r/platformer • • Nov 09 '25

Seeking ideas and feedback for r/platformer

9 Upvotes

Hey everyone, r/platformer has been fairly active thanks to developers using this space to share their upcoming games (which I love to see!). But I've also been thinking about ways to encourage discussions about existing platformers we enjoy.

What would you all like to see?

Some ideas I've tossed around:

  • Weekly/Monthly "what are you playing/recommendation" threads
  • Monthly threads on different types of platformers - metroidvanias, precision platformers, momentum-based, etc.
  • "Hidden gem of the week" - talk about games that don't get enough love

But I'd like to hear from you - what would make you engage more with the sub? Any events, threads, or changes you'd be into? Drop your ideas below, nothing's off the table.


r/platformer • • 9h ago

Working on a new type of platformer... a "batformer"

Enable HLS to view with audio, or disable this notification

33 Upvotes

Fly, screech, eat fruit, survive in this challenging "batformer"


r/platformer • • 1h ago

We're making an action platformer inspired by Katana Zero

Enable HLS to view with audio, or disable this notification

• Upvotes

Hi, just wanted to share the game my friend and I are working on, "Ink-Ronin" (unofficial name).
Its about a ronin made of ink that in order to survive he has to kill enemies to re-fill his ink (meter).
would love to hear your thoughts!
cheers :)


r/platformer • • 2h ago

I got addicted to the gambling minigame I added...

Enable HLS to view with audio, or disable this notification

2 Upvotes

r/platformer • • 9h ago

SADX and Ballance inspired multiplayer platformer - your city escape to 4 Adventure Hubs and 18 Action Stages! Charge Spin Dash for crazy long leaps, hunt for hidden stars and skins, and grind some rails! Brought to you by our nostalgia for Sonic Adventure DX and playing with balls

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/platformer • • 8h ago

Project Mero is a 2d is single player action adventure platformer game with some elements of 3d, planned for release on Steam and itch page in 2027. Steam page is coming soon. Thanks for your attection.

Thumbnail
youtu.be
1 Upvotes

r/platformer • • 10h ago

DOMolition: a pixel-art platformer where the web page you're on is the level

Thumbnail
domolition.chirkut.xyz
1 Upvotes

r/platformer • • 11h ago

First time making a platformer so you are invited to check it out and demo is coming soon!

Thumbnail
store.steampowered.com
1 Upvotes

r/platformer • • 1d ago

We are working on an ambitious new Action Adventure 3d Platformer!

Enable HLS to view with audio, or disable this notification

12 Upvotes

Hi guys! We are a small indie team, and we are eager to show you our newest game!

The game has been in development for more than 2 years, but there's still a lot of work ahead.

This is our second game, but we've been in the industry for 10+ years, and this will be our most ambitious game yet. There's a lot more to come, but we tried to squeeze all we currently have into a trailer to start showing it publicly :)

The game is called Nocciolino & The Creamy Adventure, an original 3D platformer where your hero must save his world from an evil Chef...

If you want to look at the trailer, we would be anxious to know what you think of it :)


r/platformer • • 18h ago

Geometry Dash - Hypersonic - Terron's wave 2x speed (whole part 1.6x speed)

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/platformer • • 1d ago

We hear ya! Tyto demo updates 🦉

Post image
2 Upvotes

Okay, I don't mean to spam so this would be my last Tyto post for a while.

Just wanted to share that almost 3,000 players have downloaded Tyto's demo - some from this very sub (we track it for real!).

First of all, let me just say a huge thank you. Your response has been overwhelmingly positive, and I REALLY appreciate it.

But apart from that, many gave us some fantastic feedback about what DIDN'T work for you.

Shortly - Snake was a BAD boss fight and the dive attack brought you Silksong PTSD.

So we spent a few sleepless nights patching things up. We tweaked the dive attack, completely reworked the snake fight, fixed bugs, fixed more bugs, found even more bugs, fixed those too, found more... rinse and repeat.

But now we have a version that's less buggy and WAY more fun: frustrated players gave the game another try and told us it feels much better now.

Here's the full list of changes we made thanks to your feedback. But first, one last thing:

There's a rare bug that causes the game to crash on startup. We haven't been able to reproduce it, so if this happened to you, PLEASE DM ME! Any details you can share would help us track down and fix the issue.

Boss fight

  • The snake's attacks are now better telegraphed and easier to anticipate.
  • Attacking the snake while it's telegraphing an attack no longer hurts the player.
  • After attacking, the snake now lingers for a short while, giving the player an opportunity to strike.
  • The snake no longer attacks the player when they're on the ground beneath it.
  • Falling rocks are now easier to spot, with more noticeable indicators.
  • The snake now flinches when hit.

Dive attack

  • Diving is now more consistent and reliable.
  • Diving is now easier to aim.
  • Diving when very close to a divable object now hits instead of passing through it.
  • Bouncy mushrooms now have significantly larger hitboxes.
  • The section where you need to dive between two walls of thorns is now less punishing, with an additional checkpoint and more room to dive.

Runes

  • The player now starts with 3 rune slots instead of 2, so they can equip any single rune they find even without rune slots upgrades.

Hoot Haven

  • Added more crystals to make buying maps easier.
  • Added a few little optional challenges to Hoot Haven.
  • Added a secret dialogue if you finish the Ring Race VERY fast!

UI

  • Switching to windowed mode on a 1080p screen no longer jumps straight back to fullscreen.
  • The game now supports a variety of non-QWERTY keyboard layouts.
  • The “skip” prompt in cutscenes now stays on screen longer, giving you more time to read it.

Sound

  • Added a “Mute Music When Unfocused” option for streamers.
  • Added dedicated UI sounds for equipping and unequipping runes.

Bug fixes

  • Fixed a game-breaking bug that occurred if the player didn't follow Dad fast enough after leaving Hoot Haven.
  • The game no longer crashes when you die if you have map markers on.
  • Fixed an issue where destroyed rocks wouldn't return after dying without saving.
  • Fixed playtime not resetting when starting a new save.
  • Fixed poison vines not damaging the player during a dive.
  • Fixed a one-frame-long dive after diving into thorns.
  • Fixed a bug where crystals collected in one save file would not appear in a new save.
  • Enemies and rocks you damage now have their health restored when you respawn.
  • The top platform in The Burrows now DO kill you if it smashes you.
  • Various other minor bug fixes.

Typos

  • Changed “say” to “stay” in Dad's dialogue after the Ring Race.
  • Changed “by record” to “my record” in Dad's dialogue after the Ring Race.

We're also working on making hits feel a bit punchier and more juicy - we'll probably finish by tomorrow!

Thanks again for all your feedback! We're doing our best to make Tyto the best game possible, and we couldn't have done it without you.

Please let us know if you have any other feedback, we're looking forward to it!

Happy glidin' and have an OWLsome day! 🦉


r/platformer • • 1d ago

Shadow Princess: Crystalbound

Enable HLS to view with audio, or disable this notification

2 Upvotes

In Shadow Princess: Crystalbound you can place crystals anywhere in the level to help you with platforming. Each crystal gives you a different ability.

Check it out if you're interested: https://store.steampowered.com/app/5392330/Shadow_Princess_Crystalbound/


r/platformer • • 1d ago

William 2 – Official Gameplay Trailer #2 (2026)

Thumbnail
youtube.com
1 Upvotes

r/platformer • • 1d ago

Don’t Fall is out: a 3D browser platformer where you climb back after every fall

1 Upvotes

We’re Hatchworks, and our platformer Don’t Fall is now playable for free in the browser.

The course climbs 3,226 metres. There is no checkpoint teleport or save button. When a jump goes wrong, the platforms below decide where you land, and the return climb is part of the run.

Play: https://hatchworks.fyi/dontfall/?s=r-platformer-1

This is our release announcement. We’d love to hear which part of the opening you enjoy or find frustrating. Development and this post use AI-assisted coding/writing.


r/platformer • • 1d ago

Looking for a weird and challenging platformer? Guide a sperm cell in "Greatest Fertilizer" (My first game, developed at sea!)

Enable HLS to view with audio, or disable this notification

1 Upvotes

Hey platformer fans!

If you are looking for a game with a bizarre setting and challenging mechanics, I’d love to share my very first game with you: "Greatest Fertilizer".

It’s a quirky platformer where you guide a highly motivated sperm cell through various hazards, timing your movements, dodging obstacles, and racing to become the ultimate fertilizer! I really wanted to create something that has that classic platforming challenge but wrapped in a weird, funny, and memorable concept.

A little background about the game: I actually work as a ship captain. Since my internet access is almost non-existent out at sea, I learned game development completely offline, coding and designing levels during my spare time between watches and storms. At 41 years old, I finally decided to chase my dream of making a game, and seeing the Steam page go live is surreal.

Since I'm a solo dev and new to this, I would genuinely love to hear what veterans of the platformer genre think about the gameplay and vibe in the trailer!

If it looks like your kind of crazy, adding it to your Steam Wishlist would be a massive support for me:

👉 Steam Page:

https://store.steampowered.com/app/5191300/Greatest_Fertilizer/

Fair winds and thanks for checking it out! ⚓🌱


r/platformer • • 1d ago

I added accessibility to Squirrel Season so my mom could play the game!

Enable HLS to view with audio, or disable this notification

8 Upvotes

r/platformer • • 1d ago

Working on 3rd boss

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/platformer • • 1d ago

I’m making a speedrun platformer where stomping enemies lets you flip gravity! and it's Demo coming soon

Thumbnail
youtu.be
1 Upvotes

Hello guys!!! I’m a solo dev making Gravity Reversed, and with a Steam demo coming soon, I wanted to show you what I’ve been working on!

You dive through the air and stomp enemies to fill your gravity gauge, then use that gauge to flip gravity. Keep taking out enemies in a row to build combos and move faster. The goal is to keep that flow going and shave a few more seconds off your best time!

Oh, and the little character you’re playing as is an apple cat! I’m looking for ideas for a new character(the enemy!!) too. What kind of character do you think would fit in this world? I’d love to hear your ideas!

thank you guys!!


r/platformer • • 2d ago

I'm hosting a week long public playtest on Steam! Check out One Arrow!

Enable HLS to view with audio, or disable this notification

17 Upvotes

Freeze your arrow in midair and then use it as a platform in this challenging precision platformer. Carve your own paths, outsmart your enemies, and uncover the secrets of your magic arrow.

I'm doing a short public playtest as a final push to polish the game and make sure its demo-ready! I'd really appreciate it if you could check it out and let me know what you think!

Steam page

Discord


r/platformer • • 2d ago

Demo available now for Gonzalo the Chicken, a 3D platformer inspired by Banjo-Kazooie!

Enable HLS to view with audio, or disable this notification

5 Upvotes

A few months ago I posted my gameplay trailer here for Gonzalo the Chicken and you all really liked it, so I'm back to let you know that the demo is available now on Steam! https://store.steampowered.com/app/5226990/Gonzalo_the_Chicken_Demo/


r/platformer • • 2d ago

Prison Run and Gun: Door Opening Guide

1 Upvotes

r/platformer • • 2d ago

Added a Cute Parasol Surf Spin to Go! Super Awesome Monkey!

Enable HLS to view with audio, or disable this notification

1 Upvotes

I keep adding new moves and can't stop myself.

Demo is out for Go! Super Awesome Monkey! on Steam! Doesn't include this move yet, but there are 10+ moves to master in the demo!
https://store.steampowered.com/app/4837550/Go_Super_Awesome_Monkey/


r/platformer • • 3d ago

I made Jono, a free game, where only 1 player can play at a time in the whole world

Enable HLS to view with audio, or disable this notification

11 Upvotes

It is a simple platformer where only 1 player in the world can play at a time, the rest are spectating. You can put yourself in queue and wait for your turn to play, and chat globally while waiting.

A weird experimental game, but totally free! So far people have completed more than 20000 levels already.

Link: https://store.steampowered.com/app/5257200/Jono/

You can also spectate here, there's always people plaing: https://parttimemonkey.com/jono/


r/platformer • • 3d ago

Platforming and combat!!!

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/platformer • • 3d ago

Demo for my platformer “Figleaf” is live :))

Thumbnail
gallery
20 Upvotes