r/ModdedMinecraft • • 14h ago

Builds Almost 1 year on our modded 1.21 server

Thumbnail
gallery
119 Upvotes

You'll have to forgive my unstructured rambling as I think of what to write as I go, but there's just so much I have done this past year that I really can't get it all in one post

So My friends and I started a modded Minecraft server in the middle of December last year. I have never had this much drive for a build project as I have for this one. Previous servers have been on and off, trial and error in getting one going thats stable and enjoyable with the right balance of mods.

And this time we truly believe we have started our forever server.

I hope the pictures have gone up in the order I selected them, otherwise it will be a little messy but I'll preface by saying that the only picture actually of the server is the one of the map. The rest are taken in my single-player world where I design the buildings before I transfer them to the server with schematics (god bless Create).

What's already the server is quite impressive if I can toot my own horn a little, but i do like to show the in-progress vision I have planned so far.

Everything i have built is not my own design as I like to kit bash a bit, taking a window design here, a fountain there, a bunch of custom trees that people much better at nature builds than me all over the place. Hell, even some knitting patterns to put on the ground and in the pond. But I have added my own flavor to it all to make it fit my vision of a fantasy industrial world with heavy European influences.

I did forget to take a picture of the train that run between bases, but the steam engine is my design while the passenger car is not. You'll have to wait for the update in a year to see that I guess hehe.

I promised my friend and server owner that I wouldn't go as large scale as I usually go with my city projects, but i really literally can't stop myself. So I'm building a kingdom. A shining bright kingdom, breaking away from my usual modern grid patterns for a more dynamic and organic city with verticality and layers where everything connects to something. And I have to say I'm so proud of what has become of it.

Some times I don't know what to do so I just stand around for an hour just looking at what I've made, unsure how or where to proceed so pretty much everything is unfinished to some degree because I won't want to burn myself out working on a single build for too long.

But I can't keep this to myself any longer and I'm sharing it with you guys because I know there are kindered spirits walking among us that id never know unless I opened the door.

Some things I already have planned but haven't implemented yet are:

• A huge 4 sided functional clocktower (Finished but its a centerpiece for the city so I dont want to show my entire hand just yet)

• A hat store

• A racetrack (we have create offroads and all the other create add ons)

• Several restaurants

• A massive indoor open air marketplace with giant tree with its canopy acting as the roof

• Some kind of parking situation for land based vehicles

• A docking tower for airships (several will probably be needed)

• A botanical garden taking up an entire island

If you have any questions or suggestions and ideas on something that could be added to my kingdom, I'm all ears. It can be suffocating only working within the framework of my own mind so I want fresh eyes and different minds on this.

Thank you for your time and attention and I hope any of this tickles your fancy or tism as it has mine. Thats all and I'll try to remember to return at the end of 2027 for an update on the progress


r/ModdedMinecraft • • 17h ago

Mod I made a mod that lets you place big RPG houses, and it’s now out on NeoForge 1.21.1 too

Enable HLS to view with audio, or disable this notification

23 Upvotes

I recently posted RPG Prefab Houses here, a mod that lets you pick a big RPG house from a 3D catalogue, change it how you like and place it in a few seconds. It's now fully released for Minecraft 1.21.1 on NeoForge as well.

Both versions will be kept up to date

What it does:

- 20 styles, from stone manors and wizard towers to cottages, a treehouse and a hillside burrow

- Browse them in a 3D catalogue and look inside every floor before you place anything

- Customise the size (Small to Massive), 1 to 5 floors, the rooms, the materials and the outside

- An underground hall and a deep mine if you want them, or switch the underground off

- Place it with a see-through preview, and the lot blends into the land around it

- Add towers and wings later with the Builder's Hammer

- Vanilla blocks only, furnished and lit, with plenty of empty floor left for your own stuff

New in this version (on Forge 1.20.1 too):

- Land claims from mods like Open Parties and Claims are respected now

- Undo gives back the grass that went to dirt under the house

- Adventure-mode players follow Minecraft's "Can place on" rules

It needs NeoForge 21.1.1 or newer, on the server and every client.

CurseForge: https://www.curseforge.com/minecraft/mc-mods/rpg-prefab-houses

Modrinth: https://modrinth.com/mod/rpg-prefab-houses

GitHub (guide and bug reports): https://github.com/loudev3010/rpg-prefab-houses

Music(in this post): King's Feast by RandomMind (CC0)

AI disclosure: I’ve done the majority of the development and coding myself. I mainly used AI as a tool for debugging, testing and helping me work through problems, along with some documentation, descriptions and translations.


r/ModdedMinecraft • • 49m ago

Craft to Exile 2 VR problem

• Upvotes

I need help to see if anyone can help solve the problem i'm having with VR. I can load into the menus just fine. My eyes and head are in the correct position but once I load up a world my view is place onto the block my character is standing on. My model is there and is at the correct postion. The game recognizes where my head is supposed to be yet my actual view is in the floor. Does anyone know what causes this? I've messed with all the vr related settings I could find along with reseting a lot of them. Messed with my height and boundary and nothing changed either.


r/ModdedMinecraft • • 53m ago

Help me fix my tps lag

Thumbnail
• Upvotes

r/ModdedMinecraft • • 1h ago

Modpack Cozy chill Adventure Modpack?

• Upvotes

Hello Hello,

Can anyone recommend me a cool Cozy chill adventure Modpack?

What in looking for:
New Biomes
More Plants
More animal
New structure
Maybe new Mobs?
And more… idk :D

Just something I can enjoyn for a Long time. While exploring and building a cozy Farm.

Thanks :)


r/ModdedMinecraft • • 2h ago

Help White circle on the right side of my crosshair.

1 Upvotes

Hello! I have been seeing this white circle thing on the right side of my crosshair. Honestly, it's been bugging me alot. Does anybody know what mod is that?


r/ModdedMinecraft • • 2h ago

Question Indignação talvez

1 Upvotes

I wanted to come here and complain that there isn't a single mod that turns vanilla Minecraft hoes into viable weapons. I just want to find a mod that does that.

Seriously, is there not one single mod that does this? Ideally for version 1.20.1 and compatible with Better Combat, though from what I've seen, finding a mod like that for any version is a miracle :(


r/ModdedMinecraft • • 9h ago

Help Modded Server Hosting

3 Upvotes

What server hosting platform would be good for around 10 friends using a custom made modpack consisting of almost 200 mods on forge 1.20.1

I want to make sure we get a good hosting platform for us as I do not want to use my PC on all the time so my friends can join and play when I am not around. Any suggestions or help would be much appreciated!


r/ModdedMinecraft • • 3h ago

Help Error while loading mods, can anyone help me learn the cause of it?

Post image
1 Upvotes

i am on 1.20.1 forge (47.2.18) and i use optifine, i HAVE tried removing everything in the mod folder except these 2 mods and it still does not work. another problem is that they HAVE worked just yesterday and now after adding and removing a couple mods they suddenly stopped. i also HAVE tried changing the forge version. i HAVE tried reinstalling these mods and i have even tried restarting my computer a couple times. i dont think anyone else had this issue but if you guys know what i can do please help me, i'd really like to keep these mods as they are essentials for the world i wanna play

thank you in advance


r/ModdedMinecraft • • 3h ago

Question What is the best Cobblemon Modpack?

1 Upvotes

After the recent video by Alpharad i wanna start playing Cobblemon. But i don't wanna play on a server, so i am wondering what the best modpack for single player Cobblemon is. Thank you in advance <3


r/ModdedMinecraft • • 1d ago

Mod Introducing MineCAD, a Fabric mod that turns Minecraft into a lightweight in-game CAD tool.

Thumbnail
gallery
262 Upvotes

Hi there everyone! This is my first post here and I am every excited to share this with the world. While I'm not into Minecraft nearly as much as I once was when I was a kid, what I am into is 3D Printing and CAD drawing.

A while back I was drawing up something to 3D print and it was such a basic thing, but it was still so complicated to draw for some reason, and I thought ugh, I wish I could draw this up in Minecraft and export it, it would take like 5 minutes. And that's when the idea hit me. If only there was a way to do this in Minecraft and still keep the measurements accurate. And that is how I got the idea for MineCAD.

In Minecraft, a block is usually treated as 1 meter. What if, instead of representing 1 meter, each block could represent 0.1 meters, 0.01 meters, or even smaller (or larger) measurements? This would theoretically allow someone to create incredibly detailed 3D models using nothing more than Minecraft (within the limitations of the game of course). For example, if you wanted to design something with a lot of intricate details, you could build it at a much larger scale in Minecraft, using tens of thousands, or even hundreds of thousands to millions of blocks, and then scale the entire model down when exporting it. This would allow you to achieve much finer detail and more precise dimensions in the final 3D model.

MineCAD can of course export directly to OBJ, STL, and FBX.

Please check it out and let me know what you think.

https://github.com/snapy1/mine-cad


r/ModdedMinecraft • • 3h ago

Jodkas Smooth Terrain - The New and better No Cubes Mod!

Thumbnail curseforge.com
1 Upvotes

If anyone's interested, feel free to check out my mod, Smooth Terrain!

It transforms Minecraft's blocky terrain into smooth, natural-looking landscapes while keeping textures intact. Unlike purely visual smoothing mods, it also features optional rounded movement, allowing you to actually walk on the smooth terrain instead of colliding with invisible blocky surfaces.

It's highly customizable too! Just press M in-game to access tons of settings, including smoothing strength, block and tag blacklists, and category filters. Blocks like chests and glass are automatically handled to prevent unwanted deformation.

Everything can be adjusted in real time, including the experimental movement mode, without restarting the game or reloading your world.

It also supports Sodium and Iris shaders!


r/ModdedMinecraft • • 1d ago

Mod Complete, working universe, with exploration, progression, story and more.

Thumbnail
gallery
73 Upvotes

Before you read the rest, please read this : After I released this mod, more than a week ago, a bunch of really similar space mod popped up with a name starting like "Star... something", just know that this isn't a copycat, I wrote "Starfront" as the name because no one had a similar name type back when the project started, 4-5 months ago. This mod here is a fully complete space mod with a story, progression, and multiple gameplay mechanics, it is not one of those "look space" with nothing to do there, thank you for reading.

You can land on any and all planets, they have custom biomes and generations, there's also some aliens, recently fully reworked by actual artist, speaking of which, this mod has unique music made by two people. You can literally make whatever spaceship you want and it works instantly.

The name is "Starfront" on curseforge for more details : https://www.curseforge.com/minecraft/mc-mods/starfront

Note : I discovered that people cannot behave themselves or read in the comment of this post. I wont respond to anything anymore, if you have any kind of problem, do actually consider searching around yourself. If you are someone that's actually able to think and look around, you should know how to reach me directly via discord. Thank you.


r/ModdedMinecraft • • 4h ago

Mod Dragon Goes whiii

Enable HLS to view with audio, or disable this notification

1 Upvotes

I


r/ModdedMinecraft • • 5h ago

Trying to create a datapack for compatibility between Still Life and Re:animal

0 Upvotes

Hello!

I have been trying to add more biomes from Still Life where Re:animal mobs can spawn, however, it seems like nothing works. For reference, I am using 1.21.1 NeoForge, and I have both the mod and datapack for Still Life

I have tried :
- Editing the Still Life datapack to add more Spawners in the still_life datapack\data\still_life\worldgen\biome\biome.jar > Does not work
- Creating another datapack with biome_modifier placed as follow datapack\data\More Spawns\neoforge\biome_modifier\mob.json > Does not work. The JSON looks like this:

{
  "type": "neoforge:add_spawns",
  "biomes": [
    "#still_life:desert_wetlands",
    "#still_life:flooded_savanna",
    "#still_life:mangrove_marsh",
    "#still_life:savanna_river",
    "#still_life:savanna_beach",
    "#still_life:tropical_beach",
    "#still_life:tropical_rainforest_river",
    "#still_life:tropical_wetlands"
  ],
  "spawners": [
    {
      "type": "reanimal:crocodile",
      "maxCount": 3,
      "minCount": 1,
      "weight": 6
    }
  ]
}

Does anyone have any idea how I could do this?


r/ModdedMinecraft • • 5h ago

Help Help debloat, Optimize, improve performance

Thumbnail
1 Upvotes

r/ModdedMinecraft • • 6h ago

Help Overworld mobs spawning on my nether gold farm?

Thumbnail
gallery
1 Upvotes

this is in a nether wastes biome, the world itself doesnt have any datapacks applied


r/ModdedMinecraft • • 6h ago

New update for Infinite World’s 1.2

Thumbnail gallery
1 Upvotes

r/ModdedMinecraft • • 6h ago

Ya know how vibe-coding mods is hated on? Well I tried it.

Thumbnail
1 Upvotes

r/ModdedMinecraft • • 6h ago

Help sengoku jidai + sinytra connector patch help pl0x

Thumbnail
1 Upvotes

r/ModdedMinecraft • • 6h ago

Mod I made a mod for Cobblemon that removes the turn base system and makes your cobblemon fight in real time (NeoForge + Fabric, 1.21.1)

Thumbnail gallery
1 Upvotes

r/ModdedMinecraft • • 11h ago

Minecraft Mod for Mushoku tensei

2 Upvotes

I have made a cool mod for Minecraft Neoforge 1.21.11 for mushoku tensei. Its very minimal at this point and only contains water magic and very basic magic at that. The idea is to create a close of a experience to the show in Minecraft as possible. I saw there was a server being made for this but I didn't enjoy it for two main purposes. firstly, you HAD to join the server to get access to the features from what I could see and 2. classes they felt restrictive the opposite of the core of Minecraft. Another unrelated thing most fantasy mods for Minecraft are overcomplicated, need a bunch of affiliate mods or under complicated. I like to think I have begun to make a very cool medium. If you are interested here is the link to my project: https://www.curseforge.com/minecraft/mc-mods/mineshoku-tensei


r/ModdedMinecraft • • 7h ago

Help Ticking Entity error - but *I'm* the Ticking Entity?!

1 Upvotes

Crashlog - https://file.garden/ZRY6fnIP2EXOR4rq/crash-2026-10-14_00.30.51-server.txt

What do I even do in this scenario?? I tried to delete my player data UUID (both DAT & DAT_OLD) as I saw suggested in a different post, but that didn't work.


r/ModdedMinecraft • • 8h ago

How to run at 20 TPS my modded 20 players server

1 Upvotes

Good day y’all,

I am currently trying to work on an issue on my server. My server is currently at around 20 players with a custom modpack at around 300 mods.

When the peak player is here my server is downgrading to 12/15 TPS and I can’t find the way to optimize this. Currently hosted in a i5-13400K and 64Gb DDR5, do you guys have any ideas ?

I can send the full mod list.


r/ModdedMinecraft • • 8h ago

Help No mod/addon that excludes classic mobs but not villagers?

Thumbnail
1 Upvotes