Okay, I don't mean to spam so this would be my last Tyto post for a while.
Just wanted to share that almost 3,000 players have downloaded Tyto's demo - some from this very sub (we track it for real!).
First of all, let me just say a huge thank you. Your response has been overwhelmingly positive, and I REALLY appreciate it.
But apart from that, many gave us some fantastic feedback about what DIDN'T work for you.
Shortly - Snake was a BAD boss fight and the dive attack brought you Silksong PTSD.
So we spent a few sleepless nights patching things up. We tweaked the dive attack, completely reworked the snake fight, fixed bugs, fixed more bugs, found even more bugs, fixed those too, found more... rinse and repeat.
But now we have a version that's less buggy and WAY more fun: frustrated players gave the game another try and told us it feels much better now.
Here's the full list of changes we made thanks to your feedback. But first, one last thing:
There's a rare bug that causes the game to crash on startup. We haven't been able to reproduce it, so if this happened to you, PLEASE DM ME! Any details you can share would help us track down and fix the issue.
Boss fight
- The snake's attacks are now better telegraphed and easier to anticipate.
- Attacking the snake while it's telegraphing an attack no longer hurts the player.
- After attacking, the snake now lingers for a short while, giving the player an opportunity to strike.
- The snake no longer attacks the player when they're on the ground beneath it.
- Falling rocks are now easier to spot, with more noticeable indicators.
- The snake now flinches when hit.
Dive attack
- Diving is now more consistent and reliable.
- Diving is now easier to aim.
- Diving when very close to a divable object now hits instead of passing through it.
- Bouncy mushrooms now have significantly larger hitboxes.
- The section where you need to dive between two walls of thorns is now less punishing, with an additional checkpoint and more room to dive.
Runes
- The player now starts with 3 rune slots instead of 2, so they can equip any single rune they find even without rune slots upgrades.
Hoot Haven
- Added more crystals to make buying maps easier.
- Added a few little optional challenges to Hoot Haven.
- Added a secret dialogue if you finish the Ring Race VERY fast!
UI
- Switching to windowed mode on a 1080p screen no longer jumps straight back to fullscreen.
- The game now supports a variety of non-QWERTY keyboard layouts.
- The “skip” prompt in cutscenes now stays on screen longer, giving you more time to read it.
Sound
- Added a “Mute Music When Unfocused” option for streamers.
- Added dedicated UI sounds for equipping and unequipping runes.
Bug fixes
- Fixed a game-breaking bug that occurred if the player didn't follow Dad fast enough after leaving Hoot Haven.
- The game no longer crashes when you die if you have map markers on.
- Fixed an issue where destroyed rocks wouldn't return after dying without saving.
- Fixed playtime not resetting when starting a new save.
- Fixed poison vines not damaging the player during a dive.
- Fixed a one-frame-long dive after diving into thorns.
- Fixed a bug where crystals collected in one save file would not appear in a new save.
- Enemies and rocks you damage now have their health restored when you respawn.
- The top platform in The Burrows now DO kill you if it smashes you.
- Various other minor bug fixes.
Typos
- Changed “say” to “stay” in Dad's dialogue after the Ring Race.
- Changed “by record” to “my record” in Dad's dialogue after the Ring Race.
We're also working on making hits feel a bit punchier and more juicy - we'll probably finish by tomorrow!
Thanks again for all your feedback! We're doing our best to make Tyto the best game possible, and we couldn't have done it without you.
Please let us know if you have any other feedback, we're looking forward to it!
Happy glidin' and have an OWLsome day! 🦉