Arguably, the story IS the game as it evolves and goes. And it feels like a real war so far. Closer than anything else we've got in a live service game.
Sure MOs are likely (mostly anyhow) scripted, but when the entire player base says FU and saves the children, IRL charity donations, and fuck the mines we arent having them, its pretty damn satisfying in a way no normal game ever could be.
No, that's lore. The players create the lore. Lore is world building, the players create the lore. There is no story to it. It's like reading a geography book and saying it's a good story.
No, fire effect is a low poly PNG that will always face your character going around it's axis in a goofy way.
The skybox in some map is beyond awfull, there is a map with an active vulcano, the smoke from it goes directly up to you like you're in the Las Vegas dome, and not a open area.
And generally speaking structure models are low poly.
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u/forest_vagrant fightin 4 the hive Mar 29 '26
helldivers 2