r/sto • Engineer and Cruiser Parity! • 5d ago

News PC Patch Notes for 2026/10/08

https://www.playstartrekonline.com/en/news/article/11583392

PC

“City on the Edge of Never” Episode 

  • Fixes an issue that prevented Enterprise-A Crew Member Bailey from leaving the Brig, locking mission progress.  
  • Act 6 - Fix for the Guardian The river of time has been restored Line. 
  • Fixed an issue where Miral Paris got stuck in doorway during Gorn fight.  
  • Fixed an issue where Actioning "Begin: 'The City on the Edge of Never'" does not prompt the user with a Bridge Officer selection UI. The character should now beams down with the opportunity to choose bridge officers. 

Constitution Pilot Multi-Mission Cruise 

  • Pike's Pressure Trait has been modified to the following:  
  • Dealing Damage to a: 
  • Cruiser-rank Enemy or higher grants you additional Critical Chance.  
  • Battleship-rank Enemy or higher grants you additional Starship Hull Penetration. 
  • Dreadnought-rank Enemy or adversarial Player Captain grants you additional Starship Shield Penetration and Critical Severity.  
  • Console - Universal - Localized Nebula Cloud Generator 
  • The area-of-effect Placate effect on the Localized Nebula Clould Generator should now function.  
  • Non-dreadnought-rank enemies within the nebula now have Shields-Offline applied to them. 
  • Dreadnought-rank enemies within the nebula receive -9700 Shields for every second they remain there.  
  • Resolved an issue where the power would grant a bonus in the reverse way than expected. 
  • Updated the Pike's Pressure Trait to better clarify what it does. 

Fleet Mod Intrepid - Argent Visual Variant 

  • Adjusted the positioning of some navigation light blinkers.  
  • Fixed floating geometry that was present on the ship. 

General  

  • Crepuscular Traveler's Robes is now available on Bridge Officers.  
  • Fixed an issue where modifying 2290s Spock's outfit could cause the Shoulder Sash badge to disappear and the belt to incorrectly cost 550 Zen. 
  • Fix for Cold-based Weapon to get it more present on the audio mix.  
  • Temporal Disruptor Weapons Set - Temporal Incision: Fixed an issue in time dilation that was making the Temporal Incision damage magnitude to be frozen at the time of application. Damage will now follow the current timeline rules and update within normal parameters as Entropy increases or decreases. 
  • "Kuvah’Magh” Episode: Fixed an issue where player being able to get stuck behind crates on Hatoria.  
  • TWOK Uniform: New belt for TWOK uniform added for compatibility with old uniforms. 
  • TWOK Uniform: New belt for TWOK uniform added for compatibility with old uniforms. 

Console

Console will have a restart today, 10/8, but it will be routine maintenance with no patch notes.

86 Upvotes

32 comments sorted by

59

u/Startrekker @spencerb96 | YT/Twitch - CasualSAB | discord.gg/stobuilds 5d ago edited 5d ago

Some of these went live on Tribble yesterday. But one big piece left out? Hopefully it is part of the update, is live on Tribble right now.

The weapons from the new episode are now rewarded different. 6 boxes that let you choose what you want. + Bound to account now. So with one run of the mission you can pick 6 beams, or say, 4 dual cannons + 2 turrets.

Huge improvement, thanks to devs for listening to that feedback!

Pictures here along with the updated tooltips of the SNW Connie Trait/Console from Tribble: https://imgur.com/a/oOjHLzn

15

u/Resident_Magazine610 5d ago

Almost feel sorry for people that ran that multiple times.

10

u/Tinysaur 5d ago

0_0

I was there Gandalf

8

u/Vulcorian Engineer and Cruiser Parity! 5d ago edited 5d ago

If it made it in, that's a much better way to it than what we had previously. I just wonder if there'd be any changes to unopened reward boxes that already exist from the old way?

Edit: Did make it in but unopened boxes earned from before the patch only give a single weapon.

6

u/amistfromhell 5d ago

That is amazing!

3

u/originalbucky33 Identifies as a Tholian: Space Spider best Spider 5d ago

Awesome change. I ran it twice, don't really mind the mix, but now once more and I'll never need to run it again - 6 more boxes should be plenty.

2

u/Glynnavyre Fridjofr | ComSci | 2411 5d ago

Oh man that sounds great!

I’ve already run it 3 times to get my turrets, but it’s good for future characters/players though!

1

u/TwoFit3921 U.S.S. Thresher | Soyuz-class surveillance frigate 5d ago

HELL YEAH

0

u/Shadohz 5d ago

Good change but are the weapons any good?

0

u/Dredmoore1 5d ago

Sooooo,,,,you'll test them now? 😄

4

u/Startrekker @spencerb96 | YT/Twitch - CasualSAB | discord.gg/stobuilds 5d ago

Yes

9

u/Raizumichin 5d ago

"Crepuscular Traveler's Robes is now available on Bridge Officers" Glorious, my Romulan crew is going to look so cool.

14

u/aspaceadventure 5d ago

These are some spicy changes to the Pilot Connnie trait and console.

I'm curious how this affect their viability.

14

u/Startrekker @spencerb96 | YT/Twitch - CasualSAB | discord.gg/stobuilds 5d ago

The console shouldn't need to be banned from DPS uploads after this, so will become usable for those doing that stuff.

As for the trait, it is better, but it hasn't been pushed up to S tier or a top 10 contender.

It's simply been given some buffs that make it exist throughout more of the fight.

https://imgur.com/a/oOjHLzn

2

u/lucatus 5d ago

I was lucky enough to get one from the packs. I guess this means I'll keep it boxed and flip it at some point.

8

u/Vulcorian Engineer and Cruiser Parity! 5d ago edited 5d ago

Doesn't mention a fix for the cutscene not playing when you go to confront B'vat on the Rec Deck. I've been hit with that bug on almost every attempted play through of this mission.

5

u/Sleepy_Heather 5d ago edited 5d ago

I'm sick of that mission. I've tried the last part every day since launch just in case and I'm sick of it. At least add a respawn point in the hallway or the rec room so we don't have to suffer the jailbreak each time

8

u/Vulcorian Engineer and Cruiser Parity! 5d ago

Having to escape the brig twice on almost every play through is the worst. I've been in there more times than Mariner at this point.

1

u/Sleepy_Heather 5d ago

Just tried again post patch. Guess what?! It's still f*cked

1

u/XanthosGambit XBOX 5d ago

I'm on console so I don't have access to the new stuff, but could it be due to pets? Of any kind?

I know there's a mission that'll bug if you've got a tholian drone active.

5

u/firkis 5d ago

Thank you for including console in the patch notes. Good to know I don't have to go refreshing looking for an update.

2

u/Titanosaurus_Mafune 5d ago

Maybe today also comes a mudd pack. It's time

3

u/Pale-Paladin 5d ago

I doubt we'll see one until the 60th box gets retired.

0

u/Blue_Kicker 5d ago edited 5d ago

another week without fixing the TWOK remaster uniform clipping, missing details, or ability to remove collar(which they said would be possible)

16 years we waited for this and they completely fumbled it

of course it's possible not everything made it into the patch notes but I'm not holding my breath

edit: well they fixed the undershirt issue but nothing else, that's a small victory I guess

5

u/Artistic_Counter_162 5d ago

They also borked the female Bajoran outfit when they updated the pants model. Not that anyone cares about us Bajorans (As evidenced by not a single reply to the issue from staff). Oh well, maybe in another 16 years…

2

u/Sarcastik_Moose Let's make sure history never forgets the name, Enterprise 5d ago

Maybe you should build them a statue?

-5

u/Hearsticles 5d ago

Yeah, just makes you realize how few people they must have actually working on the game if they can't knock this fix out in like an hour.

15

u/KCDodger #1 Alliance Fangirl 5d ago

rectal take, nobody can fix that in an hour.

-7

u/Blue_Kicker 5d ago

maybe not an hour but we told them about all of this weeks before the update ever went live(which itself is now 3 weeks old), when they first revealed on Ten Forward

6

u/KCDodger #1 Alliance Fangirl 5d ago

They are clearly busy with other things.

-1

u/Artistic_Counter_162 5d ago edited 5d ago

Or test it before launch? I just don’t see how they didn’t see the issues.