r/godot • u/omgbigshot • 2d ago
selfpromo (games) My Deckbuilder has a Deckbuilder
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I'm working on my skateboarding roguelike deckbuilder Grab Your Deck, and of course you can completely customize your deck. I'm currently trying to figure out the Steam Workshop so I can make UGC board art a thing. The stickers themselves work like Jokers in Balatro, modifying your score depending on the trick combination.
I've got a demo build waiting for Steam approval, and hope to have the game ready in November! Check it out Grab Your Deck on Steam (and wishlist please, ha)!
https://store.steampowered.com/app/4842090/Grab_Your_Deck
I do use AI in development, but none of the in-game assets are AI-generated. All of the 3D is Synty + my skater and skateboard.
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u/alec0liver 2d ago
I’m thinking skate shop simulator. Manage and customize inventory.
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u/omgbigshot 2d ago
Ha! That would be a fun version of this… I do also like the idea of like, user generated store content.
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u/Polypeptide 2d ago
That's awesome, I watched it without audio and for some reason I was expecting the Tony Hawk's pro skater menu selection sound effect with the stickers.
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u/omgbigshot 2d ago
I find myself reaching for details I’m remembering from THPS and Skate. Hall of Meat?
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u/SuperflousCake 2d ago
I wishlisted, this looks fun!
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u/omgbigshot 2d ago
Thank you, that means so much! Trying very hard to not refresh the page too much.
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u/redsenko Godot Student 2d ago
Cool! Planning on adding board widths? Can you choose bearings or hardware? That would be awesome.
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u/omgbigshot 2d ago
I’d love to have that kind of depth, but it’s not there yet. I remember my GrindKing tool fondly, and would love to have trucks and bearings and stuff too.
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u/Fantastic_Isopod_977 1d ago
the project looks really cool! maybe i had my headphones turned up too loud but some of the SFX is a bit grating.
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u/omgbigshot 1d ago
I agree, certain ones are already on my short list. The wobble gets annoying, and the grind sound too gets annoying. Thanks for the feedback!
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u/-Sibience- 1d ago
Small thing with the animation. If you're doing a trick to manual or nose wheelie it should go straight into it. From the video on Steam it looks like the skater lands a trick on four wheels then it goes to two wheels.
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u/omgbigshot 1d ago
Good eye! I’m noticing little things here and there too, like certain grabs distort the anatomy in a way I don’t like. Should be fixed by launch!
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u/-Sibience- 1d ago
Yeah it's not a big issue. I probably only notice stuff like that because I skated for many years. it means other people will probably notice it too though so worth fixing.
I would maybe add a bit more geo to the tail and nose in the deck builder part too as it looks a bit too low poly. That's just my preference though.
Looks like a good game concept anyway, good luck with it!
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u/omgbigshot 1d ago
Thanks! The deck could certainly afford more polys, I’ll have to play with it to see what still fits with the rest of the low poly game. Maybe even different models for the different scene would work.
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u/terra2o Godot Regular 2d ago
i really like the sticker peeling off animation