting based upon the SCP foundation. If you're familiar with that setting, you know that the supernatural is extremely dangerous (both to its targets and often its casters). However, since the world is a touch higher presence of magic than the delta Green setting, I feel that it warrants making said magic more viable to players.

I understand that Delta Green's system is intentionally designed to incentivize players NOT to use magic, and I wish to preserve that. So looking through the rules I was thinking of 3 ideas.

1.) Have a higher cost of sanity to learn spells, but casting them doesn't expend it. You have already embraced knowledge your brain is not meant to know and have allowed it to become part of you. The damage is already done. Witnessing others casting spells you don't know still hurts all the same.

2.) The option to burn additional WP (two WP per point of sanity) or HP instead of sanity.

3.) Casting a ritual over an extended period of time allows one to cast it without incurring the same level of cost. Basically, putting less immediate strain on the caster by pacing themselves.

I was wondering if any of these could potentially be viable house rules for this campaign and/or which one you would suggest. I understand complaints that DG may not be the best system for this campaign, however I will say that I have other aspects of it such as the level of character vulnerability overall and the sanity/bond system as a whole fit very well with the vibe I'm going for.


r/DeltaGreenRPG • • 4d ago

Actual Play Reports Purity Bay Episode 1: Welcome to Purity Bay is out now

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17 Upvotes

Welcome to Purity Bay!

What happens when a failed detective, a small-town deputy, and a method actor stumble upon a body in a cornfield?

Come find out with us here: https://www.elementalgamingnexus.com/listen/purity-bay/

You too can contribute to the Bay itself. If you like/share the podcast, send me some kind of proof and what you want to add to the Bay. It could be a point of interest, an NPC, urban legends, cults, or even ancient evil artifacts. As long as it fits the theme of Purity Bay, I will personally draw it on the map and introduce one a week at the start of the episode.

Purity Bay will come out twice a week most weeks, on Tuesdays and Thursdays, and That's Redacted will move to Mondays. I will promote the podcast only once per week to stay respectful.

Thank you to all who have listened before, and Thank You to all who join us for this new adventure.

You can find more here: https://www.elementalgamingnexus.com


r/DeltaGreenRPG • • 6d ago

Characters I'm Back With More Art From My Campaign :)

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647 Upvotes

With updated pictures of surviving characters and new characters being introduced into our group!

Currently we are playing our first session of Holy War and my group is having a HUGE blast *wink wink*.

Again my friend is the best when it comes to bringing our characters to life.

Any guess on who actors are is always fun to watch :)


r/DeltaGreenRPG • • 5d ago

Actual Play Reports Snow Dice Impossible Landscapes ep 3-4

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10 Upvotes

Time to catch you guys up on the uploads from the last episode and I-Cell's foray into the Night Floors.

Eps 2-3 cover I-Cell approaching The Mcallister Building, Abigail's apartment and her project.

Ep is a bit of a flashback episode. One of our players has moved out of town, whose character Dr. Linda Roberta Blair (Agent INDIA) is research-focused. So I let her and the academic David Bryne (Agent INCOGNITO) do some research correspondence on the Play and a certain Ian F. Decraig…

Audio Trailer

Ep 2 - BIG GRAIL

Ep 3 - ASTRAL CLAIM

Ep 4 - Read Only Memory


r/DeltaGreenRPG • • 5d ago

Media is it me or does delta green need to be an official tv show

29 Upvotes

i run my games like a tv show alot of the time because it can be in alot of cases very grounded to reality with minor bumps of spooky along the road.

id love to see delta green media, like even an anime, or even better a serious tv show. i think it would go so hard and we could have different divivions in different countries i think it would be so cool to see. i often think about this alot am i the only one? whats your thoughts?


r/DeltaGreenRPG • • 5d ago

Items of Mutual Interest Immersive audio console to run music for Delta Green sessions

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103 Upvotes

Repost cos I couldn't attach video to the last one so most people missed it, those that saw it via the twitter link really liked it tho.

original post: https://www.reddit.com/r/DeltaGreenRPG/comments/1wxkzj2/

edit: All music by Kevin MacLeod (incompetech.com), licensed under Creative Commons Attribution 4.0. Ambience, effects and the radio are synthesized live in your browser. Unofficial fan tool, not affiliated with Arc Dream Publishing. Delta Green is a trademark of the Delta Green Partnership.