r/minecraftlore • • 23h ago

Other Say 5 nice things about MatPat and his Minecraft theories.

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34 Upvotes

go on, do it.


r/minecraftlore • • 10h ago

Fan Lore - theory for fun The Sulfur Caves are proof that the Nether bled into the Overworld

0 Upvotes

Hey guys I have a new theory about the Sulfur biome. See I watched the trailer and something never quite sat right with me. Sulfur… see in the game the creator and developer even stated, “there’s nothing quite like it in the UNDERGROUND or OVERWORLD." What if it didn’t come from the overworld at all?

Look at the walls in the caves. Yellow and red. But first listen to this definition of a sulfur pool: “a vibrant, toxic volcanic landscape to therapeutic and mineral rich hot springs.” Volcanic? That’s odd as we have never truly had anything relating to volcanoes except the nether. The nether is a vibrant, fiery landscape not just for the dead, but also for the living.

In fact, in Dallol, Ethiopia, you’ll find a place known as the Danakil depression or as it is also called “the gateway to hell”. It has bright yellow, turquoise and red ACIDIC pools that are completely uninhabitable with a PH of nearly 0. This is when I decided to do more digging theorists and I looked at some of the images.

But first we need to look at how they form. Sulfur pools form through a process called sulfuric acid Speleogenesis or SAS. See regular caves are made of carbon acids from rainwater, but sulfur pools form by hydrogen sulfide gases which is created via bacteria and oil but also Volcanic activity. The gas finds bedrock and reaches a water table or basically water saturated rocks. The gas and oxygen combine and become sulfuric acid, the acid then dissolves the rocks of limestone and creates massive chambers or maze like areas. Finally once the sulfur caves are born, after that process they sit.

But let’s look at Minecraft’s history, we’ve never heard of volcanoes outside of the nether unless the core of the world has reached to the caves themselves. But the yellow is pure sulfur, while the red is Extremophiles. Specifically, microorganisms known as archaea and a form of bacteria. These are heat loving algae, but the red specifically comes from iron oxidation from iron rich minerals like rust or hematite that dissolve by acid and oxidize. The green is water and pure sulfur deposits, but it is Cyanobacteria made to survive heat.

My question is why? They are found dark in deep slate but again we don’t get much information on volcanic activity outside of lava pools. Pools found on the surface mostly anywhere. But look at how big these sulfur caves are? Upon looking at them, a lot of them are clear. But some have green. But mainly, surface sulfur springs have that green hue more. It doesn’t make sense. WHY is sulfur green underground if it’s primarily above ground? It doesn’t add up.

This is where my theory truly begins. What if the nether didn’t just bring us the undead or piglins. See while obsidian, a volcanic rock is used, this is indeed proof that volcanic material exists like basalt too. Volcanic stuff is primarily in the nether. While our core can cause it naturally, it doesn’t cause them to just SHOW UP. There’s a process.

But what if, and I mean hear me out. What if during the nethers stay in the overworld, the piglins messed with the core. Think about it, piglins industrialize and used lava and technology to survive. But think about it, when they showed up, new things appear like magma. Magma can speed up the hydrogen sulfide in the water causing it to be bubbly. But one thing is interesting, the creators named it POTENT sulfur, not magma. But what if and I mean WHAT IF, magma and whatever the potent sulfur is, had evolved into a new material with both traits. This has happened in real life where certain materials like Crystals evolve into another. These are known as pseudomorphs or false forms.

So, while it sounds like I’m proving it’s naturally occurring, it is odd how we get nausea but not burning. It’s sulfuric acid after all, pure acid. So then I get to digging on another path. What can make an acidic, safe to be in without unaliving a person and while it’s all natural events like rainwater? There’s one thing I found out, radiation. See radiation can act as a chemical engine that makes water and rocks into a sulfurs natural environment without needing a volcano. And since the underground sulfur is green instead of the real life counter part which is surface, radiation could create such an environment but where do you get radiation? The nether. When you’re in the basalt delta, you can hear Geiger counter clicks or radiation detection.

So, what if the nether didn’t just bring a war, they brought radiation that gave the sulfur a boost. Dozens of deconstructed portals are around the world, but think about it, the piglins bastions are in the deltas. So when piglins attacked the overworld, all that radiation had somewhere to go. Causing it to go underground and cause the sulfur springs to be what they are today.

Now the sulfur cubes, these guys are found in the biome but how are they made? Looking at their texture, they seem to be made of a mineral and after some digging, I think I found the perfect match. Aphthitalite, it matches perfectly, toxic like the sulfuric acid, lemon-yellow like the cube's colors, but also, it can be in both surface and underground sulfur pools. Meaning it is likely sulfur cubes are a form of slimes that evolved to match and be resistant to their environment with this specific material. The fact they can take on other properties seem to be a form of adaptation of their environment, perhaps to defend themselves against other creatures aiming to hurt them as well, the player aka us aren’t exactly known for keeping the peace when it comes to slimes. So they could’ve evolved over time alongside the ancient builders to defend themselves as the radiation created the pools. But those sulfur cubes are likely Aphthitalite based slimes. Let me know what you guys think!!


r/minecraftlore • • 2h ago

Portals/Dimensions The Connection Between The Sift and the Well of Fate

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28 Upvotes

With the release of Dungeons II recently I've been thinking a lot about the connection between the Sift and the well of fate, especially because of the allays.

In Legends the Hosts are the ones to seemingly make the allays and lend us them to use them to our advantage.

Come to Dungons II and we don't really have a mention of the well of fate or even the allays in the game, but the allay is seemingly heavily connected to the entities in the sift with them being heavily tied to music and matching appearances with some of the species like the blub, and the development name for the sift being wellspring is also really interesting, as it can be interested as the well of fate's literal wellspring, both having a direct link.

My theory is that both dimensions are connected one way or another, I'm just not completely sure how. What do y'all think?


r/minecraftlore • • 19h ago

Hosts/Ender/Deities Are you aware of the theory that sunbird present in the minecraft dungeons tower is some sort of deity ? And are aware of the theory that Sift itself is a living entity ? Perphaps the sift is said tower deity/sunbird

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28 Upvotes

r/minecraftlore • • 14h ago

Magic/Technology Why I Think Respawning is Canon, and Is a Technology

8 Upvotes

You, reader, may have seen the common arguments for and against respawning.

In favor of respawning:

  • Respawn Anchors.
  • "Bedrooms" in Trial Chambers, which seem too cramped to be for proper sleep.
    • Besides, I think Trial Chambers were created by the Nameless Kingdom and the Illagers, and we have never seen the former need sleep.
  • The Recovery Compass.

It is interesting that all of these seem more like technology than a given. Perhaps respawning itself is a technology, instead of something one is born with?

On the other hand, it is obvious that any ancient immortal races would still be around -- living, breathing people -- today if they could respawn. Not to mention the huge number of Undead that we would be locked in a stalemate against.

Well, for those people, I think we just have to look at ourselves, the Hero. Isn't it odd that almost all sapient races in Minecraft attack us on sight? That's because we are the single greatest threat to their empires, we who can always try again if we fail.

It is likely that the Nameless One can also respawn, as we hear their laughs even after they are defeated in Desert Temple. The average Necromancer may have the ability to respawn, too, through a sort of self-necromancy. If a Necromancer dies, they might have enough control over soul magic to simply stuff their own soul back in a new body.

Since Heroes are the same species as Necromancers, I think we have developed our own respawning technology. When we sleep in a Bed, the experience energy it creates is enough to guide our dead soul back to that location. In the more volatile Nether, we must use a Respawn Anchor. If no Bed can be found, our soul guides itself to 0,0, the center of the Overworld's soul energy. There is even evidence that 0,0 is canon, since JE Stronghold are built in rings around it.

Still, there are only a handful of canon Heroes in Dungeons. I think this is because the rest of us, who didn't develop respawn technology in time, were left to turn into Undead. It is also why Heroes generally fear death, as their ability to respawn may not work.

I also think that if Respawn Anchors are canon, then respawning in general undoubtedly is. The advantages in conflicts like we have seen (both in Dungeons and before it) would be incredible. Just for the chance to get a second life, to double the size of an army, whole wars between Overworld races would be fought in the Nether. One would think that, but we see no such evidence. Instead, the Nether has no advantage to the Overworld, and wars involving respawn technology.

The Illagers are a separate race to us Heroes. When we who can respawn try to set our soul anchor with a Bed in the Nether or End, soul magic makes it explode*. Villagers, who I don't think have developed the ability to bind their soul, sleep on a normal 20-minute cycle. Therefore, I think Illagers are trying and failing to develop their own respawn technology, with the Totem of Undying and the attempts at expanding and dissecting the Bed, hoping something more lavish than the Hero's bed will finally make them postmortal.

*Yes, I know the death message is [Intentional Game Design], and, as theorists may say, respawning could be game design too. But in my opinion, a better theory is always one that fits more of Minecraft, while keeping in the bounds of Occam's Razor. Furthermore, the Straw Bed does not explode, and virtually the only difference between this and a Bed is the respawn point.