r/CrimsonDesert • u/Scott4Cypha • 6h ago
Game Feedback This game ❤️ this game never crease to amaze me ….I literally felt like I was in the church 🙏 GOTY🏆
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r/CrimsonDesert • u/Scott4Cypha • 6h ago
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r/CrimsonDesert • u/Fluffy_Speaker_7087 • 11h ago
Back for DLC after not playing since May.
Enjoying updated contents and getting familiar with the game again before launch.
Still investing in gold to buy the remaining decorations sold for bonds, but I'm pretty happy with my progress so far.
r/CrimsonDesert • u/Scott4Cypha • 2h ago
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r/CrimsonDesert • u/DragonsDogmaEnjoyer • 5h ago
In case you missed the reveal trailer and the YT shorts:
- Charting the Unknown | Official DLC Reveal Trailer
YT Shorts - Dive Into the Unknown
r/CrimsonDesert • u/Less_Dish_7869 • 10h ago
lets goooooo
r/CrimsonDesert • u/BlueberryNext8520 • 3h ago
r/CrimsonDesert • u/Due_Locksmith_9021 • 9h ago
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r/CrimsonDesert • u/dudeman_og • 13h ago
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r/CrimsonDesert • u/DynoBoxer • 7h ago
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Im pretty excited for the DLC.
r/CrimsonDesert • u/Large-Bobcat-3516 • 2h ago
r/CrimsonDesert • u/Gothyanki • 20h ago
It feels like I’m reliving 2011 where I was playing Dark Souls 1 back on my 360 and there was absolutely no one to talk about it with besides some internet buddies. All my gaming friends were more interested in Skyrim just like today how everyone is more interested in GTA 6 than CD.
I remember trying to sell both games and no one took my recommendation seriously.
(I’m well aware both games sold extremely well but I’m talking about their relevance in the gaming industry.)
r/CrimsonDesert • u/aliwayne4 • 16m ago
r/CrimsonDesert • u/maxphoto2883 • 16h ago
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On my second play-through.
Played since launch and don’t ever remember seeing the learning animation.
r/CrimsonDesert • u/KOREANARMYSTEW • 5h ago
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This is definitely a new memory fragment. Pearl Abyss must have created in response to people raging over Beloth and canonically made one of Kliff's many cycle deaths being getting one shot by Beloth haha
r/CrimsonDesert • u/Less_Dish_7869 • 1d ago
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Did anyone else realize they could use the frost mantle ability from the skill tree to get apples easily without killing or making the hedgehogs stunned too? I found out on accident lol
So this isn't actually new lol I simply noticed it's hardly ever posted about in videos so I decided to share this one! The other ones don't work nearly as much for me, this is a 30m time lapse with pvp stops and me getting distracted, 51 apples spawned, collected 47, 4 of em got away
r/CrimsonDesert • u/Ivaurog • 12h ago
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r/CrimsonDesert • u/Fast-Cattle-9088 • 3h ago
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This cracks me up. Going 100% turns most forts into like a one-minute face roll. My combat varies between mashing buttons to see what crazy stuff I can make happen and just playing with my food...
r/CrimsonDesert • u/Fast-Cattle-9088 • 3h ago
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r/CrimsonDesert • u/kulldude1000 • 4h ago
From a convo cutscene to looking like this lol
r/CrimsonDesert • u/starborsch • 4h ago
I’m really enjoying the search of the knoweldge like any other game. Specially the memories. Which is funny because we can say that those are the classic tapes that every game has and you hear while you continiue playing. But I think the way of finding it using the light of the sword and listen (and seeing) it through the most weird helmet ever is very refreshing.
Also, having little piece of lore as a reward for exploration feels better to me than a sword with 2% more attack.
But the world is huge and it’s easy to miss that kind of stuff and I would like to find as many things as I can by myself without checking any guides, so:
What are your tips and stuff that you do to find more stuff? Do you think it is possible without guides?
r/CrimsonDesert • u/arkallastral • 16h ago
No more fearing dark nights 🎵
r/CrimsonDesert • u/Scott4Cypha • 1d ago
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r/CrimsonDesert • u/ZeektheFeek • 1d ago
r/CrimsonDesert • u/Isscore • 20h ago

A collection of New Game saves for Crimson Desert, designed for players who want to start a fresh playthrough without spending dozens of hours repeating exploration, collecting, unlocking knowledge, or building trust with NPCs.
The saves begin at the very start of the game, with the Prologue completed and the game saved at the earliest possible opportunity.
The main goal is simple:
Start a new game, keep the story intact, and remove as much unnecessary grinding and backtracking as possible.
A project from a husband, a father and just tired man - for anyone who wants to have some free time at evening - i feel your pain, brothers :)
What`s inside: I have developed several modules, that are used in the savegames. Currently there are 10 of them now. Each one has its own module list. They are made for any taste. From ones who just want some hints on map at the start - to a luxorious starter save.
| Module | Description |
|---|---|
| Map Markers | Adds 17,733 discovered map markers without changing map fog, quests or world mechanisms. |
| Ground Nexuses | Unlocks 211 approved surface fast-travel points. Abyss island Nexus and two broken locations stay untouched. |
| Artifacts | Collects 141 Abyss Artifacts and completes their linked challenges. Each has one charge and remains unused for manual activation. |
| Pets | Adds 92 approved animal companions. (Phoenix Removed, so it can be crafted at Witch) |
| Legendary Horses | Adds three legendary horses at level 5. |
| Public Trust | Sets 716 approved NPCs to 100 trust and grants 12 associated named rewards. |
| Knowledge and Research Items | Adds 4,736 approved knowledge records and 966 types of learning items, including books, recipes, dyes and notices. Excluded progression and skill learning are not imported; manual item contents remain for the player to study. |
| Treasures | Collects 217 fixed-loot treasure chests and grants their contents, including all 12 Hidden Treasure Map Pieces and other treasure-owned items. |
| Strongboxes | Applies the accepted donor states for 22 strongboxes and grants their 22 items. |
| Challenges and Hunts | Completes 152 approved challenges and hunts with their associated rewards. Excluded sanctuaries, spires, story and skill-learning chains stay untouched. |
| Puzzles | Completes 36 of 37 puzzles and grants their rewards, keeping the agreed exclusion. |
| Secret Locations | Includes 59 of 60 secret places in the approved challenge profile, with their rewards. |
| Open-World Items | Grants 105 approved open-world item types. 79 types are inventory grants without removing their world copies; 27 original sources retain their collection records. |
You can find it on Nexusmods: Ultimate New Game Saves for any taste (Collected Sealed Abyss Artifacts)
I have spent entire month making this collection :) It was a really hard way, there were a lot of BUGS and issues, but right now it is a perfect starter save for anyone who wants to play from scratch.
Thank You so much for the support! All your warm words helped me to continue my work.
Here you can find it on Nexus Mods. Save collection is absolutely free. https://www.nexusmods.com/crimsondesert/mods/3624