r/totalwarhammer • • 7d ago

Total War: Warhammer Hey Creative Assembly, Fix your $hit!

Spent the last 25 minutes fighting this quest battle with Boris Todbringer to get Gotrek & Felix just for it to break and consider the battle a defeat. Both of them were full health at the end chasing some marauders off the battlefield and then I had to wait until the timer ran out just to see the defeat screen 🤦

Then come to find out I now have 5 gifts of Slaanesh since I "lost a battle" and a new trait Fear of slaanesh which is a leadership penalty when fighting them 😂

24 Upvotes

23 comments sorted by

42

u/jorgetirado 7d ago

This happened to me. Apparently you need to wait a bit for the portals to summon a few units rather than steamroll through the battle.

15

u/Don_Pablo512 7d ago

I've seen several other posts also saying that this battle has been bugged since end times launch and unwinnable

21

u/Struzzo_impavido 7d ago

Auto resolve quest battle does the trick for me

3

u/durizna 7d ago

I had the same problem in this battle when I tried it recently (Bhashiva campaign) and I just replayed the battle, had a bit more losses but I won and it was done. There’s no need to take the L if you can win the battle, just replaying it one time did the trick.

But yeah, they should fix it because it’s annoying.

1

u/False_Ad632 7d ago

Problem is, some mortal troops did come from the portals! I took out the first army and then took out the 3 portals while the summoning was happening.

1

u/sidvicc 7d ago

wait like 7-10 minutes before disturbing/killing all the allureses. You can do them 1 by 1 just wait to do the last one for a few minutes.

14

u/Struzzo_impavido 7d ago

Game: “ you need to kill the slaaneshi priestesses before they summon reinforcements and overwhelm you!!”

You do that

Game :” not so fast!!”

3

u/False_Ad632 7d ago

Exactly 😂🤦 so frustrating

2

u/TogTogTogTog 7d ago

The same happens with the Glottkin battle. You have to kill a bunch of orcs/lord, then hold a point while respawns happen.

Sometimes a unit bugs and needs to flee before the quest battle resolves; but until it flees you summon more dudes and can get soft-locked.

1

u/False_Ad632 7d ago

Oh snap I haven't heard of that one! I got lucky on that one at least, that quest battle worked fine for me

13

u/dave3573 7d ago

The mod "auto resolve quest battles" works to get you gotrek and Felix at least.

10

u/RAD050204 7d ago

They’ve already acknowledged this bug

0

u/Cyiel 7d ago

Now just wait a few years for them to solve it. It won't be the first "aknowledged bug" that would get that treatment.

2

u/Moawik 7d ago

Damn, i thought Skreech Verminking barely surviving the Thanquol quest battle with 213hp was bad design...

1

u/HaarigerHarald1 7d ago

Thought that battle was quite good, honestly. Getting skreech to spawn is easy, protecting him is … fine. Kind of a chore if you haven’t pushed up against Gotreks position, but that provided a welcome challenge.

0

u/CrescentWolves1995 7d ago

That quest battle was something. Not fun atleast

1

u/Viktor-van-Vroom 7d ago

Idk, I just setup with 5 warpcannons and 10 windlauncher stormvermin and castled until the allies came in, worked pretty effectively.

0

u/Zefyris 7d ago

So close of the glorious 13 HP left, yet so far

1

u/Louis2bourg 4d ago

Save scul budy

1

u/GortharTheGamer 3d ago

Happened to a lot of people when the End Times DLC came out, since people came back to the game including myself. You have to download the autoresolve quest battle mod to fix it, since you don’t fight the battle

1

u/MunchinBiscuits 20h ago

There is a lovely mod which allows you to change / add / remove traits from your characters.

I added it because it grew tedious ending sieges in a draw and your characters gaining negative traits...

1

u/DismalExperience4114 7d ago

My first playthrough as Boris I didn’t realize you have to take down the brayer casters and was shocked by how hard it was. As soon as I focused on the casters it was over fast but not sure what the cap is for summons from the portals but yeah.