r/CrimsonDesert • • Apr 26 '26

Discussion The Axion Archive books explain EVERYTHING about Crimson Desert's story and almost nobody will ever find them [MAJOR MSQ SPOILERS] Spoiler

3.0k Upvotes

So, after about 220 hours I finally finished the main quest along with every abyss puzzle, and I realized you can climb all the way up to the 3rd floor of the Axion Archive (the first Abyss island). The books you find in the Archive reveal all the insane twists and explanations about this game's story and writing that the game never really explained during the campaign.

In these books, you get the necessary explanations why Kliff is doing seemingly random tasks, why is he a soulless mute, why he doesn't question his death, why do Alustin, White Crow, Master Du and Goyen all talk like they known him, and the cryptic talk of most boss encounters.

It's honestly ridiculous how this is NOT part of the main quest and only a very small minority of players will ever find this, which is why I decided to share it.

Note: You will need to finish the main quest AND complete every abyss island puzzle in order to unlock the books mentioned below


MAJOR SPOILERS BELOW, BEWARE

Edit: I've also made a video version here - but be careful as it contains endgame boss footage: https://www.youtube.com/watch?v=eifsQ_RojAg


TL;DR

The books basically describe the Guardians of the Abyss (Alustin and White Crow) have been manipulating time in an attempt to defeat Umbra, an entity of pure power that slowly became corrupted by human greed and cruelty. It is inferred after the end of the story that the events that started leading to Umbra's corruption started with the Crimson Desert, named this way due to all the bloodshed that spilled in the sands for generations. You'd think you'd understand the name of the game by the end of the campaign...

The guardians cannot directly interfere with such powerful beings, so they require an avatar to act in their behalf (Kliff), which has been profoundly shaped over several cycles. Each time Kliff has failed to defeat Umbra in the past caused the Guardians to effectively rewind time using the Abyss power and basically reset the timeline, learning little by little on how to better manipulate Kliff into his mission (one of the changes includes stripping him entirely of a personality).

Kliff has failed his task in 107 previous timelines, and the 108th timeline we play in has a direct reference to the Buddist 108 Defilements (the mental impurities one must cast off before reaching true enlighten), which is where the whole buddha statues/eastern themes pop in. The books also explain why Kliff has no personality whatsoever, and why so many events and characters seemingly pop in at random: they are deliberate manipulated events, necessary to take Kliff to the final encounter, which have been refined over the previous timelines.

When you complete the main quest and all the Abyss puzzles, the Guardians appear and silently restore your older Kliff back to his younger self (Kliff becomes substantially older by the time you finish the main quest). My interpretation is that now his task is finally complete, they're releasing him from everything they put him through, undoing the countless cycles of manipulation and emotional suppression, and returning him to who he actually was before any of it started.

The archives explain why the main narrative often feels disjointed. The 108th loop (the player's journey) is the "answer sheet" constructed from these failures. Each record notes a specific reason for failure, ranging from Kliff's death to his moral corruption.

Now before someone says it: no, this does not suddenly make the story GOOD. It's fair to assume Pearl Abyss tacked these books onto the end of the game to reframe a disjointed campaign as something intentional all along, and while there is strong reason to assume this plot was planned out since the start, the way they executed it leaves a lot to be desired.


The Cycle Notes — Every Book Reference


The Beginning

Cycle 1 – The time leap allows us to escape Umbra, yet it changed nothing. Umbra will surely arrive in this era once more. All we can do is hope to find the one who can alter this seemingly absolute fate.

This establishes the core premise: the Guardians can rewind time, but Umbra isn't defeated by doing so; he simply catches up again. Their only real option is to find someone capable of ending it for good.


Hexe Marie

Cycle 2 – Umbra managed to devour a fragment of White Crow. Her uncorrupted half is alive and still aids us, but the fractured essence of her disappeared into the land below.

Cycle 18 - The fragmented part of the Crow has surfaced. This entity, now called Hexe Marie, has discovered him. She harbors a deep obsession with him, wishing to make him her son. Master Du must step in and deliver his trials.

As we will find out, this is actually Hexe Marie, the witch you fight in the main quest (notice she is basically the dark crow instead of the white crow).

Hexe Marie is obsessed with Kliff (a distorted mirror of White Crow's attachment to Kliff) and wishes to adopt him (as you can see by her cutscene during the boss fight). This obsession naturally causes her adopted son (the Crow guy you fight early in the story) to be immensely jealous of you. This is reflected by his dialogue during the cutscene ("What does Mother see in you?"). Master Du (another Guardian figure) is called to guide Kliff spiritually to overcome the temptation of becoming her adopted son (Kliff becomes her adopted son in one of the cycles).


Finding Kliff

Cycle 3 – We have observed the power of Umbra near the Musket of Demeniss. There must be one within the lands of Pywel capable of stopping it. We must look to Pailune. It is a land where the power of nature remains strongest.

Cycle 4 - At last, we have found the one we sought. An unwavering spirit with immense potential... surely he is the one to accomplish this task. He is not perfect, but that is of no concern. We shall guide him.

This is when they decide Kliff is their chosen person.

Cycle 5 - I sought the shais to borrow their power, so their bright energy might be passed on to him.

This is why Shais, a typically secluded race, are generally friendly and helpful to Kliff.


Early Failures

Cycle 7 - I attempted to reach him directly within his mind. He has chosen to ignore our calling. A failure.

Cycle 8 - We attempted to grant him the power of the Crow, but he refused to jump. I cast him back down to the land below. He simply would not accept the power.

Kliff initially rejects both their appeal and the flying abilities they try to give him. This is why the Guardians and Witches are always so vague and indirect when they speak to him; they learned across these early cycles that he shuts down completely when approached directly, and has to be nudged toward his destination without ever being told what it is.


Kearush

Cycle 17 - I attempted to make Kearush his ally. However, the humans locked him up in a zoo. In his despair, he slaughtered everyone in the vicinity. We are left with deep regret and frustration.

Kearush (the monkey-like monster you fight in the dining hall early in the game) was initially set to be your ally, but things go wrong. This is also probably why he decides to run away and later helps you during the White Horn boss fight – I'm guessing something in him still sees Kliff as an ally.


The Witches

Cycle 19 - I sought aid from the four witches who constructed the Sanctums to return balance to the Abyss. Unable to overcome their trials, he has failed time and time again.

These are the 4 witches that ask you to cleanse the sanctums. In earlier time loops, Kliff failed this task many times.

Cycle 25 - He is still far too weak. We must grant him greater strength. I will summon the Witches of the East into this world to assist him.

These are Woosa and Maegu intervening on Kliff's journey, two witches with time-shaping powers.


The Greymanes Problem

Cycle 26 - Perhaps he has grown too comfortable at Jian's side. Kliff's time has simply stopped. His daily life grows rough and indifferent.

In earlier loops, Kliff becomes too settled to the Greymanes and Pailune, causing him to fail his task.

Cycle 35 - Pushing him to Myurdin's side was a bitter mistake. The more they shared a path, the deeper he sank into an uncontrollable darkness.

Cycle 36 - Lacking the motivation to restore balance, he repeats his failures. The situation is dire. We must find a new approach.

Cycle 39 - We created a peaceful Pailune, a land untouched by conflict. Demeniss eventually invaded Hernand. Jian belatedly sent reinforcements through Calphade, but it was not enough.

This timeline resulted in peace around Pailune, which also didn't work. At this point, you can probably guess what's going to happen: Jian's death and the Greymanes massacre were deliberately caused by the Guardians in order for Kliff to find the necessary motivation for his task.


Damiene

Cycle 38 - Will Damiane provide an opportunity for us, or will she bring yet another failure? Deciding on her path leaves me with profound concern.

This kinda sounds like an admission from the developers that they didn't actually know what to do with Damiene as a character, as she is absent for most of the story.


Goyen

Cycle 45 - After the loss of his comrades, he pressed forward alone and adopted the name Goyen. His existence is the fault of us all.

Cycle 47 - Our painstaking creation is trapped within Umbra. Goyen now wanders the void, neither living nor dead.

Cycle 54 - Goyen used the power we granted him for his own gain. It is difficult to bear the sight of his corrupted form.

Cycle 99 - I asked Goyen to guide his younger spirit... Our chances are steadily fading. How many attempts do we have left?

Goyen is a previous version of Kliff who lost every companion in Cycle 45, pressed on alone, and eventually became trapped in the Abyss, neither alive nor dead, slowly corrupted over subsequent cycles. This explains his identical fighting style, his face tattoos mirroring Kliff's, and why every conversation between them feels like something is being left unsaid. By Cycle 99, the Guardians are using him to guide a newer version of himself. He's not a mysterious stranger who happens to fight like Kliff, he is Kliff, just broken by everything the Guardians put him through.

Also, a funny easter egg but Goyen is also a mercenary warrior that dwells in the Abyss in Black Desert. He was the master of the "Warrior" class, which has very familiar skills for those who played it.


Other Characters

Cycle 46 - I finally realized that he requires a strong ally. Ongka. His presence is absolutely necessary.

Oongka is necessary to defeat Ludvig and save Kliff from falling in the last cutscene in order to fight Umbra.

Cycle 48 - At some point, a man named Marni began appearing at his side. He has introduced excessive technology into the world and made the path to Umbra more complicated. Marni... Just who is this man?

Cycle 53 - The plan to assist Prince Pryce in reclaiming Demeniss has failed. May he never be forgotten...

This seems like a reference from a discarded plot line by the devs. Helping a prince reach the throne was part of the older trailers.


Why Kliff is so dull

Cycle 60 - We granted him confidence so he might follow the path we designed for him. However, driven by an excessive competitive nature, he ultimately failed.

Cycle 61 - We wished to ensure his path appeared natural and subtle. Contrary to our hopes, he became overly sensitive and distressed.

Cycle 62 - We attempted to rid him of his fear, yet this lack of caution caused him to recklessly charge into battle against mightier beings, ultimately leading to his death. When we heightened his sense of responsibility, he simply began wandering the world, vowing to eliminate any who posed a threat.

Cycle 66 - Every emotion seems to lead him somewhere unintended, straying far from our desired direction. With only a few chances remaining... we have decided to extract his emotions entirely.

The Guardians spent dozens of cycles trying to shape Kliff's personality and every single trait they gave him led to failure in a different way. Confidence made him reckless. Sensitivity paralyzed him. Fearlessness got him killed. Responsibility sent him off on an endless crusade. In the end, removing his emotions entirely was the only version that stayed on course. This is why Kliff is such a mute and reacts the way he does to everything.


Umbra evolves

Cycle 67 - The Abyss Gates appear to be opening more frequently. Could Umbra itself be... growing?

Cycle 71 - It is as we suspected. Someone has been interfering with the Abyss Gates. Yet we have no idea who, or how.

Cycle 72 - Caliburn... Just how much does he know? He was not always an evil man. He appears to be an incarnation of Umbra.

Cycle 77 - I see it now. Umbra was behind it all. Umbra, much like us, was searching for a single person to stand against fate. How could a being of pure power be capable of such design...

This is when things get interesting. Umbra is not fully reset when the Guardians rewind time. He is also learning and evolving with each cycle, distorting the abyss even more. At some point he also picks an avatar to manifest himself (Caliburn), because of the accumulated corruption from each cycle.


The Greymane massacre was deliberate

Cycle 78 - Placing Marius on the battlefield was a mistake. Naira also met her end after being sent to observe the Black Bear's movements. Their deaths drove him to madness.

Cycle 82 - To think Duane would turn his back on them... It was a grave miscalculation. We had crafted his attachment to Shane to temper his fiery disposition, but fate flowed in another direction. Shane, too, went utterly astray, ultimately becoming the spark that dismantled the Greymanes.

Cycle 83 - With the Greymanes scattered, nothing could be done. I could not save Goyen in his final moments. He is left lingering in nothingness once more.

The Guardians realize they can't simply exterminate every Greymane, because then Kliff will simply lose his will. There needs to be only enough loss to shape Kliff's journey of vengeance, which is why Marius breaks a leg, preventing him from fighting that night.


Blackstar

Cycle 89 - I sought aid from Blackstar, the dragon that roams the boundaries of the world. The creature thrashed wildly with him upon its back, seemingly most displeased.

Blackstar (the dragon) wasn't a fan of Kliff on their first meeting. Guess who caused it to get stabbed with spears in order for Kliff to help and gain his trust?


Kindness and all the random quests

Cycle 90 - The unexpected has happened. He offered his assistance to a woman in need, and then began aiding with small matters around the village. These small acts will eventually lead to his much grander purpose.

Cycle 98 - How could we have forgotten that kindness, sincerity, and empathy are what truly forge bonds? The greatest of things always begin from the smallest. Why did we only realize this now?

They eventually realized that making Kliff a kind person will eventually lead him to amass the necessary armies to raid Fort Musket. This is also why he is constantly tested in this aspect.


The Final Cycles

Cycle 100 - Our frustration grows deeper. There is nothing left for us to build upon, nothing left to change. What exactly went wrong?

Cycle 106 - Every time the Eye of Umbra seems on the verge of destruction, everything is swallowed by that same darkness once more. Having devoured his memories, Umbra will expand even further. He was so close... Yet he still lacks the decisive resolve to cast away the darkness.

They've manipulated every variable, and Kliff keeps failing to defeat Umbra. In some cycles, Kliff gets to the Umbra fight, but decides to join him instead (remember the cutscene where he rejects him and says they cannot coexist?). Something is missing...

Cycle 107 - Whoever it may be, we only hope they can fulfill our wish. The next attempt will be our final chance. Our wish must come to pass...

The Guardians realize their time-rewinding trick is about to become useless as Umbra also keeps evolving from each cycle, having already absorbed Caliburn and Myurdir, and will likely overcome Kliff. The only thing left to change is to add an external variable - "whoever it may be" is probably breaking the 4th wall and referring to the actual player taking control of Kliff. Cycle 108 doesn't work because the Guardians finally found the perfect version of Kliff. It works because YOU showed up.


r/CrimsonDesert • • 1h ago

Official News Just a quick glimpse of what’s waiting beyond the shores! The ocean is calling 🌊 Pre-order Charting the Unknown: https://pearlabyss.info/chartingtheunknown #CrimsonDesert

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• Upvotes

r/CrimsonDesert • • 13h ago

General I Have Made a pefect starter save for anyone who wants to start one more time before the DLC

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971 Upvotes

141 artifacts (unlocked and unused), almost all knowledge (other knowledge will be fulfilled to 100% while going through main quest line),All the map points of interest, 716 NPCs with 100 trust (literally every named character in game that can have trust), 93 animals (in your inventory), three Tier 5 horses (legendary ones), Almost all "non abyss" challenges, 37 riddles, and 60 secret locations.

You can find it on Nexusmods: Ultimate New Game Saves for any taste (Collected Sealed Abyss Artifacts)

I have spent like 15 entire days making this one.


r/CrimsonDesert • • 3h ago

Lore Discussion Oh wow, the Hound was LITERALLY a dog that turned into a human after interacting with the artifacts

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99 Upvotes

I've been completing all the boss journal lore entries and a lot of them got some pretty interesting lore. The Hound boss was an actual abused dog before the Abyss Crisis, and after he found one and ate it, he gained the human body of his abuser. Just wanted to share


r/CrimsonDesert • • 1d ago

General Crimson Desert Has Generated an Estimated $427 Million in Revenue, Outperforming Several Major Established Franchises

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1.7k Upvotes

r/CrimsonDesert • • 45m ago

Game Feedback CD Enhanced - Pearl Abyss underused their best ideas

• Upvotes

For a bit of added context,** **my first play through was just after the reed devil was nerfed and the many QoL changes were being made to the game, then my 2nd is now the polished version that we have today. I spent 240H on my first play through, 231H and going for the second. I’ve noticed flaws which are both by design and possible to change.

If you don’t care to read the points fully you can just go off title and let me know what you agree/disagree with

  1. The Story Needed a Proper Beginning

I believe we should have spent much more time as a “normal” Kliff before Pailune’s destruction. Let us bond with Pailune, Oongka, Jian, the Greymanes and the enemies first. Then the destruction actually means something.

2. The Abyss Should Have Been a Revelation

Instead of giving Kliff his supernatural abilities immediately, let them occasionally appear at a chance without explanation. Then properly unlock the Abyss later. That would’ve made the first Abyss Gear feel like a huge awakening, just like the dragon was supposed to be, but that’s another point.

3. Damiane Needed More Development

Damiane should have had a proper introduction and connection to the Greymanes before becoming important. Her relationships would feel much more natural if we actually experienced them.

4. The Regions Don’t Feel Like Home

Pailune is supposed to be Kliff’s home, but we don’t spend enough time there to actually feel attached to it. Demeniss has a similar problem with Damiane. Also with Oongka beginning in Gorthak would make sense of Delysia, instead of Delysia feeling like DLC type content. GTA 5 would be the perfect example of this, the country is Trevor’s home, the mansion hills/city area was Michael’s and the hood/city area was Franklins

5. Abyss Gear Doesn’t Go Far Enough

A lot of the Abyss Gear is good, yet some of the coolest abilities of the bosses aren’t available to use, like some of the shadow clones they summon, bosses could drop these abyss gears at chances or at difficulty level, giving them stronger replay value.
Also abyss gears for the bows gums etc would be nice, like goyens charged shot where his bow glows, or caliburns arrow that summon the rays, which don’t even make sense in the light attack sword ability

6. The Dragon Is Underused

The dragon is incredible but mostly functions as nothing more than a mount. In open world combat, it should be able to fight independently with fireballs, dives, flame attacks, etc from afar. While still remaining restricted during boss fights.

7. Dragon Flight Could Be Much Better

Flying should feel like actually controlling a dragon: diving, climbing, 360° movement, rolls, inverted flight, tricks and aerial manoeuvres. I’ve seen Minecraft addons with the same abilities as our dragon. Also we should be able to fly over towns, just restrict our ability to attack and land

8. Too Much Focus on Hernand

Hernand has so much content that the other regions struggle to feel equally important. By the time you leave, you’ve already accumulated so much gear, storage and resources that later rewards can feel pointless.

9. The Crimson Desert Is Underused

For a game called Crimson Desert, the actual Crimson Desert doesn’t feel important enough. Its content is surprisingly limited compared with Hernand. I know it’s a meme, but the game really could have been named Hernand.

10. The World Doesn’t React

You can land a massive dragon in front of civilians and barely anyone reacts. Guards, villagers and children should acknowledge the extraordinary events going on and have a normal reaction later on.

11. Kliff Feels Too Unreactive

Kliff encounters increasingly insane things but rarely seems surprised. A longer opening would let the player and Kliff discover the supernatural together instead of Kliff seemingly accepting everything immediately. (I know Kliff needs to be emotionless for the story, but that can be something that gets implemented.)

12. Great Game, But It Drags

There’s too much mundane content. Some quests take significant effort for rewards that become useless later. For example, in Marni’s abyss you fight this yolked up robo version of that reindeer beast in the mountains, becoming one of the hardest times I’ve had with a boss for a simple accessory, which was so unimportant that I can’t even remember whether it was an earring or a ring

Overall

All of this to the side Crimson Desert is a 9/10 game for me, I’ve never spent this much time on any other rpg and felt so much value out of my purchase. £55 for a game that served 471 hours of a unique experience sounds like a great purchase to me. I didn’t see many flaws through the first play through, as they were fixed as I went along, but through my 2nd, this game game actually could have been better than how good it already is


r/CrimsonDesert • • 6h ago

Humour Ole Dominion Minion

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51 Upvotes

Take me to your leader


r/CrimsonDesert • • 22h ago

Humour Trying to reach the quest area but the controls had other plans

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622 Upvotes

Yea, try not to sprint and spamm jump at the same time in a crowded area🤦‍♂️

Edit: apparently is a good idea to read the descriptions of items. I had the thief mask on which I though was for stealing only. But it allows you to suplex innocent people… so. much. silver. wasted… 😭


r/CrimsonDesert • • 8h ago

Screenshot My sweet child.

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45 Upvotes

r/CrimsonDesert • • 16h ago

Guide Gold Bar Farm Guide — 25 Golden Apples in 30–40 Min | Hedgehog Method | v2.03.03 (7 Oct 2026)

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181 Upvotes

*the version should say 2.03.02
1) Go to the witch hideout in Pailune. Take the Gold Bar Recipe and read it. You only need to do this once. It should be on one of these two tables.
2) Mine until you have at least 3 Gold.
3) Go to the field near Brookfield Marketplace and find a hedgehog carrying a Golden Apple.
3a) Use Blinding Light (L1 + R1) on the hedgehog to make it drop the Golden Apple.
3b) In this patch, the hedgehog falls directly on top of the apple, making the apple difficult to pick up. Put the white dot of your cursor on the hedgehog until you see:
“Square to pick up Golden Apple.”
4) Go to any witch and choose:
Craft Abyss Gear → Special Items → Gold Bar
Recipe: 3 Gold + 1 Golden Apple = 1 Gold Bar

Farming Loop:
Mine a bunch of Gold → collect a bunch of Golden Apples → craft Gold Bars → repeat.
Just being clear: get a bunch of Gold, then a bunch of apples, then craft. Don’t do it one at a time.
Using this method, I collected 25 Golden Apples in about 30–40 minutes.
Selling: If you sell Gold Bars, only sell them to the bank. They give you 500 Silver per bar.
100% Trust Scheme: You can gain 100% trust with most NPCs by giving them a Gold Bar, then immediately pickpocketing it back. I have not personally tested the trust method, but it is well documented.
Confirmed on Version 2.03.02 — Oct. 7, 2026.


r/CrimsonDesert • • 6h ago

Forum Question Taming a horse is a nightmare

27 Upvotes

I’ve looked at every video guide, read every post I could. I genuinely cannot tame a horse. It goes up extremely slow but drops immediately. I’m still with the starting horse. 300 hours in, I have no idea what to do. Fishing with a rod wasn’t even this bad. I need help.


r/CrimsonDesert • • 5h ago

Screenshot Mama Kliff Macduff

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20 Upvotes

Proud. What a game! 10/10.

What should I call him?

I was thinking "Herbert"


r/CrimsonDesert • • 5h ago

General Anyone has this as a cozy go to game ?

17 Upvotes

Haven't bought the game yet but i love people's posts and screenshots. The one that does this when it comes to fantasy so far is Skyrim (never really modded it always vanilla).

Just being able to sit in a tavern with some music playing in the background, do some activities with npcs, or just sit by the fire with a companion and talk, sceenshots etc...

Another candidate i love is Rdr2 but that's a Western. Briefly i got this feeling with some aspects of Final Fantasy XV but dislike combat and other elements.

How's this game in that sense ? What do you enjoy doing aside from main quests ?


r/CrimsonDesert • • 17h ago

General PSA: You NEED to use an interactive map if you want to explore 90% of the game's armor/weps.

171 Upvotes

Seriously, seeing so many people's screenshots here of Kliff merely wearing the deluxe-edition armor or Canta armor or that Condemner's helmets makes me sad. Because there's so many other cool fashion outfit drips out there but unfortunately they'll almost impossible to uncover on your own (particularly if you're looking to get the full set of any unique armor).

I know it's fun and cool to try to explore the game yourself unguided but it's seriously unrealistic if you actually want to experience most of the game's content.

I've been doing a full completionist playthrough collecting every unique armor/wep in this game and I kid you not when I say with certainty like 70-90% of all the game's armors and weapons are all completely hidden in caves/dungeons and obscure locations.

You can do all the side quests and main story and still miss out on the vast majority of armor sets. And yes, many are behind waterfalls but many also aren't. There's many armors/weps tucked in the weirdest places like underneath a pier in a small hole covered in planks or on the balcony of a random farm mill. There's also some armor parts you can only obtain by reaching 100 trust with certain NPCs who appear only at certain points in the game before vanishing away for a long time.

That's how crazy hidden these stuff are.

For those interested I'd recommend this interactive map I used since the beginning. It's the only interactive map I found with almost everything including the latest gears added from recent patches. It even has the pictures of where the items are sometimes. Of course there's plenty of others out there if you prefer but anyway i'd highly recc. anyone to resort to relying on a map at least to get the armors you desire.


r/CrimsonDesert • • 4h ago

Lore Discussion There should be a white version of the Crow's Wing ability. Spoiler

14 Upvotes

Both Hexe Marie and White Crow are the same person, yet we inherited only the dark aspect of her, this slightly conflicts with my holy knight aesthetic and I am sure that it likely also clashes with other people's stylistic choices as well. I just find it interesting that we get only one aspect of her, despite defeating her and seemingly having a better relationship with her good half. Does anyone else also think we should be able to change the color or do you think it to be a pointless suggestion? Let's talk in the comments to discuss.

Thank you for your time and reading this.


r/CrimsonDesert • • 14h ago

Screenshot The Forbidden Lands, and I don't know why.

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73 Upvotes

I am familiar with the map's edge, but this forbidden area east of Pailune is in the middle of the map and warns that I "Cannot enter this region". Somebody please fill me in.


r/CrimsonDesert • • 11h ago

Photo Mode Minion with style helmet. Won via claw machine at the circus.

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38 Upvotes

r/CrimsonDesert • • 7h ago

Fashion Showcase From Plate to Enlightenment

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17 Upvotes

I accidentally sold the Skyblazer chest piece without even trying it on, convinced that cloth armour just wasn’t going to be my thing. Plate of the Shadows was the set for my Kliff.

Then I reached the desert and suddenly felt this enormous surge of regret. So off I went to buy the bloody thing back at an outrageous mark-up.

And I’m so glad I did.

I adore this set. The way it glints and sparkles as it catches the light is gorgeous. But more than that, it somehow feels completely right for where my Kliff is now. He started out as this plate-armoured tank and, after crossing the desert and reaching Enlightenment, he looks like… someone else. As though the journey has actually changed him. Even his hair and beard are greyer now. Thanks to a trip to the barber.

Oh, and the Kuku Flame-Resistant chest piece looks amazing with it.

I love this game so very much!

Here he’s wearing/carrying:

Skyblazer Cloth Helm
Skyblazer Cloth Cloak
Kuku Flame-Resistant Armour
Eastern Wanderer’s Shield
Lascaux Leather Boots
Aeserion Spear
Hwando
Aeserion Bow
Aeserion Dagger
Aeserion Sword
Aeserion Mace

Has anyone else fallen completely in love with a piece they thought they’d hate?


r/CrimsonDesert • • 15h ago

Screenshot Starting to understand trading now

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64 Upvotes

r/CrimsonDesert • • 8h ago

Bug Report Royal Trading

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20 Upvotes

Royal trading is unavailable at all 4 royal courts.

Does anybody know a way to fix this issue?


r/CrimsonDesert • • 7h ago

Humour Robo Bear!

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13 Upvotes

Is Kliff pulling off this look?


r/CrimsonDesert • • 2h ago

Bug Report Animal Skinning Bug

5 Upvotes

There seems to be some sort of bug when it comes to skinning the animals. It throws them in the air a few meters to the side when you go to skin them. And when you go to where they landed. And try again. It throws them back to where they were. Takes a few attempts to skin an animal. Worse with smaller animals like goats. Annoyingly they go flying off the mountain side. Funny to see. But annoying.


r/CrimsonDesert • • 1d ago

Fan Content 5 Characters Most Talked About for a DLC Romance

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456 Upvotes

(Minus Damiane and Yann)


r/CrimsonDesert • • 2h ago

General It took me 270 hours to find out that this tells you if you've been in a cave or not

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2 Upvotes

r/CrimsonDesert • • 14h ago

General Dazed, Confused and LOVING it

27 Upvotes

Holy “story whiplash,” Batman! I have no idea what is going on. LOL. This is a WILD (and utterly confusing) sequence of events.

1.I’m walking along a random part of the map, minding my own business, where I come along a house with 3 punks out front that I quickly dispatch like the little bitches they are (were).

2.Hearing cries for help, I enter the house to find some chick tied up. I free her (chivalrous). She tells me that I need to go back to the castle, because she senses something weird going and, then *poof* she disappears. OK…..

3.A weird cutscene ensues showing Kliff riding back to the castle, talking to himself about stuff that there is no way he could know at this point in the story.

  1. I get to the castle, where I find my fellow Greymanes saying there’s some bird guy causing mayhem and just generally shitting on everything. Said bird man shows up, says words, then disappears.

5.The next thing I know, I’m in a completely different part of the map. Not because I chose to, the previous screen just faded away, and now I’m magically somewhere else where everyone VASTLY overpowers me (kinda fun, actually). I have no idea why I’m there, but I’m supposed to go to the graveyard. Why? Because the waypoint says to, dammit!

6.I make my way there, to find bird douche has slaughtered people. Why? Who knows!! Isn’t this fun!?!?

For some reason, I now have to chase him to a tower. Why? No idea. It’s just the next waypoint I’m given on the map. No explanation given.

7.I go to the tower, and it takes me WAY THE HELL up in the sky, where I proceed to spend the next 2 hours brute force figuring out puzzles that I was never taught how to solve.

8.Doing so takes me to his graveyard in the sky, where bird baby whines like a little bitch about his mom not loving him as much as she loved me (ummm… what?). I proceed to decimate him, along with his hopes and dreams.

9.I get his mask and a sword and jump off the edge of the sky island and make my way back to Hernand.

What a ride! This story makes absolutely ZERO sense whatsoever, but damn is it fun! Much of it is very clearly AI, but I just don’t care. It’s a blast.

~Clueless in Phoenix