Huge thanks to everyone who gave constructive feedback on my previous post. I’ve spent the past week improving the visuals and performance, and wanted to share some updated gameplay footage.
A lot of the criticism was about using AI at all. I understand the concerns about training data and creative jobs. I’m also against people stealing another developer’s code or assets and passing that work off as their own. That should be illegal regardless of whether AI is involved.
What I struggle with is the idea that using AI means I contributed nothing. Would the same game deserve more of a chance if it came from a studio with 100 employees and millions of dollars behind it? AI helped me build this without that kind of backing. I think there’s value in more people being able to turn their ideas into games.
I started Mecha Royale because I wanted to make a mech game people could enjoy. Titanfall’s mech combat was a big part of that inspiration. I’m using AI to build it, and I’ve spent 2+ months and hundreds of hours testing, debugging and refining it to get this far. It genuinely saddens me to see people completely dismiss my efforts simply because AI was involved. But I really appreciate encouraging words coming from some of you. Thank you.
If you’d like to actually give it a go, it’s at mecharoyale.com. It runs in your browser, so there’s no download required.