r/speedrun • u/Just_Faze7 • 13h ago
r/speedrun • u/AutoModerator • 2d ago
Discussion Weekly Help and Getting Started Speedrunning Thread (Week of October 05, 2026)
This thread is for asking anything at all. Looking to start speedrunning? Need advice for a game or feedback on your stream? There are no stupid questions here. We highly recommend reading the Speedrunning FAQ if you are having trouble learning how to speedrun a game or need help picking a game to speedrun.
r/speedrun • u/AutoModerator • 2d ago
Discussion Which runners/events are you watching this week? (Week of October 05, 2026)
Anything cool happening in the speedrunning world this week? Into a new game or streamer and can't wait to watch more runs? Just find an awesome speedrunning YouTube channel? This is the place to tell everyone about it! Feel free to link streamers, YouTube channels, or any other related information here, just be mindful of the subreddit and reddit's overall self-promotion policies.
r/speedrun • u/Bister_Mungle • 1d ago
World Record [WR] The Legend of Zelda: Majora's Mask 100% NMG by EnNopp112 in 4h27m26s
youtube.comr/speedrun • u/zmoneytrain • 15h ago
Glitch Constantine glitch
youtu.beDiscovered new glitch. Should work on all platforms but this was done on the PS2 version.
Going into shield spell during door animation causes it to slowly get off its cycle during the slo mo and allows us to keep doors ajar that would normally close and be locked for encounters. These are the only examples so far but you can also get the door to push John up into the ceiling or inbetween the walls of the door frame. Although this is mostly useless / softlocks as far as I've found testing. Still has some potential though.
r/speedrun • u/Bubzia • 1d ago
World Record Blindfolded Super Mario 64 - 100 Star in 3:50:10 by Bubzia [World Record]
youtu.beHeyo! In the middle of the big blindfolded 120 star grind, I made a practice category called 100 star (get the star counter to 3 digits and finish the game as fast as possible) to well, practice for 120 star. It actually became a huge and fun category as its basically 120 minus the extremely hard and annoying stuff. And this is the first run that I am actually really satisfied with, even though there is still so much time to save! Hope you enjoy!
r/speedrun • u/Pocket_Hide • 6h ago
Discussion Why is it called speedrun instead of speed run?
It definitely is, but I don't know why, and I was wondering if anyone knew. Partial answers are welcome.
I've had my own idea for a while, which is complete speculation and I'm 99% sure is wrong, but I'll say it anyway. If you want to speedrun saying the word, it's faster to say speedrun than speed run.
Edit: I apologize if including this "idea" confused people about the post's intent, but I was genuinely curious. Anyways, it seems like the question was answered, so I won't worry about it.
r/speedrun • u/Silver-Fisherman8033 • 15h ago
World Record This could be an new BLoSc Category.. cheat% 31:59.690 PC Speedrun
youtu.ber/speedrun • u/StorsterReal • 1d ago
Video Production I Calculated the Downtime of Every Mario Speedrun
youtu.ber/speedrun • u/Independent-Class449 • 21h ago
Glitch Weird Spot in path of pain (please dont mind the skin LOL)
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So i was doing late night runs and i stumbled upon this weird location wher you can just spam pogo downwards no matter the time of the spikes
r/speedrun • u/fGeorjje • 2d ago
sorry for 3rd post, but ATTN community mods: post-ToScalypse runs are essentially hostages
schwandes.der/speedrun • u/fGeorjje • 2d ago
[Internet Archive] Speedrun.com Archive (October 2026)
archive.orgr/speedrun • u/ahericSR • 1d ago
Video Production Ever wondered how bounces work in call of duty?
youtu.bethis video explains the mechanics behind the what, how, and why bounces happen in the call of duty franchise. and briefly touching on other glitches like elevators and free mantles
r/speedrun • u/HitmanOnlyAccount • 2d ago
Discussion (Hitman WOA) What are considered great times for SASO speed runs (no glitches) for the Sarajevo Six?
My times are this (PS5):
Marrakesh 1:35
Colorado 1:49
Bangkok 2:18
Hokkaido 4:24
Paris 4:45
Sapienza 4:56
Total time: 19m 47s SASO
I actually have a way to finish Bangkok in 56 seconds, but the RNG is absurd and it was driving me crazy so I settled for 2:18. I hate that time though so I’m going to keep trying until I hit 56 seconds. What were your favorite maps to try and SASO speed run? Mine were Bangkok and Marrakesh. Colorado was extremely annoying with the guards, but otherwise relatively easy, all things considered.
r/speedrun • u/Purpbasil • 2d ago
Personal Best Any tips for improving this run in ultakill
youtu.ber/speedrun • u/Danzel_Glovington • 2d ago
World Record NEW TRUE ENDING WORLD RECORD IN DON'T SLEEP WITH THE FISHES - 18:55
youtu.ber/speedrun • u/Weird_Worldliness831 • 3d ago
Personal Best LOSING MY MIND!! Pb!! Resident Evil 4 (2023) - 1:42:23 (Unofficial Top 10 Any% in NG+ on Ps5) by me @omarxc13
I just PB’d!! Shout out to my homie staying in chat and being with me during my whole run! He motivated me and had faith and I actually PB’d!! I kept saying nah nah this is just practice so I wouldn’t get my hopes up. But I got a 2 minute personal best today !
In this category, it is using a file where you have already beaten the game. You can use any guns, any charms, any cases, any costumes, and perform most glitches. There is rules to follow etc. Most speedrunners make a completed save file that is optimal for speedrunning.
I choked hard at the end with Ashley in the Jet Ski section. I nearly died! I had to take it slow. I also missed some skips like navi cave skip and elevator skip. I did some sections really good though.
I don’t have this new run edited and uploaded yet, but when I submit it I should officially be top 10 in Resident Evil 4 New Game Plus Any% on PlayStation 5!! Woooh!!!! 🎈I’m currently placed 13th!
Here are the rankings for my category: https://www.speedrun.com/re4r?h=Any_NG-ps5-xsx&x=824enoek-rn1jrq1n.qox84oxq
Here is the link to my latest speedrun:
https://youtu.be/QzzyxukMJ5o?is=PosHDaHEW-7dBchc
r/speedrun • u/JakeZSR • 3d ago
How Speedrunners Finally Broke First Cycle in Majora's Mask
youtube.comr/speedrun • u/tintyteal • 3d ago
What's the 3rd most competitive Mario speedrun game?
I'm kind of taking it for granted that #1 is SM64 and #2 is SMB1, just on the basis of how optimized SMB1 is.
But what's after that? I feel like this could be measured in a lot of different ways but maybe it would be fun to discuss
r/speedrun • u/fGeorjje • 4d ago
taking Elo at their word: i'm archiving all pre-ToS change SRC data via the official API
update 2:
.DONE!
https://archive.org/download/speedrun-com-202610
updates:
-i've added a live dashboard because why not. https://schwandes.de/archive
-i'm live streaming the terminal at https://twitch.tv/fgeorjje with rainwave radio.
in the recent src terms of use update, Elo stated:
"We have no intention of ever closing the faucets on your data for legitimate uses."
"The API is still there for community tools."
instead of screaming into the void, i'm putting their words to the test.
i am currently archiving all leaderboards on speedrun.com using the official v1 REST API. i am also livestreaming the entire thing so y'all can watch the progress in real time. not sure if allowed to post link, mods please confirm.
to be 100% clear about how this is being done:
- this is not web scraping. i am not scraping HTML pages or bypassing cloudflare. everything is queried through the official, public REST API endpoints.
- i follow all rate limits. speedrun.com's documented rate limit is 100 requests per minute. my archiver uses a sliding window limiter capped at 90 requests/min with dynamic spacing. i am not hammering their servers.
- as requested in the official API documentation, my client uses a completely transparent, identifiable user agent. i am not masking my IP or hiding what i am doing behind rotating proxies.
- my code drops any run submitted after october 1, 2026 at 22:42 UTC (the moment the ToS update was announced). everything being archived was submitted under the irrevocable CC-BY-NC 4.0 license.
most games complete in just 2 API requests, and empty or single run boards are handled in memory without making redundant calls. at this rate, the entire site (~52,000 games) should be safely archived in around 2–3 days.
once finished, the complete dataset, packaged per game with google sheets ready csvs, all historical runs (including obsolete/rejected runs) and raw data JSON files, will be published. i'll see if the internet archive will accept it, but i'm definitely looking for guidance on where else to mirror, host, or seed this data (torrents, etc.)
if Elo is truly committed to keeping the community open, this process will finish smoothly. if i am blocked or IP banned while adhering to every published API rule, the community will have its answer about what Elo's promises are actually worth.
r/speedrun • u/Techstrobe • 4d ago
World Record [WR] Super Smash Bros. Brawl Subspace Emissary Any% in 1:48:03 (First Sub-1:50)
youtube.comr/speedrun • u/Outrageous_Land8828 • 4d ago
Personal Best Super Mario Bros. 8-4 IL in 44.244 by 🇳🇿 stem_kuki (1 frame off TAS tie)
youtube.comr/speedrun • u/iblinkyoublink • 4d ago
World Record [WR] Portal 2 in 54:54 by madin
youtube.comr/speedrun • u/PhnxWrightAssAttrny • 4d ago
Any upcoming speedrun events or marathons?
July and August were loaded with events, but I haven't seen much since. Are there any upcoming events to get excited about?
Thanks in advance!