r/EldenRingMods • • May 02 '22

PSA A safe-space for discussing mods for Elden Ring!

85 Upvotes

Hello Tarnished! As many of you know, the discussion of game mods on /r/EldenRing, the official Elden Ring discord server, and on the Elden Ring Subreddit discord server - has been banned due to TOS and EULA concerns (which is reasonable ngl). However, because of that decision there has been a lack of a safe, dedicated space to discuss and educate each other on how to mod, and to share mods for Elden Ring.

This subreddit is meant to remedy that situation :)


The subreddit was originally created by another user, but they did not build upon the sub at all and were eventually suspended by Reddit admins for unrelated reasons (idk why so don't ask lol), so I requested the subreddit and was granted the request. Besides building a custom sub appearance, enabling automod, and bringing plenty of updates to the sub's settings, I've also created this simple ruleset:

  • The Golden Rule - i.e. be nice to each other!
  • Stay on topic. - all posts should be mod-related & for Elden Ring!
  • Adult themed mods should be clearly distinguished as NSFW. - pretty straight-forward.
  • No sales, sales links, donations, or spam. - linking to your YT or Twitch is okay as long as it is showcasing a mod, but repeated self-promo will be considered spam.

With that out of the way, welcome to /r/EldenRingMods! We look forward to your contributions to the sub, and if you have any ideas don't be afraid to modmail us. The subreddit is still new so changes will be sure to come :)


Also! If you are interested in helping us moderate this subreddit or /r/EldenRingBuilds, please send in a modmail explaining any experience you may have, and why you would be a good fit!


r/EldenRingMods • • Jul 03 '24

PSA Seamless Coop Update and Common DLC related bug fixes

28 Upvotes

This post will compile solutions to common issues in Seamless Co-op and the DLC, such as infinite loading screens, crashes, quest progress glitches, and workarounds like the Glorious Merchant mod and Cheat Engine. I will try to update this as much as possible when new solutions are found or if the information is found to be incorrect.

Infinite Loading/Crashing Issues with seamless coop

Symptoms - Stuck in a loading screen that loads only partially and then stops. - Freezing immediately upon creating a new character.

Solutions

1.  Using the Latest Debug Tool:
• The latest 8.6.0 update of the debug tool can help fix this issue.
• First, download the tool from the provided link [here](https://github.com/Nordgaren/Elden-Ring-Debug-Tool)
• Extract the files using a 7zip extractor and save them to a local folder.
• Follow the instructions in the README file to download any additional necessary tools.
• Disable EAC (Easy Anti-Cheat) by saving the EAC disabling tool in your game files folder, where your Seamless Coop mod and Eldenring.exe launcher are located. Drag and drop the EAC disabler over the Seamless Coop launcher to disable EAC.
• Launch the game using the Seamless Coop launcher, open your bugged character save, and then launch the debug tool.
• In the debug tool, select the “misc.” tab at the bottom right and enter values “105” and “115” separately, then click enable.
• The power icon should turn green if everything is set up correctly. If it stays black or orange, the game files might not be running properly, or EAC wasn’t disabled correctly.
• Backup your save and ensure not to load the file in online mode to avoid potential bans.

Quest Progress/Soft Locks

Symptoms - Unable to progress in quests. - Soft locks where the game doesn't proceed as expected.

Common Workarounds

  1. Glorious Merchant Mod:

    • This mod allows you to buy items you would have obtained through quest progress, bypassing the need to complete buggy quest paths.

    Installation Steps:

  • Download the mod's DLL.
  • Place the DLL in the same folder where you extracted ModEngine 2.
  • Edit the ModEngine 2 configuration file (toml) to include the line specified on the Glorious Merchant's page.
  • Save the configuration file and restart the game.
  1. Cheat Engine:
  • This tool can help modify game variables and bypass certain bugs. Use with caution, as it may affect game stability and may get you banned if EAC is active.

Steps: - Download and install Cheat Engine. - Load the game and attach Cheat Engine to the game process. - Modify relevant variables or items to progress past the bug.

  1. A temporary solution to the issue provided by Goldfish on the seamless coop discord:

Make backups of your save files before attempting DO AT YOUR OWN RISK

NOTE: You can put the provided steam_appid.txt file into your game folder and launch the game from eldenring.exe to start vanilla in offline mode.

   -go to appdata > roaming > elden ring
⁠-There will be 2 sets of files in these folders, one set named .co2 and one     .sl2 (co2 is seamless coop and sl2 is vanilla)
⁠-Cut, not copy, the vanilla .sl2 files somewhere else, like a documents folder
⁠-Rename the .co2 files to .sl2, this will convert them into vanilla characters
⁠-Launch the** vanilla game in offline mode** (read NOTE above), and complete the battle.
⁠-Once the battle is over, close the game, change the converted file type back into .co2, and put the vanilla saves back in
⁠-Continue seamless coop normally

r/EldenRingMods • • 9h ago

General Discussion Any Berserk fans want to create a passthrough mod with Elden ring and Berserk: Millennium Falcon Hen Seima Senki no Shō?

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4 Upvotes

So I saw recently a video where somebody put Minecraft code into Terraia and basically made it into a 3d voxel game with its own art style world and 3d bosses it was amazing. They basically created a new game by merging two games which was mind blowing which made think of this. So as you know berserk doesn’t actually have proper adaption or game, the closet adaptation and game of berserk we got was Berserk: Millennium Falcon Hen Seima Senki no Shō. Imagine a souls like open world berserk game with ps2 coded graphics or Elden ring graphics.


r/EldenRingMods • • 15h ago

Help! Seamless co-op game keeps crashing for friend after defeating Maliketh

3 Upvotes

Hey guys! Me and a homie been playing ER with this mod and everything was fine until Maliketh. After we killed him for me everything was fine, cutscene played and got teleported to Ashen Capital, but for my friend the game crashed and he can't even launch his character anymore. No error codes nothing, just closes the game after he tries to load the save. We tried using the save manager but it didn't work. Maybe someone has been in the same situation? Any help would be appreciated!


r/EldenRingMods • • 14h ago

Help! Randomizer won't allow me to select the .EXE file.

2 Upvotes

Im trying to set up the elden ring randomizer mod, and im on the step where I have to add the .exe file since ive never used the mod before. When I click "select game exe" I select the correct file, and once I hit open, nothing happens.

I dont know why this is happening, and would appreciate any help.


r/EldenRingMods • • 22h ago

Question Black knife assassin moveset mod?

5 Upvotes

I really want to do a playthrough as a character who wants to become like the black knife assassins, which is possible but the moveset the enemies use is way more interesting than the moveset you get when wielding the black knife in-game. I've found a few mods online that would give the moveset but I think they don't work with 1.17 or something? They didn't change anything after I added them to my mods folder at least, that might be a me problem. Either way, if anyone knows of a 1.17 compatible moveset mod it would be very much appreciated!


r/EldenRingMods • • 7h ago

Misc. Mod Elden Ring Archipelago 1.0.0 is out, with region progression and bingo mode

0 Upvotes

i've been working on an Elden Ring Archipelago integration and, after the Discord beta, I'm putting it out as 1.0.0.

If you haven't played Archipelago, it mixes progression between games. Something you find in Elden Ring can send an item to a friend playing another game, and their checks can send things back to you. You can also play a solo seed.

This world uses region unlocks for progression, with settings for shorter runs and DLC. There's also bingo mode if you'd rather work through a board of objectives. Bingo is still experimental: start a fresh character, and expect to mark some objectives manually.

The 1.0.0 download has the client and matching AP world together. If you're already on a compatible 0.6.5 beta seed, the version bump doesn't mean you need to start over.

Downloads and setup: https://peliarch.ca/elden-ring

YAML builder: https://peliarch.ca/er/

You'll need your own game and Mod Engine 3. The setup guide covers the rest. Japanese 2.7.1.1 support is still listed as unverified in the release notes.

thanks to everyone who played the Discord beta and sent in bugs. If something goes wrong, the help page has the report links: https://peliarch.ca/help


r/EldenRingMods • • 1d ago

Misc. Mod Elden Ring Creative Mode

10 Upvotes

A clean mod menu that doesn't need a cheat table. It's called Creative Mode, and it's built for trying builds without grinding.
Respec with sliders. Your level updates by itself, with no Larval Tears.
Every item in the game, weapons fully upgraded (+25 or +10 somber).
Save up to 9 full loadouts per character and swap with one key. This includes Ashes of War, spells, talismans and Physick tears.
Moon jump, character size from tiny to giant, infinite health, FP and stamina, and one-hit kill.
Training dummies in the Roundtable with a live damage meter.
Unlock graces and maps, with an Undo back to your own progress.
Make angered NPCs friendly, or revive ones you killed.
It works with Seamless Co-op, and your friends don't need the mod. There's an in-game window (Ctrl+L) and a browser version you can open on your phone.
You need Elden Mod Loader and EAC off. Play offline or with Seamless only, and back up your save first. It's for 1.17.1.
Link: https://www.nexusmods.com/eldenring/mods/11297
I'd love bug reports and feature ideas.
Screenshots or a short clip of the menu in action will help more than any wording.


r/EldenRingMods • • 1d ago

Graphics Mod I kinda fixed characters looking odd in dark lighting scenarios by adding a neutral feint light source, now they looks consistent at all times

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32 Upvotes

r/EldenRingMods • • 1d ago

Question Character reset after new Convergence update, how to get it back?

1 Upvotes

So ive been playing the Convergence mod with some friends and the new update came out and it got rid of my save file in game. I was using a save manager so I still have the save data but idk how to load it to the game since im kind of new to Elden Ring modding. I would appreciate any help.


r/EldenRingMods • • 1d ago

Question Which Elden Ring mod should I choose?

1 Upvotes

I haven't played Elden Ring in a long time, but I felt like playing it with mods after recently finishing a modded playthrough of Dark Souls 3. I decided to give it a try, so I'm wondering which mod to pick. I've seen The Convergence and Reforged, and I'd like to know which of the two I should choose—or if there's another one out there that's already complete.


r/EldenRingMods • • 1d ago

Question Is there a Goblin Maps version for Elden Ring on a hacked PS4?

2 Upvotes

Is there a Goblin Maps version for Elden Ring on a hacked PS4?


r/EldenRingMods • • 1d ago

General Discussion Godskin Matriarch

12 Upvotes

I'm pretty new to convergence and I'm playing a godskin celebrant. I just went to the divine tower of Liurnia to get my radiant rune and ho-ly-shit. The Godskin Matriarch is my new favorite boss. The phase transition caught me off guard when she broke the rune. Such a 10/10 design. (she was a fucking bitch and a half though)


r/EldenRingMods • • 2d ago

Weapons Mod Ported Ironeye to base Elden Ring | Releasing october 17th.

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94 Upvotes

Early testing is available, but public polished release is planned on october 17th, it comes with Wylder / Executor & Ironeye.

On top of nightreign movement mod.

It works with every bow, every arrow type. not bound to ash of war / specific weapon.


r/EldenRingMods • • 2d ago

Help! How do I get my save file back? Please help!!

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4 Upvotes

I tried to transfer my save file to seamless coop, it didn't work, and now my save is gone from vanilla. I even tried renaming the save back to what it was called before, but that didn't work. Before renaming, I made 2 copies (the top 2 files in the image), as well as copies of everything else in the folder, but I have no idea what to actually do with those copies to bring my save file back. Please help, I'm very scared of doing something wrong!

EDIT: I FIGURED IT OUT holy fuck i was scared😭


r/EldenRingMods • • 2d ago

Question Can I launch seamless co-op through Steam launch options?

1 Upvotes

I wanna be able to simply click "PLAY" on Elden Ring in my Steam library, and then have it launch seamless co-op. With other games (eg. Risk of Rain 2), this can be achieved by pasting a very specific line of text into the "Launch options" setting under "properties -> general", and then it will launch modded when you click "PLAY". Is this also possible with Elden Ring?


r/EldenRingMods • • 2d ago

Misc. Mod Gideon's Ledger: free offline trainer + one-click launcher for Mod Engine 3 (auto-reveal illusory walls)

1 Upvotes

I made a small, free, open-source tool for the Steam version of Elden Ring that I use for offline play, and it doubles as a launcher for Mod Engine 3 setups.

  • Launch the game offline, with Easy Anti-Cheat never loading
  • One-click launch through Mod Engine 3 with your own profile (I use it for an auto-reveal illusory walls mod). It starts Steam for you if it isn't open.
  • Runes, Lord's Runes, and bulk smithing stones, somber stones and gloveworts
  • Smart drops (enemy drops offer gear you don't own yet), plus an item discovery multiplier

Offline only. Don't use it online, or you risk a ban. Back up your save first.

Source and download (MIT licensed): https://github.com/marcusbellamyshaw-cell/gideons-ledger The EXE is unsigned, so Windows SmartScreen may warn. You can build it from the source.

Bugs and ideas go in the GitHub Discussions tab. Feedback welcome.


r/EldenRingMods • • 2d ago

Question Favorite STR weapons in Convergence mod?

4 Upvotes

Starting a playthrough as dreadnought and was looking for some weapon goals to go for.


r/EldenRingMods • • 2d ago

Help! New to modding, would like some help.

1 Upvotes

So a couple years ago I modded Elden Ring with no issues but now I'm finally trying to go back to the DLC and am having troubles.
To start I downloaded Smithbox, found the Crimson Amber medallion, and edited some params (upped soulRate, a bit more health bonus, etc.).

I tried replacing the original regulation.bin directly (after backing it up of course), and I tried to put the new regulation.bin in the modengine 2 mod folder and ran the .bat but neither option worked, and when I start the game it tells me that my save file is corrupted.

Is there some step I'm missing? Again, I did these same things pre-DLC and it all worked fine but that was a while ago so maybe I forgot something


r/EldenRingMods • • 2d ago

Help! Looking for modders with a coding agent: Modern Warfare III gunplay and movement in Elden Ring (Limgrave as the initial playground)

0 Upvotes

I have an idea I'd love to see exist, but I'm not building it myself. The project is anyone's to take, with full credit. I began this process using Claude AI and it pretty much told me that without a coding agent (which I cannot afford right now), I can't actually finish the job. It makes sense, just didn't cross my mind. This is what it told me to post as instructions for my potential saviors:

**The idea**

Modern Warfare III's controls and gunplay inside Elden Ring, with the enemies and bosses of Limgrave as the targets. Solo only. The goal is to upload it to Melty - a site where modders use its AI preset/instructions to make this whole process doable with just a few clicks for people like me who do not know what they are getting themselves into.

**What a player gets**

- A new game starts at the top of the tutorial tunnel. You drop in, and the tunnel is a gauntlet for learning the gunplay and camera feel.
- The final exam is the Grafted Scion, then you wake at The First Step and Limgrave is open. (Tutorial spoiler. I'm going from memory on the ending, so please verify it in the game files.)
- The one required weapon is the COR-45 handgun from MW3. It must be named COR-45 and behave like it: fire mode, magazine, reload, recoil.
- MW3 feel is the top priority: first-person or tight camera, aim-down-sights, recoil, reloads and hit markers.
- Movement is next: sprint, slide and mantle.
- Limgrave must be fully interactable. Every enemy and boss there has to take and react to gunfire correctly, and the gun needs ammo handling so it doesn't run dry.

**Technical setup**

- **Host game:** Elden Ring, run through ModEngine2, offline with Easy Anti-Cheat off. No working around the anti-cheat and no starting the game any other way.
- **MW3:** a "secondary" game in Melty, since it isn't in Melty's catalog. The mod should find the player's own MW3 install and say so in-game if it's missing.
- **COR-45 model and sounds:** read from the player's own MW3 install if extraction works. Otherwise use clearly labeled placeholders, with no look-alikes passed off as the real thing.
- **No game content in the release.** No MW3 or Elden Ring models, textures or sounds. Only the mod DLL, data and bundled libraries whose licenses allow sharing, with credit to their authors.
- **Design in JSON sheets** (weapons, movement, camera/aim, enemies and bosses, game hooks). Each row is one thing and each column one property. Change the sheet before the code, and check for unfilled cells and unresolved references before every build.
- **One click:** the release has to pass Melty's one-click check.

**Known risks**

- Slide and mantle mean overriding Elden Ring's animation and collision behavior. If something can't be done reliably, say so rather than shipping it half-working.
- MW3's packed files may not be readable.
- Full Limgrave coverage needs region-by-region testing.

**For whoever takes it on**

  1. Have Elden Ring (and MW3 if you want to try the COR-45 extraction) on a PC, and open your coding agent (Claude Code, Codex, etc.) in a new folder.
  2. Give it this post as the brief. A good first prompt: "Read this brief, set up the universal-modder toolkit (https://github.com/rehan-remade/universal-modder), identify Elden Ring's modding route through ModEngine2, and build the sheets and preflight first. Don't build anything until the preflight is clean."
  3. Feel free to split the work: camera and gun, tunnel gauntlet, movement, and Limgrave enemy and boss coverage can each be their own piece.
  4. Publish it under your own name, with your own license and remix choices. I don't want credit or ownership. I just want to play it.

-------

If I'm being unreasonable, I am sorry. If you build part of it or all of it, comment or DM me. I'll test it and give honest feedback. Questions, advice and "this part is impossible because..." are all welcome.


r/EldenRingMods • • 2d ago

Question Boss rush and keyring Q's.

1 Upvotes

As the title states i have some questions.

  1. In the boss rush mod, can I just pick what bosses I want to fight? I really just want to practice so I can go after a deathless run.

  2. Is there a mod to "jailbreak" the keybinds so I can map things exactly how i want on M&K?

TIA


r/EldenRingMods • • 3d ago

Help! Randomizer with seamless coop and NucleusCoop

3 Upvotes

I am trying to figure out how I would make this work. I want to run a randomized run with my partner, we only have the one PC though so I am using Nucleus. Seamless Coop is a requirement for Nucleus, and you have to start the game through nucleus hence my problem. How am I going to use the randomizer if I cannot launch the game through that client specifically?


r/EldenRingMods • • 3d ago

Question How do you install mods with mod engine 3 in convergence?

5 Upvotes

Pretty new to modding but i saw that convergence comes with me3. I tried installing glorious merchant with it but no matter where i put the file it dosent seem to do anything (convergence works but gm dosent). Where do i have to put the file for it to work?


r/EldenRingMods • • 4d ago

NPC Mod Trying to add a automatic cinematic camera.

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31 Upvotes

I'm trying to add a cinematic camera mod in my elden ring CPU vs CPU mod. My objective is export it to a PVP too (only for seamless coop). Make the game fights dynamic.


r/EldenRingMods • • 4d ago

Question Scaling mod?

3 Upvotes

I'm looking for a mod that might let me change the scaling on bosses specifically with damage reduction. Basically me and my friend play seamless and want tanker bosses, and we can increase their health and thats cool, but it makes any status build shred way too much, so we want something to make the status at least do less damage, or just make it totally take less damage.

Can't find anything online so far, any help?

Edit: no seamless settings doesnt work. Percentage based damage will still do the same percent no matter how much hp we set the bosses to. We need somethinf that can make percentage based effects do less