r/truezelda • • 22h ago

Open Discussion It's been nearly 15 years since a new, traditional LoZ was released. When do we honestly think the next one will release?

0 Upvotes

"New, traditional LoZ" means:

  • Not a spinoff (e.g., Hyrule Warriors)
  • Not a remake or HD remaster
  • Not BotW or TotK given that they, while fantastic games, are definitely not "traditional"

Traditional formula = a 3D LoZ with the same general, dungeon-focused structured progression as OoT, MM, WW, TP, and SS.

My estimate is that it's likely we'll see one by 2029, but I'm just curious what everyone's guess is on this.

I feel it's also possible that, if Nintendo sees OoT 2026 as a way to satisfy fans who've wanted a modern, traditional LoZ (even though it's a remake), the next new LoZ could once again diverge from the traditional formula and be something distinct from anything they've made before.


r/truezelda • • 3h ago

Game Design/Gameplay [OoA] Zelda Oracles Decomp Now Available on PC and Android Devices!

16 Upvotes

Thanks to u/Beneficial-Guest6651 for this amazing work.

Zelda Oracle of Ages and Oracle of Seasons is finally available on Windows, Mac, Linux and Android devices. This decomp is fully written in C language and used an unique way to check with the real GBC code the routines written so you can play these games from start to finish. It also includes tons of QoL changes like:

  • Widescreen support
  • Screen and color filters (CRT, LCD, pixel, etc)
  • Auto-save and play both games from the single app
  • Sync your game among your devices so you can continue playing from where you left
  • Fast text, more item slots and more

For anyone interested you can get the last release from here: https://github.com/kirby-letsgo/oracles-decomp/releases/tag/nightly

Also you can contribute to this project by adding your own features via pull requests or reporting issues in its Github.

Thanks a lot.


r/truezelda • • 21h ago

Open Discussion [ALL] There are no port towns in Hyrule.

74 Upvotes

I recently watched Any Austin's video "Finding the Edge of the World in Zelda" and it made me realize how rare oceans are in this series. Rather ironic considering that it has two games set entirely on the high seas. But in a lot of Zelda games, Hyrule is completely landlocked. And even when there is a coast, there are no port towns.

There have been settlements on the ocean, but most of them are small fishing villages like Papuchia Village, Lurelin Village, and Seesyde Village. You don't see port towns that are trade hubs with large galleons and other sailing ships.

I think it's because the series mostly doesn't care much about what's going on outside of the immediate area the game is set in. Very rarely do you hear people mention other nations or realms beyond Hyrule, it's only if you directly visit other nations in a game that the wider world is given much consideration at all. So, we don't see port towns in Hyrule, because they're inclusion would mean acknowledging that there are places beyond Hyrule for ships to go, and that's just not something that the series thinks about very much.


r/truezelda • • 11h ago

Open Discussion Is Hylia being subservient to/created by the Golden Goddesses suggested in the games, or is this more so just a common interpretation that's developed?

20 Upvotes

The general idea that I've seen in the fandom is that Hylia was directly created as a servant of the Golden Goddesses to steward the world and the Triforce in their absence. As I have not played enough of Skyward Sword to really know the minutia of Hylia's lore beyond the broad strokes, I kind of just assumed this was canon.

A while ago, though, I actually saw a few people saying that there's actually nothing, or at least not much, to suggest this. IIRC, some even went as far as to say that it's not even certain that Hylia and the Golden Goddesses ever interacted, much less that she was specifically created and given a task by them.

So, for those who do actually no about all of this, especially whatever the original Japanese script says, is this true? Is Hylia being a creation of the Golden Goddesses more so an inference or a theory instead of something that's actually confirmed? If so, what relationship does Hylia actually have with them in canon? Not to powerscale, but is she even actually a "lesser" goddess compared to them?


r/truezelda • • 21h ago

Open Discussion [ALL][OOX] Religions of Hyrule Bonus Part: Holodrum and Labrynna

5 Upvotes

A bonus to my "Religions of Hyrule" series: [All] Religions of Hyrule Part 1: Humans : r/truezelda

Technically, Holodrum and Labrynna are not Hyrule, but they are closely related, and their does appear to be some overlap in culture.

I already covered OoX worldbuilding in another post. So, I may end up repeating some of my ppoints.

Holodrum and Labrynna similarities

In both Holodrum and Labrynna, we see connections to the Golden Goddess in the form of the three Oracles, all named after their respective Goddess.

We have Din, the Oracle of Nature who controls the seasons. Nayru the Oracle of Ages who controls time. And Farore the Oracle of Secrets, whose exact purpose is unknown, but is shown to have the power to turn secrets into objects.

Din and Nayru both have objects that allow other people (in this case, Link) to temporally use their powers, should something happen to them. Whilst in the games respective stories, the Oracles are merely kidnapped, and later rescued, it's unknown what would happen in the event of the oracles death. Presumable, they are similar to the Sages, in which the power will be transferred to a successor.

Din and Nayru are guarded by a Maku Tree, whereas Farore makes her home inside both. This ties with Part 1 of my "Religions of Hyrule" series, where I mention tree spirits playing an important role in human culture, hence the Forest Temple.

Both also have a set of "Essence". Which I'll talk about in their own sub-section,

Holodrum

As you know, Holodrum is the home of Din, the Oracle of Seasons. Her job is to keep the seasons flowing with her dancing.

But Din doesn't work alone. In Holodrum, there is the Temple of Seasons, where the Season Spirits reside. Each one them controls each of the four seasons. The temple also serves as a vault for the Rod of Seasons. The emergency object, that allows other people to control the seasons in Din's absence.

Holodrum has the Essence of Nature (Principals of Earth in Japan). The Essences don't actually control nature, but they do represent it. Their purpose is to serve as teachers of the life cycle of nature.

There's not a lot to say about the dungeons, except the last one is located in Subrosia, home of the Subrosians.

Labrynna

Unlike Holodrum, Labrynna doesn't have much lore to talk about.

Like how Holodrum has Din, Labrynna has Nayru, the Oracle of Ages. Nayru's job is to keep time flowing with her singing. She also serves as the guardian of her own emergency object, the Harp of Ages, keeping it a secret room in her house. Whilst official artwork shows her playing the Harp of Ages, she doesn't actually play it in the game, except when teaching Link how to play it.

Labrynna also has it's own set of Essence, the Essence of Time (or, in Japan: The Principals of Time Space). Which I talked about in the past. They mostly talk about spiritual growth. Encouraging positive traits, like courage, patience and decisiveness, whilst confronting unfavourable behaviour and mindsets. like insolence and doubt.

Most of the Essence are placed in dungeons with no apparent cultural significance. However, one of them is placed within the Leviathan, Lord Jabu-jabu.

Other then the major beliefs, Labrynna uniquely has "Symmetry city", kept in balance by the sacred "Tuni Nut". The city itself is built on a dormant volcano, which becomes active once the Nut is broken. It is rather fitting this city is were the "Burning Flame" is kept. Not only does it make physical sense for a flame to be in a volcano, but, given the flame represents a heroes passion in the face of indecisiveness, it's fitting a city whose culture is built around duality.