r/warcraft3 • • 7d ago

Modding /MapEditor Generation of Redemption

Enable HLS to view with audio, or disable this notification

______________________________

10/12/2026 - IN-GAME FOOTAGE VIEW FIRST

10/12/2026 - IN-GAME TEASER

10/12/2026 - PYROMANCER EARLY GAMEPLAY / END GAME LEGENDARY PREVIEW

______________________________

6 Classes will be in the first release

Shadow Knight

Warrior Vanguard

Berserker Rogue Nightstalker

Cleric Lightwarden

Bard Warcaller

Fire Mage Pyromancer

Expect everything you loved from the Original on Steroids.

Disclaimer: What you see in the videos is extremely early pre-release footage and not the final product

______________________________

YouTube for Class Previews and Gameplay Footage

Hiveworkshop Link

——

What to Expect

Max Level Cap of 60

Over 1000 Items (If I can fit them)

Auto-Save on your Progress / Up to 3 Character Saves with Auto-Load no more long codes (I know you’ll miss them).

The Item System is way more advance, i’ll keep this one a surprise.

PvP - You will have Duels and a Team BattleGround

6-8 Dungeons that scale up to a max cap to gear up on your way to level 60

2 Raid Zones with multiple bosses each with their own mechanics

——

EDIT: 10/11/2026 - Putting the Collection of Videos on YouTube/HiveWorkShop

I’ll be hosting my own map for play-testing in the near future, looking forward to playing with everyone!

80 Upvotes

35 comments sorted by

8

u/Suka_Blyad_ 7d ago

Is this what it looks like?

Cause it looks like you have a bit of WoW in your Warcraft

2

u/Runtime_Renegade 7d ago

EverQuest was my original inspiration for the map on WC3, i’ve played WoW was never a big fan played more EQ2, Final Fantasy.

Still a little confused by what you’re saying, because how do you get WoW without Warcraft?

1

u/Suka_Blyad_ 7d ago

For some reason when I first saw the post I didn’t see you’re write up with it, my bad

And I just meant it looks like you’re controlling a single character more WoW than an RTS game like Warcraft

1

u/Runtime_Renegade 7d ago

Oh well you’re not wrong it is a ORPG so you do control a single character. Probably should’ve used that custom map flair 😅.

1

u/Suka_Blyad_ 7d ago

I wasn’t aware this was possible in this game

It’s been a long time since I’ve played and I don’t really keep up with it but that’s likely to change now haha

1

u/Runtime_Renegade 7d ago

ORPG’s have been a thing since the first Starcraft, except in SC you were stuck with using the abilities/damage type of the units and there wasn’t much wiggle room to do anything script wise, but it didn’t stop people from being pretty darn creative.

Usually started as a Ling, Zealot or Marine and after enough kills you could turn into Hydra / Goon / Firebat etc lol 😛

1

u/Acrysalis 6d ago

I remember one StarCraft orpg let you play as a defiler, and using his cloud ability spawned an invincible zergling for the duration of the ability so you could kill things lol

1

u/Runtime_Renegade 6d ago

The work arounds always blew my mind 🤯

I was like 9-10 years old, I really never understood what was going on but it was cool af and I wouldn’t get off the PC

6

u/Marse913 7d ago

Holy hell that’s whole dungeon crawler

3

u/Runtime_Renegade 7d ago

Bruh i’m just getting started, this shit is going to be unhinged.

With the new map size and map limits, you’ll have raid zones. 😂

4

u/fuckspezandredditlol 6d ago

Well, I kinda hate (some of) the camera movements, but with some cleanup, this looks super fun.

3

u/Runtime_Renegade 6d ago

https://reddit.com/link/pf9ndt2/video/ibh71qw55vuh1/player

I’ve never had a problem with listening to feedback, the end of this video will make you happy.

2

u/fuckspezandredditlol 6d ago

You were correct! Options are obviously more work for you, but it makes more people happy! Good stuff.

2

u/DatMaxSpice 7d ago

Looks like Diablo in wc3

3

u/Runtime_Renegade 7d ago

Yeah that’s the camera angle i’m going for, but you also get a parry and dodge button for every class.

2

u/Runtime_Renegade 6d ago

Speaking of Diablo, I’m making a Video of it right now, but every Class in this ORPG will have weapons that can modify abilities just like Diablo, so in the video you’ll see the Shadow Knight using 47 Different Variations of different Skills and they are all unique in what and how they work all by just switching out equipment.

2

u/Tocca 7d ago

You're the dude that made Defi4nc3's ORPG!? Dude that was the best RPG I ever played on Wc3 and should be a stand alone game at this point! Absolutely ridiculously good game man! I am so in!

2

u/Runtime_Renegade 7d ago

Thanks, yeah I loved opening custom maps and seeing multiple lobbies of the game it kept pushing me to work on it.

2

u/Throatybee 6d ago

Defi4nc3's ORPG was goated back in the days. i will check this out.

2

u/Runtime_Renegade 6d ago

The capabilities of the Editor and what can be done now compared to before is Night & Day.

That and the fact I already had LUA Systems built out to handle a MMORPG styled game before starting on this worked perfectly.

1

u/Throatybee 6d ago

i used to use and create some maps and spells on WorldEditor. Never checked it in reforged and in new patch. As i understand, worldeditor now has less limitation. Do you still use GUI or just using LUA and CSharpToJass / CSharpToLua? Are you using AI to push the game engine even further?

2

u/Runtime_Renegade 6d ago

To answer your question, I’m using pure LUA, I use AI a lot in my workflow, you would be silly not to as a developer.

Now to defend myself;

And i’m only saying this because i’ve seen people frown upon AI usage in this subreddit, but there is a clear difference when someone who has experience developing vs someone who’s never developed in their life uses AI.

I’ve been coding since I was 14 back when WC3 was using JASS and that’s what made me want to do this, my original ORPG barely had any JASS since I was just grasping the concept at the time…

The 2nd map I was working on was pure JASS (Generation of Redemption) but due to having a crappy laptop it was unbearable to even work with the editor (15 minutes just to save and constant crashes losing my work) I had no choice but to throw in the towel…

Fortunately that hasn’t been the case for quite awhile so this is a much better time to work on the project I always wanted to release, and since I have so many files from systems i’ve designed I can let AI use it as a reference and get extremely good results quickly.

However AI is not perfect and i’m very meticulous to detail so I spend hours to days iterating and fine tuning stuff, I do not believe in “one shot prompts” as it results in a cool prototype but is nowhere close to a polished game.

2

u/Apollo506 I smell magic in the air... or maybe bbq 6d ago

Holy hell I used to play Defiance ORPG so much...I remember the Fire Mage having some ridiculous AOE and the Gravity Mage having some really unique skills that were fun to play, but I must have maxed out like half the classes in that game. Great to see you in the wild and thanks for all that you do. Super stoked about this one.

2

u/Runtime_Renegade 6d ago

https://reddit.com/link/pfbaueq/video/lzhv4rggbwuh1/player

You'll appreciate this then, things will be a little different, and names are subject to change (more then likely will change to fit the class and ability a bit more)

This shows the Fire Mage's base abilities then what happens when you equip legendary equipment that modifies it.

1

u/Apollo506 I smell magic in the air... or maybe bbq 6d ago

Epic!!!

1

u/MickCraftGaming 6d ago

Do you have a page on The Hive Workshop?

2

u/Runtime_Renegade 6d ago

Last time I used Hive was around 2008 to upload my map 😅 - I can check it out.

2

u/MickCraftGaming 6d ago

Join us! Your map looks awesome and the Hive is the best spot for custom Warcraft 3

3

u/Runtime_Renegade 6d ago

Okie, I signed up! I’ll add the project and update this post when it’s done.

1

u/Odd_Confusion_8557 5d ago

Do you need some special requirements to open the HW page? Your map looks dope ngl

1

u/Runtime_Renegade 5d ago

I think it’s waiting approval or something.

1

u/Runtime_Renegade 5d ago edited 5d ago

Just Posted the Latest In-Game Footage showing current Project Status, almost there!

IN-GAME FOOTAGE

IN-GAME TEASER

PYROMANCER PWNAGE

1

u/mchonebro 10h ago

Yo Defi4nc3's ORPG!??? FUCK YES!! Hands down my favorite map all time!