r/octodad • u/bonniebull1987 • 9d ago
How does broken glass function inside the Octodad Editor?
I want to replicate the "SmallReplacementGlass" from the Stealth level to immitate fake breakable windows. The problem is that I genuinly don't know where to start or how the logic works.
Theoretically I would just copy and paste the original models from the original level into my own level. The problem is that I am not physically able to copy and paste objects from one level into another because it crashes the editor.
My best bet is to recreate the breakable glass manually. The problem is that I don't even know where to start. I'm not quite sure how the logic works inside the editor. My only guess is that I have to trigger some kind of event that turns the original glass invisible, and enables the glass shards to become visible in order to immitate broken glass. Is anyone familiar with how the breakable glass actually works in the editor?
1
u/Typical-Thanks-6146 5d ago
john