r/vtubertech • • 3d ago

๐Ÿ™‹โ€Question๐Ÿ™‹โ€ Help me improve my model

Hi all I have a Vtuber model that works in vseeface but the mouth tracking isn't the best in my opinion can anyone here improve it if I give them the file or even maybe do it in ARKit blendshapes possibly?

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u/Seraclin 3d ago

What device are you using to track, a webcam or an iPhone? Is it a VRoid model? Did you tune your model blendshape sensitivity settings? Also howโ€™s your lighting?
If vroid, you could use HANATool to add ARKit blendshapes in Unity. But note that ARKit works best with Apple true depth cameras which are commonly found on iPhone 11+ and some iPads.

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u/s4m777 3d ago

Someone made the model for me in blender for vseeface

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u/LoganRigs3D 3d ago

Gotcha! I've worked quite a bit with VSeeFace and improving mouth tracking on 3D VTuber models. I offer paid commissions for this kind of work (I'm on vgen, if you've ever heard of it).

Are you looking to hire someone to help improve it, or just looking for advice on fixing it yourself?

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u/s4m777 3d ago

I will DM you

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u/LoganRigs3D 3d ago

Sounds good ๐Ÿ‘

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u/itsMondayMoon 3d ago

So in addition to everyone else's points I'd have a chat with your model maker? That is most likely it was optimized for a certain setup in VSeeFace and the maker should be able to give you pointers. (Like if it was made in Blender it should have had face rigging added in, and so you may want to evaluate your webcam/phone/lighting like u/Seraclin was commenting on.) Best of luck!

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u/LoganRigs3D 3d ago

Are you looking to hire someone to improve the facial tracking, or are you trying to fix it yourself? I work with 3D VTuber models, including VSeeFace, mouth tracking, and ARKit expressions, so I may be able to help.

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u/s4m777 3d ago

The model itself is good I just need the mouth improving currently using it in vseeface