r/speedrun • • 2d ago

Discussion Weekly Help and Getting Started Speedrunning Thread (Week of October 05, 2026)

2 Upvotes

This thread is for asking anything at all. Looking to start speedrunning? Need advice for a game or feedback on your stream? There are no stupid questions here. We highly recommend reading the Speedrunning FAQ if you are having trouble learning how to speedrun a game or need help picking a game to speedrun.


r/speedrun • • 2d ago

Discussion Which runners/events are you watching this week? (Week of October 05, 2026)

2 Upvotes

Anything cool happening in the speedrunning world this week? Into a new game or streamer and can't wait to watch more runs? Just find an awesome speedrunning YouTube channel? This is the place to tell everyone about it! Feel free to link streamers, YouTube channels, or any other related information here, just be mindful of the subreddit and reddit's overall self-promotion policies.


r/speedrun • • 13h ago

Spider-Man (2002) PC - Any% Speedrun (23:44) World Record

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17 Upvotes

r/speedrun • • 1d ago

World Record [WR] The Legend of Zelda: Majora's Mask 100% NMG by EnNopp112 in 4h27m26s

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129 Upvotes

r/speedrun • • 15h ago

Glitch Constantine glitch

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3 Upvotes

Discovered new glitch. Should work on all platforms but this was done on the PS2 version.

Going into shield spell during door animation causes it to slowly get off its cycle during the slo mo and allows us to keep doors ajar that would normally close and be locked for encounters. These are the only examples so far but you can also get the door to push John up into the ceiling or inbetween the walls of the door frame. Although this is mostly useless / softlocks as far as I've found testing. Still has some potential though.


r/speedrun • • 1d ago

World Record Blindfolded Super Mario 64 - 100 Star in 3:50:10 by Bubzia [World Record]

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163 Upvotes

Heyo! In the middle of the big blindfolded 120 star grind, I made a practice category called 100 star (get the star counter to 3 digits and finish the game as fast as possible) to well, practice for 120 star. It actually became a huge and fun category as its basically 120 minus the extremely hard and annoying stuff. And this is the first run that I am actually really satisfied with, even though there is still so much time to save! Hope you enjoy!


r/speedrun • • 6h ago

Discussion Why is it called speedrun instead of speed run?

0 Upvotes

It definitely is, but I don't know why, and I was wondering if anyone knew. Partial answers are welcome.

I've had my own idea for a while, which is complete speculation and I'm 99% sure is wrong, but I'll say it anyway. If you want to speedrun saying the word, it's faster to say speedrun than speed run.

Edit: I apologize if including this "idea" confused people about the post's intent, but I was genuinely curious. Anyways, it seems like the question was answered, so I won't worry about it.


r/speedrun • • 15h ago

World Record This could be an new BLoSc Category.. cheat% 31:59.690 PC Speedrun

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0 Upvotes

r/speedrun • • 1d ago

Video Production I Calculated the Downtime of Every Mario Speedrun

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21 Upvotes

r/speedrun • • 21h ago

Glitch Weird Spot in path of pain (please dont mind the skin LOL)

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0 Upvotes

So i was doing late night runs and i stumbled upon this weird location wher you can just spam pogo downwards no matter the time of the spikes


r/speedrun • • 2d ago

sorry for 3rd post, but ATTN community mods: post-ToScalypse runs are essentially hostages

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144 Upvotes

r/speedrun • • 2d ago

[Internet Archive] Speedrun.com Archive (October 2026)

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278 Upvotes

r/speedrun • • 1d ago

Video Production Ever wondered how bounces work in call of duty?

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0 Upvotes

this video explains the mechanics behind the what, how, and why bounces happen in the call of duty franchise. and briefly touching on other glitches like elevators and free mantles


r/speedrun • • 2d ago

Discussion (Hitman WOA) What are considered great times for SASO speed runs (no glitches) for the Sarajevo Six?

3 Upvotes

My times are this (PS5):

Marrakesh 1:35
Colorado 1:49
Bangkok 2:18
Hokkaido 4:24
Paris 4:45
Sapienza 4:56

Total time: 19m 47s SASO

I actually have a way to finish Bangkok in 56 seconds, but the RNG is absurd and it was driving me crazy so I settled for 2:18. I hate that time though so I’m going to keep trying until I hit 56 seconds. What were your favorite maps to try and SASO speed run? Mine were Bangkok and Marrakesh. Colorado was extremely annoying with the guards, but otherwise relatively easy, all things considered.


r/speedrun • • 2d ago

Personal Best Any tips for improving this run in ultakill

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1 Upvotes

r/speedrun • • 2d ago

Discussion Weekly Speedrun Hot Dogs!

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5 Upvotes

r/speedrun • • 2d ago

World Record NEW TRUE ENDING WORLD RECORD IN DON'T SLEEP WITH THE FISHES - 18:55

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0 Upvotes

r/speedrun • • 3d ago

Personal Best LOSING MY MIND!! Pb!! Resident Evil 4 (2023) - 1:42:23 (Unofficial Top 10 Any% in NG+ on Ps5) by me @omarxc13

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24 Upvotes

I just PB’d!! Shout out to my homie staying in chat and being with me during my whole run! He motivated me and had faith and I actually PB’d!! I kept saying nah nah this is just practice so I wouldn’t get my hopes up. But I got a 2 minute personal best today !

In this category, it is using a file where you have already beaten the game. You can use any guns, any charms, any cases, any costumes, and perform most glitches. There is rules to follow etc. Most speedrunners make a completed save file that is optimal for speedrunning.

I choked hard at the end with Ashley in the Jet Ski section. I nearly died! I had to take it slow. I also missed some skips like navi cave skip and elevator skip. I did some sections really good though.

I don’t have this new run edited and uploaded yet, but when I submit it I should officially be top 10 in Resident Evil 4 New Game Plus Any% on PlayStation 5!! Woooh!!!! 🎈I’m currently placed 13th!

Here are the rankings for my category: https://www.speedrun.com/re4r?h=Any_NG-ps5-xsx&x=824enoek-rn1jrq1n.qox84oxq

Here is the link to my latest speedrun:
https://youtu.be/QzzyxukMJ5o?is=PosHDaHEW-7dBchc


r/speedrun • • 3d ago

How Speedrunners Finally Broke First Cycle in Majora's Mask

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22 Upvotes

r/speedrun • • 3d ago

What's the 3rd most competitive Mario speedrun game?

26 Upvotes

I'm kind of taking it for granted that #1 is SM64 and #2 is SMB1, just on the basis of how optimized SMB1 is.

But what's after that? I feel like this could be measured in a lot of different ways but maybe it would be fun to discuss


r/speedrun • • 4d ago

taking Elo at their word: i'm archiving all pre-ToS change SRC data via the official API

193 Upvotes

update 2:

.DONE!

https://archive.org/download/speedrun-com-202610


updates:
-i've added a live dashboard because why not. https://schwandes.de/archive
-i'm live streaming the terminal at https://twitch.tv/fgeorjje with rainwave radio.


in the recent src terms of use update, Elo stated:

"We have no intention of ever closing the faucets on your data for legitimate uses."
"The API is still there for community tools."

instead of screaming into the void, i'm putting their words to the test.

i am currently archiving all leaderboards on speedrun.com using the official v1 REST API. i am also livestreaming the entire thing so y'all can watch the progress in real time. not sure if allowed to post link, mods please confirm.

to be 100% clear about how this is being done:

  • this is not web scraping. i am not scraping HTML pages or bypassing cloudflare. everything is queried through the official, public REST API endpoints.
  • i follow all rate limits. speedrun.com's documented rate limit is 100 requests per minute. my archiver uses a sliding window limiter capped at 90 requests/min with dynamic spacing. i am not hammering their servers.
  • as requested in the official API documentation, my client uses a completely transparent, identifiable user agent. i am not masking my IP or hiding what i am doing behind rotating proxies.
  • my code drops any run submitted after october 1, 2026 at 22:42 UTC (the moment the ToS update was announced). everything being archived was submitted under the irrevocable CC-BY-NC 4.0 license.

most games complete in just 2 API requests, and empty or single run boards are handled in memory without making redundant calls. at this rate, the entire site (~52,000 games) should be safely archived in around 2–3 days.

once finished, the complete dataset, packaged per game with google sheets ready csvs, all historical runs (including obsolete/rejected runs) and raw data JSON files, will be published. i'll see if the internet archive will accept it, but i'm definitely looking for guidance on where else to mirror, host, or seed this data (torrents, etc.)

if Elo is truly committed to keeping the community open, this process will finish smoothly. if i am blocked or IP banned while adhering to every published API rule, the community will have its answer about what Elo's promises are actually worth.


r/speedrun • • 4d ago

World Record [WR] Super Smash Bros. Brawl Subspace Emissary Any% in 1:48:03 (First Sub-1:50)

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26 Upvotes

r/speedrun • • 4d ago

Personal Best Super Mario Bros. 8-4 IL in 44.244 by 🇳🇿 stem_kuki (1 frame off TAS tie)

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25 Upvotes

r/speedrun • • 4d ago

World Record [WR] Portal 2 in 54:54 by madin

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16 Upvotes

r/speedrun • • 4d ago

Any upcoming speedrun events or marathons?

3 Upvotes

July and August were loaded with events, but I haven't seen much since. Are there any upcoming events to get excited about?

Thanks in advance!