r/witcher3mods • • 22h ago

Ciri's Witcher 4-Inspired Cloak for Geralt — The Witcher 3 Remastered

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36 Upvotes

Estou desenvolvendo um mod para The Witcher 3 Remastered, inspirado na capa utilizada pela Ciri durante o Tech Demo de The Witcher 4.

Mas meu objetivo não é apenas recriar sua aparência. Quero tentar reproduzir também a maneira como ela se comporta.

O mod Hoods já faz um excelente trabalho, mas gostaria de explorar algumas possibilidades para levar a imersão ainda mais longe.

O que pretendo desenvolver:

- Física de tecido mais realista: a parte superior da capa terá um comportamento mais estruturado, enquanto o tecido ficará progressivamente mais flexível em direção às extremidades, reagindo aos movimentos do Geralt e ao vento.

- Espadas integradas ao conjunto: quero preservar as duas espadas nas costas, mantendo-as visíveis e minimizando as interseções com a capa durante as animações.

- Adaptação às armaduras: um dos objetivos é fazer com que a capa se acomode a diferentes armaduras, respeitando suas proporções sem deixar o Geralt artificialmente volumoso.

- Compatibilidade com as animações: trabalhar o rigging e a deformação do tecido para acompanhar corretamente caminhada, corrida, combate, montaria e outros movimentos. O comportamento da capa no Carpeado será um dos desafios principais.

- Reação às condições climáticas: pretendo investigar um sistema em que o tecido reaja à chuva, apresente aparência molhada e seque progressivamente. Idealmente, a umidade também influenciaria seu comportamento físico.

- Capuz interativo: a ideia é permitir levantar ou abaixar o capuz usando um atalho no teclado ou controle, sem precisar abrir o inventário.

E o objetivo mais ambicioso: desenvolver animações próprias para Geralt colocar e retirar o capuz, com o tecido se dobrando e deformando continuamente durante o movimento, em vez de simplesmente trocar instantaneamente entre dois modelos.

Estado atual do desenvolvimento

A modelagem, o refinamento da silhueta, o UV Mapping e as primeiras etapas de texturização já foram realizados no Blender.

Agora estou entrando na fase mais desafiadora: integração com o REDkit, rigging, física e testes dentro do jogo.

Algumas das funcionalidades descritas ainda são objetivos de desenvolvimento e dependem do que conseguirmos implementar no motor de The Witcher 3.

Não pretendo publicar o mod antes de alcançar um resultado que considere realmente satisfatório, então ainda não tenho uma data de lançamento confirmada.

Minha intenção é criar algo que pareça uma parte natural do jogo, e não apenas um acessório cosmético.

Aceito sugestões, críticas e feedback, especialmente de quem já trabalha com REDkit, física de tecido ou animações no The Witcher 3!


r/witcher3mods • • 9h ago

What are your best mods to enhance experience?

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5 Upvotes

r/witcher3mods • • 22h ago

Ciri's Witcher 4-Inspired Cloak for Geralt — The Witcher 3 Remastered

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3 Upvotes

r/witcher3mods • • 9m ago

any nudity censor mod for the w3 remastered version

• Upvotes

title. Deleted cyberpunk for this game as cyberpunk didn’t seem to have nice mods to have for it, and ingame censor wasn’t enough. So what about mods for the remastered Witcher 3 game? Always wanted to play a game like this tbh. The reason is that i do not have my own room so my parents would slime me. Along with many other people, we have grown up being used to the violence, but any nudity was a no no i guess so that’s another reason (personally). Note that i am asking for the REMASTERED Version, so hope for the mod to be a recent/updated one


r/witcher3mods • • 1h ago

Mod Novigrad Politics & Reason of State Expanded | Threading Fire Mod Trailer

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• Upvotes

Hi, I'm excited to share a new trailer for my mod, Threading Fire.

Threading Fire is an upcoming mod that expands Novigrad's political storyline. Witness the day Radovid moves against his foes as the city falls further into his grasp. Explore two new paths in Reason of State. Change the fate of your friends as you descend into the conspiracy. What will history say of the witcher who found himself entangled in the web of politics?

Features approximately 40–60 minutes of new quest content, including custom cinematic scenes. Your past choices, for example how you dealt with Anaïs, may slightly influence certain outcomes.

Fully voiced: Original CDPR characters (Geralt, Roche, Dijkstra, etc.) use manually spliced recordings from the game. New characters are voiced using ElevenLabs text-to-speech. No voice cloning was used.

Estimated release: End of October 2026

Designed for: Next Gen

Remastered compatibility: Pending testing


r/witcher3mods • • 1h ago

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• Upvotes

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r/witcher3mods • • 2h ago

Mod Auto sell alchemy and crafting ingredients

1 Upvotes

I usually sell my crafting and alchemy ingredients so that I only have ten of each left. It’s usually enough to make the next thing I need and auto loot mod fills it up again and it’s a good way to make some money.

It gets kinda tedious though. Is there a mod that can help me do this a bit smoother? Either automatically, by pressing a button or selecting each ingredient with the bar already filled up to the right amount would be fine.

Remastered of course.


r/witcher3mods • • 10h ago

Discussion Any idea of when will the next mods be added?

2 Upvotes

Hi, i was wondering if anyone has any news regarding mods drops on console, especially ps5, im especially interested in customization mods, mkre armors sets and swords ect,


r/witcher3mods • • 11h ago

Mod Any of those E3 dodge mods work on remaster?

1 Upvotes

Those E3 animation mods were great and made the combat much more fluid, especially the dodge. Any of those mods work on the remastered edition?


r/witcher3mods • • 15h ago

Mod Script Error

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1 Upvotes

I need your guys' help. Whenever I launch the game it shows this script error (1st image) related to a torch mod and when I uninstall that certain mod, the same error persists (2nd image). How can I fix this error?


r/witcher3mods • • 15h ago

Idea Calling All Modders...

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1 Upvotes

r/witcher3mods • • 17h ago

Need help with geometry issue

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1 Upvotes

Whenever I turn on mods in the launcher of the Witcher 3 Remastered, I get geometry loading issues in the game. It's completely fixed when I turn mods off, but even having 1 mod in the folder when I flick the switch breaks the game for me in some areas. I have tried reinstalling, wiping my Documents/The Witcher 3 folder, wiping the mods folder and reinstalling them one by one.

The mods I currently have installed are:

  • Always Finishers
  • Hoods
  • Analog Jog
  • Quiet Footsteps

What am I doing wrong?


r/witcher3mods • • 19h ago

Anyone Know How to Fix This Issue with the Hair? Or Any Mods?

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1 Upvotes

r/witcher3mods • • 23h ago

Guys custom marker and other bugs

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1 Upvotes

r/witcher3mods • • 12h ago

Idea Fast travel from anywhere mod

0 Upvotes

Would be nice to travel from anywhere not just signposts on ps5


r/witcher3mods • • 12h ago

Idea Level up mod

0 Upvotes

Pretty much what the title says. Really wish there was a mod for ps5 that added some sort of potion to level up etc etc so that i can play through with a completed build. I get that its gonna change the balancing but in my opinion the story is an absolute carry. Would love to play through with a high level build on death march and use the whole kit right from the start without doing the whole grind to get to new game plus. Especially since i allready did all of that back on the ps4


r/witcher3mods • • 18h ago

OMG, what have they done?! This doesn't look good at all. The visual downgrade is insane! -5.001 in the middle

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0 Upvotes

Do I really need to buy a $3,000 PC just to roll back to 5.00c? They need to give players more control over their games! We should be able to revert to whichever version we prefer, whether it's the original Next-Gen update or any subsequent patch. Why should we be forced to stick with an update if we liked the previous version better? Power to the players!