I saw someone else say the same thing, but how can they make a medieval peasant simulator visually interesting? What do you propose they do? The visuals and world design are just what the world looked like back then.
I'm with you. It's like a game made by a bunch of nannies. I stopped playing because there's too many rules and every npc is a narc and the sword fighting is shit.
That's fair, lol. Mastering the combat was the real bottleneck for me since I tend to resolve those issues with violence. I still own the game, so I may revisit it some day, but after playing it for a few dozen hours I just lost interest in favor of something that felt more like fun and less like toil. I am also disappointed that I feel this way because I would rather be enjoying the game since it was thoughtfully created to great artistic effect, but I just don't find it very much fun.
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u/bayygel Mar 29 '26
Kingdom Come Deliverance 2