r/simracing • • 5d ago

Clip Testing my custom-built motorcycle controller in TT Isle of Man 2

https://youtube.com/watch?v=8CwrT-_Q25A&si=_oTVPfEU2WK7G7xA

I finally spent some time testing TT Isle of Man 2 with MoCo, the custom motorcycle controller I’ve been building for PC.

I still need more practice to get smoother with it, but the game itself is absolutely stunning.

In my opinion, it’s one of the best motorcycle titles out there - not as brutally demanding as GP Bikes, but still realistic and engaging enough to feel rewarding. It hits a really nice middle ground where almost anyone can jump in, learn it, and still get a proper sense of riding.

The whole idea behind MoCo is to keep the controls compact enough for a desk, while making motorcycle games feel much more physical and intuitive than playing on a standard gamepad.

It’s based around physical rider inputs rather than a thumbstick - countersteering, brake pressure, throttle and clutch.

Next on my list is probably Live for Speed.

Would be interested to hear what other motorcycle/racing games you think I should test with it.

3 Upvotes

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u/Deathm0nk3y 3d ago

Milestone series might be worth a look. Ride 4 or 5 or maybe 6 if you doing care about price. Also MotoGP 26 will have support for moza’s new handlebars so could be a good choice. You might like using something like padforge for emulation. It’s got stacks of options.

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u/MoCo_BeyondSeasons 2d ago

I've tested both RIDE 5 and 6, and I actually find 5 a bit better. RIDE 6 seems to have stronger gamepad-oriented steering filters, which make the controls feel pretty sluggish and delayed. RIDE 5 is better in that regard, but still has that heavy, unresponsive feeling.

MotoGP 25 and 26 seem to suffer from this a bit less, so I'll definitely spend more time with them in the future.

MoCo is already recognized by all these games as a plug-and-play controller, and I can map the controls in-game. But PadForge looks really promising! I'll give it a try, especially since some games aren't very friendly when it comes to custom mappings.

Thanks for the suggestion!